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Tinpot Yeqzz

Real player with 0.9 hrs in game


Read More: Best Experience Puzzle Games.


I really liked this game, it makes even a dumb idiot like me think outside of the box and it promotes thought,

it tackles the issues of the modern day media and for me personally it hit a soft spot on the subject of depression linked to social media. i’d suggest this game to anyone who wants some food for thought and a cute well put together small game that doesn’t take up much of your time but will stay with you for a long while

Real player with 0.6 hrs in game

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Dr Livingstone, I Presume?

Dr Livingstone, I Presume?

Dr. Livingstone is a very well thought out adventure that tells a fictionalized account of the friendship between Henry Stanley and David Livingston. You play from the first person perspective of Henry and have arrived at David’s house in Africa to check on his well being. You find the house in disarray and must work your way through looking for your friend.

The game is like an ‘escape the room’ exercise with an ongoing narrative told through David’s letters/memos and Henry’s comments. You solve a variety of puzzles in each room in order to find the key to the next room. In this manner, you work your way through the house.

Real player with 14.7 hrs in game


Read More: Best Experience Puzzle Games.


Dr Livingstone, I Presume? is an astonishingly beautiful escape room game based on historical characters and facts, yet the game’s narrative is given a slightly fictional interpretation, as envisioned by the creators.

You take the role of the journalist Henry Morton Stanley, who receives a letter from his friend, David Livingstone - a renowned explorer - urgently asking for his help. While historically Stanley embarks on an expedition to Africa in search of the famous missionary who had vanished several years earlier, here he is summoned to the professor’s house. Upon his arrival, he finds the rooms devoid of any presence and no trace of Dr. Livingstone.

Real player with 6.9 hrs in game

Dr Livingstone, I Presume? on Steam

Overseas

Overseas

Overseas is an experience. Each of the games that are part of it have their own ambiance and feel. Honestly, the devs could expand on this model into a whole world of worlds that you navigate through.

For the brief moment that Overseas is, it was enjoyable.

A certain rain achievement evaded me until I stumbled across it and was very pleased.

I look forward to if/when the devs make this into a VR adventure, because that would be wicked cool.

Real player with 1.1 hrs in game


Read More: Best Experience Simulation Games.


Being kinda involved in the creation process as a tester and a voluntary assistant it is hard for me to be an objective judge but: 1) what I can say for sure: “Chernodyrsk” is a pure joy, especially for those who speak Russian, well worth the money, 2) “Sacred grove” is a satisfying audio-visual experience, spend more time there than in “Journey”, lol.

Real player with 0.9 hrs in game

Overseas on Steam

AENTITY

AENTITY

This game was on my wishlist for a long time and I honestly hesitated to get it, because I knew it would probably be quite demanding. When I eventually got it, I still didn’t get started on it for almost a week. Once I did, though, I played it for seven hours straight and took over 200 screenshots during that time. It was just as demanding as I expected it to be, but also quite rewarding because of it, and, in the end, it was one of the most fascinating games I’ve played in a long while.

AENTITY is rewarding, daring, fascinating, even confusing at times, but most of all a creative outlet for those who decide to go all in. It’s a game with rules to learn and secrets to discover, but also a tool for the aspiring artist – or the artist in need of inspiration – as well as a piece of art to meditate over. As a tool it takes some practice to understand what it can do – and what you can do with it – so be prepared to take a lot of screenshots while you learn and then cut them down to a handsome few – or keep them all if that’s your thing. ;) I was really picky when I went through mine and kept only like 10%.

Real player with 8.5 hrs in game

I get abstraction….I get having no ambition or specific goal and just go with intuition in the invisible. I do get painting, arts, emptiness and minimalism… I am friend with every space called silence, void, nowhere and nothing.

But this…Hell no! I don’t know if people that do like this game are smoking weed and enjoy the psychedelic blurs of their screen!!? Maybe my pixel needs HD or a better Screen resolution?! I really don’t get it, didn’t enjoy it, getting to finish the game was a nightmare (getting all the achievements). I never want to play that game again ever. This is sad. So my only true opinion about this game is…Watch videos about a typical 15 minutes of game play and make a mind of your own about this because it is for sure a very peculiar game and maybe you will enjoy it, I didn’t. Bought the game 2 years ago for 4.48$. Can’t say I’m outraged. It’s ok even if I didn’t like the game it’s worth the try and it was intriguing enough but now I have enough… Uninstalling the game from my pc is a happy moment right now!

Real player with 6.2 hrs in game

AENTITY on Steam

Little Brother Jim

Little Brother Jim

Little Brother Jim is an interesting game that is a bit of a departure from Mr. Bodur’s previous titles. The story begins with a taxi/parking simulator that is colorful, fun, and challenging at times. I had little previous experience with driving games so I crashed into cones, left and right, as I built my skills up. By the end, I was speeding through turns and jumping over obstacles!

In between the parking levels, there is a beautiful story about family, love, and the brevity of life. The scenery is gorgeous and I enjoyed reading the letters left by Jim.

Real player with 9.9 hrs in game

Overall good game depending on price paid - it’s worth noting that I received this for free via a competition and though I would pay for this game I wouldn’t pay more than £3. This is due to the fact that it is a very short game and there is a statement in the credits which undermines the whole perception of the story

! as you are lead to believe it is a true story but it is in fact fiction which really ruined it for me

At first, I felt like I was reading someones diary or invading someones personal life in some way. However, after playing for a short while I found the story intriguing and continued to complete the game. The driving game is easy and basic but surprisingly fun if your looking for a chilled play. The walking sim is beautiful and accompanied by a peaceful, pretty soundtrack.

Real player with 3.6 hrs in game

Little Brother Jim on Steam

Drizzlepath: Deja Vu

Drizzlepath: Deja Vu

Hello all. I rarely write reviews unless I really like a game. I have severe arth. that makes typing difficult. No more whining. On to the game. I have played every game from this author starting with Drizzlepath. I still enjoy replaying all of these games because they are very well done and I find them quite relaxing.

The art and animation is top notch. I thought the scenery in this game was outstanding! It appears to place the player hundreds or even a thousand years in the future. The two automobiles seem to have been there for many years, but there is no sign of a road anywhere. The arches are beautiful and make good transition areas. The giant figures seem to show a long history of the people. Is there a story for them? Nothing was mentioned for any statue. The distractors were the tractor tire, two 55 gallon steel drums, and one wash basin. If the game setting were far in the future, I do not think that those items would be readily available.

Real player with 6.3 hrs in game

Drizzlepath: Deja Vu is a very pretty walking simulator, made by Tonguç Bodur. If you are familiar with his other games, you will find it to be familiar, but it does have some twists. For newcomers to the series or walking simulators in general, the plastyle is exactly what it sounds like, you just walk, but the point is what you see and experience while you walk. You can expect to be taken through a dream-like sequence of connected but changing scenes, with narrative guiding the trip.

The game is linear, but there is a lot of exploration to be done, and if you are playing a game that is all about showing you (very beautiful) things, you’ll probably want to explore, and look at stuff. I did get slightly lost a couple times trying to figure out where to go next, but I found my way after looking around a bit more.

Real player with 3.1 hrs in game

Drizzlepath: Deja Vu on Steam

The Last Show of Mr. Chardish

The Last Show of Mr. Chardish

The Last Show of Mr. Chardish is a story with multiple layers and is made up of a central framework with 5 very distinct ‘mini-adventures.’ The sound track is enjoyable and the voice acting well done.

The primary story is played from a first person perspective and is much like a walking simulator, exploring an old theater. You are Ella, an actress returning to your history at the request of Mr. Chardish (a person you worked closely with in your past). You walk through the ruins of the theater, listening to a taped interview with Chardish. You examine items lying about (collectibles) and listen to snippets of remembered conversations. You find several masks in the theater and putting on each submerges you in an adventure based on a play by Chardish. These vary in artistic style and objectives. The mechanics of each are very different, as well. Within each of 5 segments, there are collectibles that contain more recordings of conversations to build out the history of your own past with the man and the theater. The segments have different styles of puzzles with a common theme of using the environment to build your path through a surreal landscape.

Real player with 12.7 hrs in game

Are you looking for an emotional game with an interesting story, incredible soundtracks and decent voice acting while experiencing a game with artistic and sometimes surrealistic visual graphics? Then The Last Show of Mr. Chardish is for you.

Not all games about battle royales/PVP, having impossible challenges during platforming/parkour games, etc. Story oriented games could be called a niche genre, mainly created to adults because of their deep thoughts. These games offer much lower playtime than other games while the asking price is still 15-20$+. Considering a purchase is still a valid option if you like to support quality games with a deep meaning instead of buying the 500th reskin of a boring shooter.

Real player with 9.3 hrs in game

The Last Show of Mr. Chardish on Steam

The Dead Tree of Ranchiuna

The Dead Tree of Ranchiuna

Overall: 8/10 (With caveats)

This is a visually fantastic game, packaged with an excellent, atmospheric soundtrack. But, let down by very mediocre game-play, puzzles and poor voice acting and script writing. It attempts to explore the topics of guilt, revenge, jealousy and greed but approaches them with the subtlety of a 12 year old.

The first hour or so was a really great experience, very calming and simple. But, when the game started to introduce a plot and very, very limited ‘puzzle’ use, that tranquillity fell apart quite quickly. The feeling of peaceful relaxation and leisurely enjoyment was replaced with frustration, as the puzzles are little more than clicking objects until you have either clicked them in the correct order, or enough times. Otherwise, it is simply as it says, a walking simulator.

Real player with 99.6 hrs in game

I consider “The Dead Tree of Ranchiuna” to be a really decent game for my taste, which is to say, I am a fan of story-driven slow moving games of poetry and mystery.

Imagery, sound and music are fine. Voiceovers are good in general, though the narrator’s performance lacks a bit in nuance - but this might be due to the script, that suffers from the same problem.

The scenery is beautiful and rich in detail, a variety of animals announce their presence, water gurgles, wind rushes, rocks fall.

The music emphasises the poetry and solitary harshness of the landscape.

Real player with 11.9 hrs in game

The Dead Tree of Ranchiuna on Steam

Heal

Heal

I am disappointed with the game, I think it just wasn’t for and was not what I expected. If you can’t handle clunky controls think twice before buying this. In every single level the game annoyed me with its controls in some way.

I understand that it’s a port, but it could have been done better.

EDIT: Turns out the game is not a port, but a multi platform release. Which does excuse the controls somewhat, since releasing on mobile and PC is difficult. However since PC is the main market for the game, I still believe it could have been done better.

Real player with 4.3 hrs in game

This piano melody seems vaguely familiar…

Heal sets you in the shoes of an unnamed old man as he wakes up from a dreamless sleep. However, the house he wakes up in is different from what you’d expect. Instead of waking up to the same old room, the door is locked and the only way to unlock it is to solve some puzzles around the room. From here, you guide the old man through seven different rooms where you’ll solve many puzzles along the way.

Heal is pretty easy to pick up, both from how it controls and how the puzzles are designed. You control the old man’s movement by just clicking where you want him to go with icons popping up for items or areas that you can interact with. These icons do require you to hold them down for about two seconds, but you’ll pretty quickly get used to it. Usually, this includes zooming into a puzzle (where you’ll be able to click or drag moving pieces), but it also includes looking through a cracked door or a window to see a puzzle hint/solution and walking through a door to get to the next chapter.

Real player with 4.0 hrs in game

Heal on Steam

Paws and Soul

Paws and Soul

It took me around 5 hours to finish the game.

The first 3 hours I enjoyed then I started hoping for the ending to come.

The overall gameplay and environment is enjoyable enough, however there is something OFF about this game.

The environments range from being very high quality to being extremely low poly, almost blocky.

It seems almost as if the main environment was created by one person and then lower quality trees, rocks, caves etc.

were added by another. Very suspicious…

I want to give this game a positive review on the background that I think it’s a first time effort for the developer or near first time at least. I am not sure on this however, but I want to be understanding if that’s the case.

Real player with 4.4 hrs in game

Let me start by saying I tried to refund this. I was literally fifteen minutes over the time limit. Why did I try to refund it? Well, let me spin you a tale of my woes.

I was willing to overlook some of the game’s faults but then about halfway through the game I managed to accidentally, through literally no fault of my own, slip outside the invisible wall borders and couldn’t get back in. I’m a veteran of Bethesda’s janky ass games, and so I spent about fifteen minutes working my way back into the legit borders of the game and I went on my way. About an hour later, and several areas worth of collecting little pac man balls, I quit for the night. When I reloaded? I was BACK OUTSIDE THE FARTING BORDERS AGAIN, LOSING AN HOURS WORTH OF PROGRESS. Then, without warning, it dropped me out of the world. I now have to start all over again, as upon loading, I fall forever. This game is anything BUT relaxing.

Real player with 4.3 hrs in game

Paws and Soul on Steam