OMEGA: The Beginning - Episode 1
An interactive story about Scott and his missing friend, who hasn’t been the same after an accident where he lost his leg. Solving puzzle’s brings you closer to him but also towards something darker…
– Real player with 9.7 hrs in game
Read More: Best Episodic Atmospheric Games.
This was a cute, fun little point and click puzzle game.
However, during my playthrough i noticed a few things.
There was some dialogue that was not translated (entering the garage at the front of Teni’s house as well as the first time yo touch the bricks in the tower), and a few other pieces of dialogue that were not overly translated well and/or contained spelling mistakes. I didn’t feel like this took away from my enjoyment of the game personally.
Most of the puzzles were fairly straight forward and not frustrating. (Although one of them did cause me to look up the answer as i had clicked on absolutely everything and still couldn’t quite work it out).
– Real player with 2.8 hrs in game
Blues and Bullets
Game is dead like a beached whale.
My personal experience is probably a lot like most people on here. When a sale season hits, you go out a buy a crap-tonne of anything and everything that has had a price reduction on your wishlist. Like a hungry vacuum cleaner sucking up your wallet, purse, handbag, life savings, superannuation and assorted licorices, you just buy buy buy! without really looking at the forums or the latest info or even if the game is finished yet.
Which brings me to my point. This game wasn’t finished, and never will be.
– Real player with 8.7 hrs in game
Read More: Best Episodic Noir Games.
I do not really review episodic titles without having all episodes at hand with a complete walkthrough. With Blues and Bullets I did an exception as the title with its heavy noir atmosphere kept calling me. “A Crowd of Monsters” made an interesting and enjoyable game and I’m sure we’ll hear more about them in the future.
In the center of the game we have Eliot Ness who is based on the real Eliot Ness - an agent who enforced the Prohibition in the early 20th century and was famous for being part of the so-called Untouchables, a group tasked with getting Chicago rid of its corruption and - most notably - putting Al Capone behind bars. Here, the story is fictionalised - Eliot has already retired when he gets a visit from one of Capone’s henchmen. The kingpin wants to bury the hatchet and offers the agent a job most unexpected: finding his granddaughter as Sofia Capone was kidnapped.
– Real player with 6.2 hrs in game
Batman - The Telltale Series
I have some friends and people-I-know who like to judge me. All these judgement comes from their inability to accept that people can be different and their tastes can vary, it highly depends on what kinda person you are, your lifestyle and your education.
Telltale Games are always a reason for discussions and some weird talks like “what do you exactly call a game in there?” and every time I hear it I start to get mad. Truth be told, I never understood why people like to judge the genres they don’t like and people who play them, ‘cause it’s never been a big problem for me. If I don’t like the game or genre, I just don’t play it, easy as that.
– Real player with 67.9 hrs in game
Read More: Best Episodic Quick-Time Events Games.
By now, Batman is a well known character who’s had probably the largest exposure among comic book characters. Across the years there have been many interpretations of the character, some focusing on the hero, others on the darker aspects of his personallity and most of them on his growth. They’ve all been done to death. How does Telltale’s Batman fare? Do you need to know his character to enjoy this game? Is this a cashgrab or is there some worth to it, something that make the game shine ? Telltale’s catalogue is formed of both kinds. Batman season 1 is an interesting one. It starts as the former and ends as the latter. Before I go on with the narrative and technical details, I’ll get something out of the way: If you intend to play it on a low-tier device, better stay away! The engine of the game served as a prototype and therefore not many things could be fixed. To this day, the framerate can drop to the half of your display, there’s some stuttering in few moments on high-end machines, but it’s much worse on lower-ends. With that out, here’s the actual review:
– Real player with 35.3 hrs in game
The Wolf Among Us
I’ve played through this game about 5 times. Each time was fun and engaging. Definitely recommend!
– Real player with 24.0 hrs in game
A therapeutical game about Big B and his inner restraints holding him from killing everyone in this annoying town.
Snow white? More like hope she dead tonight!
Faith kinda kewl tho, “he’s not as bad as he seems 3”
10/10
– Real player with 23.4 hrs in game
The Journey Down: Chapter One
Overall, this is a solid P&C Adventure game, with reasonably logical puzzles once you immerse, and no Guide-Dang-It solutions- it’s possible to work out all the solutions given the information available in the game. That said, there was at least one puzzle that refused several plausible solutions in favor of what seems to me to be a less-plausible (though more amusing) one, and several in which I knew the concept of the solution, but there wasn’t much of an indication about how to actually do that. Plus the traditional complex “solve it because it’s there” puzzle that turns out to massively help your protagonist progress in a somewhat illogical way, but that’s so common in the genre that it might actually be considered a lack if it weren’t present. :-J There is the usual complete refusal by the protagonist to clean up after themselves- I wish more of these games would let us give people their stuff back once it’s not needed any more. Hopefully, there will be uses for the items still in Bwana’s pockets at the end of the chapter, instead of the traditional “lost everything during the cutscene” trope.
– Real player with 6.7 hrs in game
This title really surprised me with how well it was made. I came in having no expectations. I had bought the game as part of a bundle on indiegala, and was only really going to try it out while waiting for another (and much larger in size) game to download, and was frankly blown away right from the start.
You start off in dire straights with your electricity having been shut off because you hadn’t paid your bills for a while. This means you can’t make any money because the pump in your gas station that you own an operate relies on the power to run. However with some cheeky DYI smarts, you’re soon back to normal… If normal means no customers, which… it does.
– Real player with 6.1 hrs in game
Batman: The Enemy Within - The Telltale Series
Batman: The Enemy Within is the second season of Telltale’s version of my favourite DC superhero. Obviously this game is mostly focused on story, so I’ll start with my overall recommendation, and then you can skip my detailed analysis if you want to avoid spoilers.
This is an essential must play for any fan of Batman. The story is fantastic, Telltale back to their absolute best form. Voice acting is outstanding throughout the whole cast, headlined by Troy Baker as Batman/Bruce Wayne. I advise playing season 1 first, because some decisions carry forward, which can impact the appearance of some characters, and their relationship with Bruce. It took me 9 hours to finish Enemy Within, which is longer than Telltale’s other recent games, and I think you can justify buying the game for full price or a small discount.
– Real player with 18.0 hrs in game
Gotham’s Finest
By now almost everybody knows who Batman is and most of the details surrounding him (parents‘ death, enemies and villains, Batman‘s codex etc.). So you would probably think “why should I play another Batman game? Will it be the same old story I already know?“. In case of Batman - Enemy Within you would be nicely surprised because many things are just not as you are used them to be. And this is good because it makes the story much more interesting than still playing the same song over and over again.
– Real player with 17.2 hrs in game
Bear With Me - Episode One
Well, for some reasons I played this game many months ago, more than a year, and then the third episode came out few months ago so I bought it as soon as possible and played it, enjoyed it a lot and so on.. now the collector’s edition’s out on Humble Bundle as far as I know.
Anyways this game’s is a great hidden object/graphic adventure with an awesome story; I loved everything here although the whole game setting is probably too restricted thus don’t allowing you to explore as much as I wanted to.
– Real player with 23.6 hrs in game
Ladies and gentlemen, this is a clawsome game that is impawsible to furget. Having a charming yet grizzly atmosphere that you won’t find too polarizing, I just couldn’t bear to put it down.
Sorry, I’ll stop the bear puns now.
Promise.
Ahem, so ‘Bear with Me’ is an episodic point and click game with a heavy noir detective theme. But you know that from reading the description, and really if you’re interested by that idea then you’re probably going to enjoy this game. Yet if you’re still a bit sceptical then let me assure you, it is worth the time to go through.
– Real player with 20.6 hrs in game
Fears to Fathom - Norwood Hitchhike
Fears to Fathom is an episodic psychological horror game where each episode unveils a short story narrated by the ones who survived.
You’re browsing the second installment of the Fears to Fathom anthology.
Fears to Fathom : Norwood Hitchhike
In the second episode of Fears to Fathom you play as Holly Gardner, a 19 year old who was driving back home from a gaming convention, as the traffic got horrible she decided to take the long way to avoid the traffic which leads to an unplanned trip to a motel. Little did she know what was going down in the Norwood Valley. She survived as she made the right choices.
Key Features
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Atmospheric environment and photo-realistic graphics.
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VHS film aesthetic.
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Receive texts from NPCs.
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Player voice activity.
Higurashi When They Cry Hou - Ch.1 Onikakushi
First, a brief note to the uninitiated:
This is not a pleasant story, whatever the screenshots may have led you to believe. Beneath the veneer of a cheesy, run-of-the-mill school-comedy lies a cruel world of madness, terror, and violence. Major characters die routinely; sometimes on-screen, sometimes off, but never in a peaceful manner. Nonetheless, it is a highly compelling experience, and very rewarding if you can endure to the end of the series. If this intrigues you, feel free to read on, but those looking for nothing more than a stereotypical anime-harem-style rom-com would do well to look elsewhere. Higurashi may resemble that on a superficial level, but this is a series that delights in letting the reader think they know what is going on, even as it brings the façade crumbling down around them.
– Real player with 33.3 hrs in game
TLDR: The thumb is pointing up. That means good.
Important Information to Know
This game covers the first arc (Abducted by Demons arc, about 2 manga volumes long) of the story, while it says Ch.1 this game covers the first 4-5 episodes of the show and has something like 12 chapters in the game. This game is a visual novel with about 15 hours of reading. A visual novel is basically a book with relevant background music, sound effects, background art, and character art to enhance the reading experience.
– Real player with 23.1 hrs in game
Thorne - Death Merchants
Thorne - Death Merchants is an action RPG based on the RPGMaker engine, and the very beginning was quite a shock to me, based on the language and innuendo being used. I was surprised, but I will make note that this is a mature type of game. It’s more along the lines of something like Secret of Mana in terms of the style of action RPG gameplay.
Anyway, you start as a captured prisoner, and you begin to tell your story of why you are not responsible for the current crime they are holding you for, and the parts where you are moving about and interacting with things are the flashbacks from the past as you tell the story to the officer in the place where you are being held.
– Real player with 9.6 hrs in game
I got this key from the developer in exchange for a review. This however does not sway my opinion.
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Interesting world, combined with wonderful maps
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Nice soundtrack
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Cheap
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Nameable Pet wolf
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Achievements are easily attainable
+/- Battles aren’t too hard
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Slow transitions and typos
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Missable optional cutscenes
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Missable items
Thorne – Death Merchants is a short game (2~4 hours), the first of a series of eight standalone episodic games. It’s a well-made game by experienced developers that is also being sold quite cheap! It features an interesting world with lovely looking environments and gray characters everywhere. The soundtrack is great and fits the game well. The game also allows you to have a pet wolf, whom you can name, pet, feed and command to search around for treasures. This was a pretty neat idea, though my wolf got stuck from time to time and it took me a while to realize I needed to let the wolf follow me, instead of using the whistle to call it to me. While the treasure hunting idea was fun, I didn’t really get into money or health trouble, so it was moot most of the time. In fact, if it wasn’t because of the achievements I wouldn’t have searched around at all. For the achievement hunters, this game has 22 easily enough attainable ones. Some of them are linked to optional and time-sensitive cutscenes, side-quests, treasure hunting, so you might miss a few of them at the end of the game.
– Real player with 8.9 hrs in game