Asguaard
I am writing this review due to receiving a free guide. I’ve played lots of RPGMaker games and several Aldorea games. Aldorea games are enjoyable but they usually stick to their game mechanics with each game which i personally don’t like. To explain: The biggest peeve i have with Aldorea games is that they hide way too much stuff; areas, rooms, gear, items, money. This leads to 2 problems. With such a large amount of hidden things they force you to buy the guide to be able to get a complete game experience with their games forcing more money out of customers. The other thing this leads to is searching every nook and cranny which quickly becomes boring and tedious. Not to mention a huge amount of unnecessary wear on a controller. Another thing they tend to do is have random encounters which becomes frustrating because it ruins your ability to explore. While exploring you are frequently thrown into battles and when its over your left with remembering what you were doing and what you have already done. They do this mostly with their earlier games. The last thing they tend to do is allow missing during combat. What makes the combat enjoyable is being able to implement strategies but it screws off your carefully planned strategy when your big killer blow that would drop them misses and since they are still alive they swiftly proceed to kick you in the nards and now you are taking damage and what not when you had a solid plan - this to me takes out most of the strategy for the player and is frustrating and annoying. Even after all that they are still enjoyable games for the money. I mean, how can you not have fun. I have been playing video games since pong, com64, asteroids, i was there. All that time, my first and last love has always been old school turn-based rpg games and I really love RPGMaker games. These kind of games have it all- Exploring and dungeon crawling, character and party development, cool equipment, skills, and spells to create a party to your style, quests, adventure, and you even get a story and often enjoyable music. I believe that the only reason that you wouldn’t have a good time is that for whatever reason you decide you don’t want to because even though during play there are some things I don’t like I always have a great time. Don’t poo-poo on old school RPG games and RPGMaker games, they are always fun and if you don’t like them, I think it’s more on you than the games. I really hope that Aldorea and all the other RPGMaker game developers continue to keep pumping out games forever. Even though they can improve they still put out very enjoyable games. I appreciate all the hard work that they put into what they do. I have talked to the developers and they put their hearts and souls into these games, earning a living doing what they love. My hats off to all involved. These games are inexpensive and a great value for the gaming hours to price ratio. Love it!!!
– Real player with 99.7 hrs in game
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Asguaard is like paradise for everyone who loves to explore!
The story is very nice. Asguaard is a land of dwarves and fairies. A wonderful place, but now in danger because the Pandora Box has been opened and seven plagues are about to destroy the land. Only a human can save the world and the dwarves manage to summon even two of them, Glen and Rayanne. Accompanied by the faithful dwarf Grom and a little unicorn they set off to find what’s necessary to prevent the worst from happening.
If I should choose one word to describe Asguaard, it would be HUGE. Huge world maps and huge dungeons with many many secrets to discover. There are countless Hidden Locations (on the world maps) and Magical Rooms (in dungeons or villages …) to be found and if you explore thoroughly you’ll be well rewarded.
– Real player with 58.2 hrs in game
Kine
I really liked Kine. It’s a fun puzzle game about moving one or more of three musical instrument characters around what looks like a simple block oriented course. Each puzzle only takes a few moves but it’s not as simple as it sounds because it involves rotating the character and extending their ‘limbs’ to help movement. Movement from one position to another is very slick and its just as easy to revert a move so the game encourages a try and see if it works approach. The music is fun and there is a story which ties it all together.
– Real player with 35.4 hrs in game
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Quality puzzle game in terms of production value
The most impressive thing for me about this game is the visuals. The comic book art-style is lovely. The music stands out, too, which isn’t surprising in a game where you play as anthropomorphic musical instruments aspiring to be musicians. I did find it a bit too lively and upbeat at times, though, which can be a bit distracting when you’re doing puzzles that require patience and focus to solve, but this is pretty much a nitpick, easily remedied by turning the volume down a bit. On top of that, this is a relatively narrative-driven puzzle game, where the story is told via dialogue by the characters in the form of speech bubbles. There are three characters altogether, and they each have their own personalities! There’s no voice acting in the game, but that is probably too much to expect from an indie puzzle game where a lot of effort has already been put into the visuals and music.
– Real player with 13.2 hrs in game