Aimbeast

Aimbeast

This is one of the most consistent game I am playing currently, and the only aim-trainer I’ve ever found useful. Because of this, over the passed few months, I have noticed a drastic increase in my ability to aim with precision. I use this trainer mostly for warming up before I play Overwatch. I will play 1-2 hours before I head into Competitive mode. I was able to move up from Gold to Platinum within the last month.

The nice thing about this game is that it has a 1:1 aim adjustment system for multiple games. You can import your settings from each game for an similar aim experience. If I have a certain aim setting for Overwatch, and I want to translate that setting to Apex Legends, there are in-game tools to help with that.

Real player with 161.9 hrs in game


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What I thought would be a good alternative to Kovaaks with cool features ends up to be a dead project moving at a snails pace. No updates for a long time, seasons remain unchanged, one of the features that sounded cool (AI bots to train with) is now DLC, and over a year for any form of content makes this a bad choice over Kovaaks.

Also the community is not there, it lacks in scenarios for training and the “good” ones are just janky copies of Kovaaks (with some of them not even working) So if you’re going to train your aim just close this and get Kovaaks. I gave it an honest go, but the lack of content, community and dead discord make this a hard “no” from me.

Real player with 124.7 hrs in game

Aimbeast on Steam

Zero-G VR

Zero-G VR

This game had potential to be a fun little experience at a really nice price point. But nope. Too many problems for me to really enjoy it.

The controls are a bit odd but would work okay in theory. One of the trackpads lets you move up, down, left and right relative to where you’re looking, and the triggers move you forward or backwards relative to where you’re looking. The game consists of struggling with these controls in order to try and get through the hoops. Your controls seem to have to little influence that it’s just kind of frustrating. It gets even worse if you hit one of those damn yellow boost cans. Doing this blasts you off in a direction that you have no control of, and trying to influence the course of your boost seems to do nothing.

Real player with 0.7 hrs in game


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Update: My Specs: MSI AERO GTX 1070/16 Gigs of RAM/FX 8320 OC’d

Nice space walking sim but it is a game so don’t expect the physics to be like space walking. You would fly off into space if there was no space “friction”. But gravity does effect you in the game. The graphics are very nice on my set up. You basically have to thrust from point A to point Z. The difficulty ramps up fairly quickly and gravitational forces come into play during your game time. When the levels are loaded you will be shown a brief cut scene and that part may make you a little VR sick. Focus on a fixed planet or star if this happens. But the actual gameplay space walking/running is just fine. Support this one. It is well worth the price, imo. Check out my YouTube page for VR gameplay. The video is old and I did not know the game well at the recording but overall I enjoyed it. Enjoy.

Real player with 0.7 hrs in game

Zero-G VR on Steam

Pizza Bike Rider

Pizza Bike Rider

I don’t know why I played for hours. Being a Motor Courier was fun.

Real player with 11.6 hrs in game


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I was going to play a little and quit. It can be a little addicting.

Real player with 10.4 hrs in game

Pizza Bike Rider on Steam