Fight for that Ball

Fight for that Ball

FIGHT FOR THAT BALL

A minimalistic football fighting 2D platformer with extensive custom maps support. Fast four-player couch coop fun with obstacles, explosions and a bit of fighting!

It is a football game in its essence, two teams with up to two players per team. During play, the primary objective is to score a point by kicking the ball into the opponent’s goal. Actually, from which side does not matter, as long as it passes the two poles. You can fight a bit to gain a time advantage or block attacks and heavy shots on the goal.

You can draw a map in any paint app that supports PNG files. Put it into the game and have a good old scrap on it. Probably the most exciting feature is the custom maps support with its many additional settings for the maps to give you even more freedom to come up with crazy stuff.

Fight for that Ball also comes with Steam Remote Play support, a target practice mode to improve your timing and shooting skills, a couple of team statistics and achievements.

Background

Even if it does not look like much, I started work on that game a while ago. After my friends and I had some fun matches in a similar minigame back then, I thought it would be fun to have it a bit faster and more maps. Here we are six years later, a fast football platformer where you can bring your own drawings to shape the map. I enjoy the wacky ball physics and strange fights, so I hope that some of you can have the same fun.

I’m thrilled to see what maps you come up with. So, please share your maps, thoughts or experiences over in the Steam Community section.

Create custom maps

You can create your own Fight for that Ball custom maps with two steps. The base layer is a PNG file containing the stage colliders. Every part of the image that is not white will be seen as a collider. The background should be white or transparent. The next layer is a JSON file for advanced map options to move and rotate goals, move player or ball spawn points. Custom maps must be stored in “%userprofile%/Appdata/LocalLow/Beardman Studios/fightforthatball/CustomMaps/”. Fight for that Ball comes with a custom map guide. You can find all files in the custom maps directory under CustomMapGuide. Both files must have the same name, E.g. test.png and test.json. The JSON file is not required. The game would load the default positions for goals and spawn points if no JSON file was found.

Stay safe! 3


Read More: Best eSports Beat 'em up Games.


Fight for that Ball on Steam

Queen’s Conquest

Queen’s Conquest

better than TEKKEN 7

Real player with 16.0 hrs in game


Read More: Best eSports Hack and Slash Games.


Great Start

Real player with 4.4 hrs in game

Queen's Conquest on Steam

Strip Fighter 5: Chimpocon Edition

Strip Fighter 5: Chimpocon Edition

Overview

22 eccentric fighters battle for supremacy in a mysterious underground fighting competition!

Rush your opponent, shatter their guard, then wipe them out with an over-the-top finisher!

Brimming with tongue-in-cheek humor, excess violence, and wanton titillation…re-experience a classic age of gaming

with this love filled tribute to hardcore fans of 90’s era 2D fighting games!

Characters

Ayame, the Female Cyber Ninja

Nodoka, the Tan Gyaru

Mint, the Dragon Girl

Loris, the Capable Friend

Remon, the Psychopathic Creeper

Tsuabasa, leader of the Earth Defense Force

Denma, the Punk Punishing Papa

Syamu, the Legendary E-celeb Streamer

Ririka, the Lady Wrestler Fan Favorite

Marun, the Playful Kitten

Al, the Fate Driven Young Lad

Mari, the School Girl Fighter

Ryona, the Magical Warrior Princess

Holstaurus, the Minotaur Heifer

Ranko, the Plus Sized Pummeler

Yuki, the Cursed Lady Fighter

Tina, the Kick Boxing Termagant

Hibiki, the Legendary Karate Girl

Stroh, the Cybernetic Dominatrix

Kurasawa, the Bane of Shimokitazawa PD

S, King of the Underground Brawl

Archincubus, Lord of Lascivious

Gameplay

Punch, kick, and grapple to utilize 4 special move meters and claim victory over your opponents!

S Technique

Each character has a unique technique for either offensive, defensive, or mobility.

Successful use of this ability will build your S gauge which will give you even more edge on your opponent!

S Factor

A powerful ability you can unleash after building your S gauge.

This can temporarily buff your fighter’s damage, unlock special combos, or provide other advantageous effects!

Bra Buster

Each time your opponent guards an attack, their wardrobe gauge is weakened.

Once this gauge reaches 0 a bra buster occurs, stunning your opponent and leaving them wide open!

Use an aggressive fighting style to break through your opponent’s defenses!

S Combo

Consumes a full SP gauge and unleashes your characters deadliest and most elaborate attack.

Features

  • 22 far out and unique playable fighters

  • Fast paced game-play that encourages an aggressive play style

  • Packed with tons of exciting and over-the-top combos and special move animations

  • Arcade style story modes featuring bizarre, off-the-wall backstories and plots for each character

  • 2 person online player versus player mode.

  • Sandbox Practice mode for perfecting moves and combos

Notice Regarding Online Battle Mode:

In online mode, low ping for both players is necessary for a smooth enjoyable game-play experience.

It is strongly recommended you only play against people in your own country/region.


Read More: Best eSports Casual Games.


Strip Fighter 5: Chimpocon Edition on Steam

BlazBlue: Cross Tag Battle

BlazBlue: Cross Tag Battle

If you want to get into fighting games, BBTAG is a good game to start with, combos aren’t too hard and not too many system mechanics to remember. As my first real fighting game experience I’ll vouch for this aspect until I die.

The fact most characters are viable and useful and of course from the 4(soon to be 5) franchises who bring all their personalities and simplified play styles make for a very addicting, energized and fast paced fighter.

My favourite aspect is the fact that if you work on a team enough, you can make any team work.

Real player with 1592.8 hrs in game

BBxTagBattle is one of the best Anime Fighters for Fighting Game Newcomers

Overall, if you aren’t put off by the anime-aesthetic and you aren’t looking for the “hardcore experience” of Guilty Gear or og Blazblue, but you still want a game that is highly competitive and challenging, then this is one of the best games to pick up.

The biggest downside is the subpar PC port that Arcsys refuses to fix. The biggest upside is the very entartaining gameplay.

cons:

  • Doesn’t have thousands of players like DBFZ, MK11, T7 or SFV

Real player with 1040.0 hrs in game

BlazBlue: Cross Tag Battle on Steam

Nickelodeon All-Star Brawl

Nickelodeon All-Star Brawl

Hey, it is your DannyLMusics review and I am happy to present you my information about the reality of Nickelodeon All-Star Brawl.

In this beautiful reality we have several possibilities.

Charaters you can choose right now (DLCs excluded):

  • Aang (Avatar: The Last Airbender)

  • April O’Neil (Teenage Mutant Ninja Turtles)

  • CatDog (CatDog)

  • Danny Phantom (Danny Phantom)

  • Helga (Hey Arnold!)

  • Korra (The Legend of Korra)

  • Leonardo (Teenage Mutant Ninja Turtles)

  • Lincoln Loud (The Loud House)

  • Lucy Loud (The Loud House)

Real player with 304.1 hrs in game

I can see the point of all those bad reviews that has spread around the internet. The game costs too much. Lacks of contents. Netcode isn’t the greatest. No voice acting.

But let’s see the positive side of this things:

Working on a videogame it’s not an easy task. Working on a game and supporting it with costant and huge updates is much much more then I ever wanted in Super Smash bros. Ultimate, which I play it as a competitive player. At least since before NASB launch. And for smash you all fucking payed it for a limited edition + 2 DLC pack. For sure. Most of you. It’s something like 130 euros. And you can’t even dash without lagging for half a second.

Real player with 156.4 hrs in game

Nickelodeon All-Star Brawl on Steam

Arcana Heart 3 LOVE MAX!!!!!

Arcana Heart 3 LOVE MAX!!!!!

This game is quick to dismiss for its price tag and its initial presentation of anime-heavy content but it’s actually fun to pick up as a fighting game and let’s be honest we could all use some extra cuteness brighten a bad day.

-PROS-

Mechanics are what you will enjoy here because everyone is capable of dashing/canceling very easily. It’s not as “on-point” demanding like in Guilty Gear or others that require (Roman) canceling to be done only with certain moves with very specific frames of attack.

Real player with 214.3 hrs in game

Pretty great fighter, although it will take some time to get used to it. If you can put aside the theme (take my word for it, it’s tolerable in game), you are in for a treat.

There are three main reasons the game sticks out as a 2D fighter:

  • Homing button

You can use it to jet yourself towards the opponent, delay your attack, fly around projectiles, extend your combo, dodge attacks. No other fighter allows you to be this mobile in the air. It’s something that you will keep finding ways to exploit, it’s pretty great.

Real player with 22.4 hrs in game

Arcana Heart 3 LOVE MAX!!!!! on Steam

CHAOS CODE -NEW SIGN OF CATASTROPHE-

CHAOS CODE -NEW SIGN OF CATASTROPHE-

This is honestly one of my favorite fighting games. If there’s any game I’d say it’s similar to, probably KOF or other SNK games, but it has a lot that makes it different obviously. It has great system and character balance with no one mechanic seeming overwhelming, and each character has their fair share of pros and cons that they have to work around with all of them still being on an even playing field, and especially with the extra selectable moves, this game properly avoids falling into the problem of some match ups feeling WAY too one sided, with every character having a good amount of variety to their move set without everyone being too similar. Fun character designs with cthulhu magical girls, muscly grappler chefs, edgelords and of course, my big boy Ray. There’s so much freedom to every character with combos and tech, especially with the extra selectable specials and supers. I spend many hours in training mode trying to find new tech. Matches can vary a lot in how they play out based on what hits you land, so there’s room for you to end a match in two combos (or even one in rare situations), but other matches will carry on much longer if you don’t get your harder to land combo starters and counter hits or manage your resources towards big damage, and some characters often rely on meter to help them in neutral play and set ups. I really like that there’s room for those kind of big combos to happen while also having it be very nuanced in how it’s approached so that you don’t just do the same stuff each match. Neutral plays just as big a role as learning big combos. Some characters can annihilate you through solid neutral alone if you can’t adapt, so you gotta be strong on multiple fronts. There’s many strong offensive and defensive mechanics with neither being overwhelming. No comeback mechanics or combo breakers (I personally hate that stuff). Meter is handled super well in terms of how much importance it holds and how each character interacts with it in their own way. Adds a nice bit of weight to resource management while still not being the only thing that determines who wins. I’m just kinda gushing, but god I love this game. A bit of a smaller player base, but we’re still here and we’re growing over time. Especially on discord. If you want to play this game, join Tenryo’s discord server and there’s plenty of people there to answer your questions and play you in matches, including myself. So yeah. Big glowing recommendation for this game.

Real player with 669.0 hrs in game

Depends on 3rd party software to run. This would qualify it for no reccomendation already but when the game is working, it’s mediocre at best. The translation was just ripped from the Hong Kong localization (so expect engrish text wherever humanly applicable) The online is a wasteland at this point, so don’t bother if you’re in it for that. The singleplayer is pretty mediocre, and the arcade / story mode is brought down not only by the aformentioned engrish, but also some embarrassing endings. You see that 5th picture in the gallary? Imagine that but for every female character, being explained away by something very along the lines of “oh, well I guess the battle is over now, ho hum what should I do now? Disrobing sounds like a good idea–”. I’ll add that even for a japanese fighting games, most of the female character designs are pretty shameless in their obvious intent (my personal favorite is either the essential equivelent of the daughter of c’thulu having a permanant wedgie or the cyborg ninja having her nipples protrude through metal armor). The customization options are kind of cool on the surface, but you have to unlock colors, and you’re only allowed a certain number of them. You’re better off referring to Blazblue Central Fiction’s modding community if you have a hard on for that sort of thing. The customization for the fights are a pretty okay idea, but the execution is underwhelming, and not as well balanced as one would hope. As for character balance, it’s not the absolute worst, but if there were to be an online scene, you’d probably come to expect the three characters with easy to access “technically not touch of deaths, but may as well be since they also corner carry and end with hard knockdown into 50/50”. It’s alright with friends, but frankly there are just other fighting games which do what this game does but cheaper and / or better.

Real player with 79.1 hrs in game

CHAOS CODE -NEW SIGN OF CATASTROPHE- on Steam

Divekick

Divekick

BUY/SALE/PASS: Buy - Feel free to buy at full price

Divekick is a recent addition to the fighting game genre developed by Iron Galaxy Studios and released in late August. Everyone loves fighting games, right?

No. Not everyone. But why?

The fact of the matter is that for most fighting games the barrier to entry is complexity. Players must learn about each of the characters, how to perform special techniques, and master precision combinations on a six-button layout just to be able to compete.

Real player with 239.0 hrs in game

Divekick is a fighting game you won’t need to spend hours in a training mode practicing combos that’ll never land anyway in order to get better. You may not immediately click with its unique parody of fighting games and general poking fun at the fighting game community, but at the very least, you’ll probably be pretty good at Divekick by the end of your first match due to its elegance in simplicity.

1 Dive Button.

1 Kick button.

1 hit and you’re dead.

5 rounds won and you’re godlike.

1 hell of a good time.

Real player with 20.9 hrs in game

Divekick on Steam

GUILTY GEAR Xrd -SIGN-

GUILTY GEAR Xrd -SIGN-

After a Dozen Years comes now the next new Installment of Guilty Gear.

Developed with the Unreal Engine 3, the Game features now real 3D Chars (No HD Sprites) alongside some few Cinematics during Play which gives the Feel of Immersive 3D. The Game itself is still played in 2D (Arenas are tough 3D Maps with Impression giving 2D).

You can choose over 16 Characters (some New alongside some Old Ones) each with his own Challenge Course for learning BnB Combos. The Story Mode is now a Movie (estimated 4 hours) without some Interaction, so you can sit back and press only the Text Screens away during Talking between Characters.

Real player with 272.5 hrs in game

+Fantastic art direction/art style

+Rockin OST

+There is an English dub for those who want it. Overall quality is hit or miss; there are issues with delivery, voice clip editing, audio balancing, etc. I find it worthy enough to be a positive

+Very solid gameplay

~The input buffer is slightly finicky; this is my opinion, and it’s listed here as an observation, and not a review point

-This game was played entirely on a keyboard, and using the button configuration menu was a hassle

-The menus use their own fixed button configuration for navigation, and you can’t change it

Real player with 245.5 hrs in game

GUILTY GEAR Xrd -SIGN- on Steam

NAIR

NAIR

The concept of this game is quite simple, but it’s executed in a way that makes it really fun. Movement/dash dancing feels super natural, and the combos are fun.

Everyone says red is overpowered and yes, red does have a ton of tools, but I think blue players will be developing good counterplay soon.

Real player with 8.1 hrs in game

I think NAIR is the perfect fighting game. What other game has such a display of skill and fundies. Literally impossible to not enjoy and it’s only 3 dollars!?

Honestly, if you’re tryna get bodied by 1 move this is the game for you!

Real player with 6.7 hrs in game

NAIR on Steam