Pro Strategy Football 2022
I came into this series last year with Pro Strategy Football 2021. A game which, for an old time gamer sparked a lot of nostalgia in the way it was presented. There were things missing like game keeping records for head to head etc I fixed that little itch with a spreadsheet and small things like not being able to navigate to a players career stats from any screen. Still the game was a little gem.
Those things have been addressed with this addition along with numerous other improvements and continued optimizations as the game feels tighter and slicker when loading if that makes sense.
– Real player with 798.4 hrs in game
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A tremendous effort by a lone indie developer with a day job. This game was created with love and passion for the game. Know what you are buying first, because it won’t be for everybody. Please read the description and feel free to ask things in the game forum first if you wish. The developer (Kerry) is very honest, open, and transparent - and very consumer friendly and a great guy! (plus it is a really terrific community too).
The game’s strength is the on-field gameplay - and in that department, it is unheralded, producing an accurate, realistic simulation of the game. You will not be controlling the players with a gamepad - it is focused on coaching, or if chosen, spectating games. In the coaching department there are thousands of plays that can be designed on the fly. This year many new formations (both classic and modern) were added and entire leagues (or individual teams) can be tailored to utilise them in ways that create their own characteristics or flavor (and there are mods done by really talented mod authors covering almost the entire NFL, USFL, and various other leagues too –- including fantasy leagues and teams).
– Real player with 355.6 hrs in game
Jubilane
A bold, stylistic puzzler with an extremely addictive system. Just absolutely pulsating with creative energies. The swap mechanic is a game changer.
– Real player with 50.2 hrs in game
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“Jubilane” is far better than its predecessors “Cavesweeper” and “Tess Elated”.
It’s a hexagonal minesweeper with picross elements.
If you get struck, deduce the colors of each question mark and swap the tiles.
Most puzzles can be finished without any guessing.
There are 72 puzzles in the Adventure Quest.
Completing quests will earn you treasury tokens.
This will unlock new game modes, different fonts, color themes and background artwork.
You can play any way you like in Solo and Multiplayer modes.
– Real player with 27.9 hrs in game
Space Ship DRIFT
For achievement hunters, yes.
As a game, no.
Easy Achievements, 100% / 2min. Just finish one track.
– Real player with 0.1 hrs in game
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As the store trailer reveals, Space Ship DRIFT is a sluggish, uncooperative racer built on what appears to be easily accessible assets. With only one ship, one track, and no customization or modes to choose from, you’ll see everything it has to offer in a single lap.
Though the game tantalizes you with the option to choose your track and racer, in reality, you have no choice: There’s only one of each. Once you’re in a race, you’ll immediately realize that there’s no tutorial or onscreen controls, and no settings for key rebinding to reveal what they are. Using the WASD keys, you can accelerate the ship somewhat, but it moves at the pace of a steamroller, and handles like one, too: Veering easily off track and even spinning the opposite direction, the ship is a chore to pilot. Drifting generates a score bonus and awards “drift coins,” but these have no value, since there’s nowhere to redeem them. The race is a single lap, and completing it grants you the game’s only achievement.
– Real player with 0.1 hrs in game