Alice Trapped Beyond Wonderland
A very interesting game, the puzzles are good, some of them are more abstract but usually you can figure it out if you take 1 thing at a time. I played the entire game in one video https://www.youtube.com/watch?v=6tq7XLmEFow
It’s a magical world filled with beautiful castles and images, sometimes you see more “mature” things like a prison cell or an abandoned train but it’s great for kids and adults. The whole game is about 1 hour long, it will take most people 4 hours to beat. It’s great for this price
– Real player with 5.1 hrs in game
Read More: Best Escape Room Point & Click Games.
if something looks like a duck and quacks like a duck, it’s most likely a duck. and while alice trapped beyond wonderland looks like a hidden object game, it doesn’t have any quacking hidden object scenes, so I gladly took a gander.
– Real player with 5.0 hrs in game
The Endless Adventure
something reminded me of the game soul knight, only this is the PC version with an endless passage. in general, it is not demanding on the hardware of the computer, which is very cool. for 0.24 cents, you can kill a lot of free time.
– Real player with 1.9 hrs in game
Read More: Best Escape Room 2D Games.
Pros: It was half a buck, game was “released” 4 days ago (8/22/2021, I’m playing it late 8/26/2021).
Maybe more content is forthcoming? I bought it because it claimed to be “Endless” (both in the game title and in the description) and tagged as Roguelike (implying starting over has some “legacy benefit” carrying over from the previous games).
Cons: (Reviewing it as I currently experience it…) It’s only 5 levels (not endless), ends without warning (“descend the 5th staircase and get a giant “GAME OVER” message, then restarts at level 1 with nothing carrying over). Gold serves no purpose (no merchants). Item values have no purpose (no merchants). Inventory space fills up quickly so you either discard items or ignore loot. Found no use for magic despite potions to raise magic and restore magic all over the place. You can’t even see your magic points (literally pointless? LOL). Every foe deals 1 damage and every attack deals 1 damage to them. Weapons and Armor levels are pointless. Also, attacking things is really odd… it’s like the game barely responds to the mouse click and the instructions don’t tell you you need to actually click on the foe - just a very awkward implementation. You get two gold keys at start which open locked doors. You never get another gold key but encounter about a dozen locked doors scattered within the levels. You only ever encounter two enemies - a rat, and a bastard skeletal archer that mercilessly sinks arrows into you as you approach, killing you very quickly early on, even after quaffing the starting pack of health increase potions.
– Real player with 1.1 hrs in game
Scelestum
Played 11 hours so far and it’s worth the pick up at this sale price. Neat little indy game, caught me a few times and I’ve jumped with some of the demons and it’s worth playing with friends!
– Real player with 11.0 hrs in game
Read More: Best Escape Room Puzzle Games.
Escape From School
Highly Recommended! I enjoy puzzle games and this one caught my eye right away. I love how the puzzles, so far, are not extremely hard like most others in recent games I have played. This one definitely has potential! Yeah there are some bugs here and there, but that is to be expected at least within the first couple of weeks of a new game release. The creator contacted me through my Youtube video of my gameplay. I reported a few bugs that were found in game. Glad I could help :) Cannot wait to see the next level/s! Looking forward for more from this creator!
– Real player with 2.5 hrs in game
probably the most intense game ive played this year, and ive played with myself alot this year.
9/10, its private school with one classroom, very discriminate
– Real player with 2.2 hrs in game
The Pillar
In the words of James May: “No.”.
It’s a pity. The programming is competent. Good use is made of the Unity game engine. The environment is colourful and pretty, though completely ripped off of a well known game. Perhaps one could call it a tribute. I didn’t find any bugs, though I thought I did several times because the game design is a bit strange.
And that’s the problem. Numerous questionable design decisions spoil the game. It carefully explains how to solve a particular puzzle type, but presents a single use of that puzzle type which works differently. It features a bright, powerful, dangerous-looking laser beam … which in its first appearance shines right through where you have to be standing without harming you. There are a number of different puzzle mechanisms, one of which is so fast, and requires such a quick memory, that I cannot solve it without watching a playback outside the game. Things you change, change the environment with appropriate sound-effects, but you can’t see what changes because the game forces you to look away as it happens.
– Real player with 7.5 hrs in game
At first gland, the DEV is definately inspired by “The Witness”. The puzzles however start very easy and simple, but dedicated to be the same as all the others and yet slightly off. But when you progress deeper into the game, sometimes a bit more “challenging” the puzzles become.
The controls are a bit weird, but I could adjust it to a level on which I could work with. Same as for the sound, it was very loud at certain points. Music wasn’t constant, had to put other music in the background. Don’t like silent games.
– Real player with 5.5 hrs in game