Sonic the Hedgehog 4 - Episode I
When Sonic 4 launched in 2010, it marked the end to a 16 year drought of new 2D console Sonic games. Promising a return to the Blue Blur’s 16 Bit Roots, SEGA, Sonic Team and Dimps had quite the legacy to live up to. Unfortunately, while the game gets the things right, there are enough glaring flaws to prevent this from being a recommendation.
After the events of Sonic 3 & Knuckles, Sonic sets off to explore new territory alone, meaning no Tails or Knuckles, just like Sonic 1 on the Genesis. However, Dr. Ivo “Eggman” Robotnik survived his last encounter with Sonic and decides to take some of his previous creations, slightly revise them, and eliminate Sonic once and for all as the first part of his new grandiose plan.
– Real player with 25.0 hrs in game
Read More: Best Episodic 2.5D Games.
Sonic 4 plays like a low quality and lifeless mobile game.
And that’s because it is! I’m not going to be blaming my numerous problems with Sonic 4 on that fact, I just find it incredibly funny. Plain and simple, Sonic 4 isn’t good. I think the fact that it’s a game I’ve never seen anyone religiously defend speaks volumes about its quality. I’ve seen people defend Boom, Forces, Shadow the Hedgehog, even 06, but the most I can get out of anyone with Sonic 4 is that they liked it. There’s a good reason Sonic 4 is no one’s favorite Sonic game.
– Real player with 11.4 hrs in game
Flatland: Prologue
Very cool and a great addition to Flatland series! It brings up new interesting mechanics that refreshes entire previous experience. Beautiful graphics and nice soudtracks! The game difficulty is well balanced and very challenging sometimes. Recommended!
– Real player with 7.6 hrs in game
So much fun! You can beat it in under 30 minutes, but speedrunning it and figuring out what paths to take, where dashing would be useful even in the early levels, and just getting a full run without dying takes a lot longer.
– Real player with 5.7 hrs in game