My Friend Peppa Pig
⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿
⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿
⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿
⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿
⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿
⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿
⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿
⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼
⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼
⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿
⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿
⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿
⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿
⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿
⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿
– Real player with 387.2 hrs in game
Read More: Best Epic Addictive Games.
Pros
• Huge open world adventure for you to explore
• Several side missions
• Character design is unforgettable
• Main story is breathtaking, the ending impacted my view on the world forever
Cons
• Unskippable cutscenes (not that you’d want to)
• Price is a little high for my liking, but forgivable due to the stunning gameplay and features inside
Overall
A truly immaculate creation. Visuals are great, world creation is marvelous. Allows you to create your own original character straight from the Peppa Pig franchise. It makes you feel like you really are a part of the Peppa Pig universe. Makes other games like Sekiro : Shadows Die Twice pitiful. Could be considered a GOTY contender.
– Real player with 63.7 hrs in game
Halo: The Master Chief Collection
I’ve played all the various Halos since ~2002, and have 3000+ hours on MCC. Despite all that, I can’t recommend it. Here’s why:
The Good
-
The ports of the games are reasonably solid. The games look great in 4k. Several longstanding H1 graphics bugs have been fixed. MCC is now the best-looking versions of any of the legacy Halos.
-
There is online co-op for all games - something that H1 & H2C historically lacked. However, H2 co-op can be very buggy. The others work well.
-
The achievements are varied, mostly fun, with some good challenging achievements also.
– Real player with 3946.3 hrs in game
Read More: Best Epic FPS Games.
Worth A Buy. HOWEVER…
This is one of the best value purchases you would ever find. MCC is a steal even with no discount.
For 40$ you get 5 masterpieces… and Halo 4.
…MCC is packed with content. So if you’re wondering if it’s worth a buy, the answer is a resounding yes.
That said, as per 343i’s MO, this release has many hiccups that hold it back from being definitively great.
These issues are inconsequential to some, but I’ll list some of them and why I think they matter.
I was dreaming of the entire Halo franchise coming to PC ever since I played CE. Till finally MCC’s PC port was announced in 2019.
– Real player with 442.3 hrs in game
Shenmue III
Ah, Shenmue 3, how I have longed for the light of your presence to shine upon thee…
Heads up to those who peruse this review: I’m a HUGE shenmue fan. I backed this game on kickstarter and have played the game twice on Sony PlayStation 4.
Let’s forget all of the nonsense associated with Deep Silver and the Epic Game Store exclusivity. How is THE GAME?
A mixed bag.
Let’s start with the graphical presentation. Shenmue 1&2 were AAA games back in the day; the most expensive games every produced up until that time. Shenmue 3 is a AA game; as such you cannot go into this expecting the latest cutting edge graphics.
– Real player with 110.8 hrs in game
Read More: Best Epic Open World Games.
Before starting my review, I’d like to point out that we really need a mixed review option on Steam. I hope Gaben will hear our prayers one day. Anyway, as most of you know, Shenmue III is the highest funded Kickstarter game and it is definitely one of the longest awaited one. How long was it… 20 years? I’m not a loyal Shenmue fan, I didn’t wait 20 years for it, in fact, first time I’ve played Shenmue was a few months ago but I was aware of its significance and contributions to the video game culture of course. I also didn’t contributed anything to its Kickstarter campaign but putting myself in one of the loyal fans' place, I’d be extremely disappointed by this game. Especially after waiting nearly 20 years for it. Although I have no doubt that Yu Suzuki and YS Net did their best to bring a solid title to the fans, they’ve made a grave mistake by striking a deal with Deep Silver. 1 year Epic Store exclusivity was straight up disrespectful towards the people who contributed to Kickstarter campaign. Hopefully, they will learn from their mistakes with Shenmue IV. Anyway, let’s take a look at the redeeming qualities first…
– Real player with 108.7 hrs in game
Valiant: Resurrection
This is a nice game which I have just accomplished. I have beaten Rhuagh and brought Mira back to life.
The game is full of quests and side quests and the story line is nice. The only drawbacks is that when we beat all beasts and enemies in the games (the general ones) they show up again if we leave the place and reenter. This should not happen in my opinion. I also think the game could be much shorter than it is. Maybe it was too long for me because I decided to go for and accomplish almost all side quests.
– Real player with 30.1 hrs in game
Valiant: Resurrection is the story of a man who falls in love and right before he and his bride are to be married she falls ill and dies. You then journey across the world to save her.
You will meet many different characters and that will constantly ask you for favors. Some small tasks and some requiring a little more time. This is a good way to find gear that can help you out throughout the game. You can also buy better gear in each area you visit.
Like all RPGMaker games there isn’t much more to the graphics than the old school 2D look. It doesn’t take away from the game though. Story was decent and interesting at least. Only issue I really saw was spelling and grammar would get bad in some conversations. The worst of it was at the end of the game. This also doesn’t really take away from the game but it is something I have to point out and probably should have been checked over better.
– Real player with 13.5 hrs in game
HOLMGANG: Memories of the Forgotten
Every legend has a dark side. Twenty-two years before Dragon King’s reign, an empire emerged. An empire whose single aim was the annihilation of life. Relive the tragic days of the Shadow War.
After the death of king Haziel of Draken, his son, Hazulem, proclaimed himself emperor of Dracorum. Through the invocation of the First Hierarchy demons, he imposed its reign of terror all over the planet. Experience the story of a group of ill-starred heroes that decided to make a stand and change the course of history forever.
Fight like Kandar, the barbarian, Tatsu, the ronin, and Valentia, the Amazon woman, and defeat the dark secrets of Emperor Hazulem. Reclaim your honor and take your place within the legends.
Holmgang is a hack n’ slash at its core, and each character will have their unique combat style and executions. Besides, you’ll be able to craft your own combos in the combo editor and evolve each character’s skill tree, to make the experience truly unique and personal. During the game, you’ll face different enemies with different behaviors, weapons and weaknesses, so your gear and combo configuration will decide if you’re victorious!
In Holmgang, you’ll explore the world of Dracorum by land and sea, finding friends and foes along the way. Some of them will give you quests or sell you unique items, but others will try to deceive you. Choose your path wisely, because there’s not only one, and some of them have intricate environmental puzzles that could lead you to a certain death. Besides, each main character will be able to access secret areas, with rare loot. This adds a high replayability factor, like any good old “metroidvania”.
Remember, there’s no one right way to play the game… so experience them all!
The visual art style of Holmgang is defined by a balance between soft watercolor surfaces with stylish ink touches on borders and details. An artistic mix that tries to reproduce hand-made paintings. While created in 3D, Holmgang uses several techniques that sets it apart from other games.
The music is another strong pillar, and has an orchestral epic style. There’s a theme for each character, defining the emotions of the heroes and changing with the action of the game. Beautiful melodies with great orchestrations, epic drums and multiple emotions is what you will hear in Holmgang’s soundtrack.
More information:
_Holmgang: Memories of the Forgotten is a project funded by Red.es and the European Regional Development Fund (ERDF) through the Red.es Program to promote the videogame industry. These grants are co-funded by the Spanish ERDF Pluri-Regional Operative Program (POPE) 2014-2020.
Holmgang: Memories of the Forgotten es un proyecto subvencionado por Red.es y FEDER a través del Programa de impulso del sector de videojuegos de Red.es, unas ayudas cofinanciadas con el Fondo Europeo de Desarrollo Regional (FEDER) del Programa Operativo Plurirregional de España (POPE) 2014-2020._
Asguaard
I am writing this review due to receiving a free guide. I’ve played lots of RPGMaker games and several Aldorea games. Aldorea games are enjoyable but they usually stick to their game mechanics with each game which i personally don’t like. To explain: The biggest peeve i have with Aldorea games is that they hide way too much stuff; areas, rooms, gear, items, money. This leads to 2 problems. With such a large amount of hidden things they force you to buy the guide to be able to get a complete game experience with their games forcing more money out of customers. The other thing this leads to is searching every nook and cranny which quickly becomes boring and tedious. Not to mention a huge amount of unnecessary wear on a controller. Another thing they tend to do is have random encounters which becomes frustrating because it ruins your ability to explore. While exploring you are frequently thrown into battles and when its over your left with remembering what you were doing and what you have already done. They do this mostly with their earlier games. The last thing they tend to do is allow missing during combat. What makes the combat enjoyable is being able to implement strategies but it screws off your carefully planned strategy when your big killer blow that would drop them misses and since they are still alive they swiftly proceed to kick you in the nards and now you are taking damage and what not when you had a solid plan - this to me takes out most of the strategy for the player and is frustrating and annoying. Even after all that they are still enjoyable games for the money. I mean, how can you not have fun. I have been playing video games since pong, com64, asteroids, i was there. All that time, my first and last love has always been old school turn-based rpg games and I really love RPGMaker games. These kind of games have it all- Exploring and dungeon crawling, character and party development, cool equipment, skills, and spells to create a party to your style, quests, adventure, and you even get a story and often enjoyable music. I believe that the only reason that you wouldn’t have a good time is that for whatever reason you decide you don’t want to because even though during play there are some things I don’t like I always have a great time. Don’t poo-poo on old school RPG games and RPGMaker games, they are always fun and if you don’t like them, I think it’s more on you than the games. I really hope that Aldorea and all the other RPGMaker game developers continue to keep pumping out games forever. Even though they can improve they still put out very enjoyable games. I appreciate all the hard work that they put into what they do. I have talked to the developers and they put their hearts and souls into these games, earning a living doing what they love. My hats off to all involved. These games are inexpensive and a great value for the gaming hours to price ratio. Love it!!!
– Real player with 99.7 hrs in game
Asguaard is like paradise for everyone who loves to explore!
The story is very nice. Asguaard is a land of dwarves and fairies. A wonderful place, but now in danger because the Pandora Box has been opened and seven plagues are about to destroy the land. Only a human can save the world and the dwarves manage to summon even two of them, Glen and Rayanne. Accompanied by the faithful dwarf Grom and a little unicorn they set off to find what’s necessary to prevent the worst from happening.
If I should choose one word to describe Asguaard, it would be HUGE. Huge world maps and huge dungeons with many many secrets to discover. There are countless Hidden Locations (on the world maps) and Magical Rooms (in dungeons or villages …) to be found and if you explore thoroughly you’ll be well rewarded.
– Real player with 58.2 hrs in game
Shenmue I & II
[SHENMUE I]
Shenmue is a strange, gently plodding beast of a game that we’ll never see the likes of again. Even when Shenmue 3 comes out, it will likely focus on different things, different aspects of gameplay. Shenmue is currently gaming’s one and only kung-fu small town life simulator, and that’s commendable.
This makes the fourth time in my life I’ve finished Shenmue 1 and every time I’ve played it I’ve seen different scenes, talked to people and discovered what to do next in different ways. I’ve gotten different toys out of the capsule machines and won different prizes in the lucky-dip draws in the stores. The plot of Shenmue is the same every time, the way you work through that plot is different and organic.
– Real player with 89.2 hrs in game
Shenmue. It was a great game that preceded many other open-world titles. It is still the game with that much immersion from the open-world as you can get in 2021, if we’re not talking about visual details. Every person there, every single NPC has a unique appearance, behavior pattern, and biography defining his/her actions. Additionally, every person involved in fights has his own set of moves. How’s that for starters? For a game released in 2001? Even more, Shenmue is still the great tale of adventures and martial arts.
– Real player with 73.3 hrs in game
FINAL FANTASY VII
This was the first real game I bought with my own money. I was 13 years old and after a long wait, it finally hit the shelves in 1997. It will always hold a special place in my heart. I love the storyline and character development. So few games at the time (and even now) were able to elicit such a full range of emotional reactions as this one.
– Real player with 90.0 hrs in game
Like Skyrim, but the remake is garbage. Play this instead. Try mods.
– Real player with 78.3 hrs in game
Anodyne 2: Return to Dust
Summary: Anodyne 2: Return to Dust has a great plot, solid 2D & 3D gameplay, magical atmosphere & fantastic environments that will keep you gripped from start to finish. One of the best games ever made. 10/10
A full detailed video can be viewed here:
https://www.youtube.com/watch?v=8FgS3lkvHiw
Plot:
The plot to Anodyne 2 is fantastic. It is extremely well-paced and very well written, with twists and turns throughout that make you question what is right and what is wrong, all the while keeping you gripped from start to finish.
– Real player with 13.8 hrs in game
After finishing the game and collecting all the achievements, I can say that this was well worth my time and money. However, I will say that this may not be for everyone. I will include more in depth information about the game below as well as a tldr afterwards. I will try to avoid spoiler information as best as I can unless it is needed for an example.
Story
Anodyne 2’s tells its story in an interesting way. The basic plot is explained to you fairly clearly, but it takes listening to NPC dialogue and some item descriptions in order to get a better understanding of all the facets of the story and world. The game also makes use of abstract concepts and wording in order to create a surreal world with strange and interesting characters. I won’t go into too much detail here because a good portion of this will be spoilers. But before I go into spoilers, I want to note that it did feel like I was blazing through the story, and some events felt like they happened sooner than they should have. You can take this as the game only staying for as long as it needs to, but I felt like there could have been more story beats without becoming like filler. There was also one part of the story that felt like filler, but I’ll get into that in the spoiler section. I want to stress however that I still really enjoyed the story and characters.
– Real player with 13.7 hrs in game
Season of War (Alpha)
Season of War (The story of the past) — a complete reinterpretation of the classic Adventure.
Expressive presentation of the epic plot of Season of War, unusual and colourful action, music and pleasant graphics in the game will allow you to spend time with pleasure.
The plot of the game!
live together with Antonizar the history of his formation and Glory. Together with your colleagues, having passed through severe trials, create a Hammer guild, save Engelm, uncover the plot of Morhrok!
RPG-arcade action game!
The Season of War combat system has no analogues. This is a proprietary development of the SinorCreate team!
It is represented by a combination of conventional shooting, typical for arcade games, using the abilities and individual techniques of the heroes, which is typical for an RPG. Juicy and bright effects and a well-thought-out balance of forces complement the energy of the fights! Each character is played absolutely differently. And the pace of the battle will only add emotions to the fight!
An expressive game world!
In the Season of War locations, you can feel a piece of the soul of each of the development team! There are no identical locations in the game. As the story progresses, the world changes from dim to brighter.
Epic Bosses!
At the end of the chapters of the game, you meet with Bosses. Each of them is unique. Everyone has their own story and motives.
Gilbert:
For the greedy Gilbert, only money and power are important. He is ruthless, cunning and swift. But Rastor is also not a miss. His techniques are powerful. But only the skill of the player can decide the outcome of the battle.
Islock:
Stop the naive and arrogant Islok. Save the magician from the consequences of rash actions. Fight him in his illusory world.
We are not standing still!
The game is not ready yet. But we have already released 13 updates, five of them are global.
We have reworked the Gameplay, Graphics and partially the Plot!
We are completing the Alpha testing and moving on to the Beta test. The output is planned: 4-5 chapters (instead of two and the beginning of the third), new Heroes, Bosses, Locations!
The release is planned: for the middle of 2023.
Your opinion is important to us!
We are happy to communicate directly with the player if he wants! The opportunity for communication is realized. Many innovations and improvements were proposed by users. If you have any ideas, we are always happy to listen!
No Donation or Microtransactions!
By purchasing the game, you get a guarantee that updates will be sent to you in the future. You will not need to pay extra for anything. The game will never have donat options, and your opinion will definitely be listened to.
If you bought the Game – you bought the whole game.