Vengeful Rites

Vengeful Rites

A MUST-HAVE EXPERIENCE FOR ANY LEGEND OF ZELDA/FABLE/WITCHER FANS.

This game is a unicorn. Not only is it an Early Access success story that has been continuously developed for almost 3 years; it’s also a VR game that has a full 15+ hour adventure complete with voiceover work, puzzles, mini-games, unique boss fights, and a huge world to explore. Everyone seems to compare it to Zelda, which is pretty accurate, but the devs have clearly taken inspiration from many of the great RPGs.

The combat feels a lot like Zelda but I also get strong Fable vibes at times. You have your sword(s), bow, and magic, all of which have their uses. There is a talent tree to choose your specializations, but I find myself utilizing all the offensive abilities no matter what my spec is. Melee combat is notoriously hard to pull off in VR, but somehow these devs got it right. You need to make wide and fast swings to inflict the most damage, but flailing your arms wildly will only result in weak glancing blows. Parrying is actually required and it makes melee combat feel like a true sword fight.

Real player with 29.7 hrs in game


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So here’s the long and short of it:

Until Nintendo gets off their butts and brings us Legend of Zelda VR…

This is the closest you’re going to get. I mean that in a good way.

It’s clear that the developers (who actually respond to suggestions- thank you so much for adding WMR support) were obviously influenced by classic dungeon crawlers along this vein.

The world is bright and cartoonish, but not over the top.

The best analogy I could draw would be if you were inside Windwaker; there’s a very similar feel to both the graphics and the gameplay.

Real player with 20.5 hrs in game

Vengeful Rites on Steam

Super Crystal Hunter

Super Crystal Hunter

Not a bad little puzzle/action game. I love the mini games, but wish there was a way to pick which you played as they are unlocked, instead of random each time.

Not sure if I am sold on the difficulty being longer levels with higher point threshold, but it’s an impressive feat nonetheless for an RPG Maker game to look like this AND have such variety.

Real player with 1.3 hrs in game


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The Good:

  • Short download time

The Bad:

  • Unskippable text / cutscenes

  • Horrible hitboxes, both for catching gems and in mini games

  • No explanation of gem values to let you score better

  • Some characters don’t have portraits when you interact with them. It just says “NPC” instead

Not worth it even on sale.

Real player with 0.6 hrs in game

Super Crystal Hunter on Steam

Fairy Knights

Fairy Knights

Original story with some uncommon defects.

Pros:

+Different playable characters.

+Replayable story.

+Good longevity.

Cons:

-Unbalanced fights.

-Sound can bore the game for you.

What are you buying?

Story

You play as Kai, the grandson of a leader which group is formed by very powerful magicians, which destiny is to make a ritual every certain time to stop the Devil to become stronger and rule the world.

In the beginning, you will be sent to join an army that will help you to fulfill your task, but as soon as you advance through the battlefield you will encounter several problems and join to friendly(or not so) allies.

Real player with 23.4 hrs in game


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Great puzzle game. English translation isn’t perfect, but it’s understandable. Love the unique puzzle combat.

Real player with 14.9 hrs in game

Fairy Knights on Steam

UnEpic

UnEpic

Unepic for me is considered one of the best games I’ve ever played. While I play this game and I am writing notes in my book, I can describe that I feel a lot of fluency because I travel at least 20 years ago, where at 10 years I tried to unravel certain platform games like pc snes or megadrive. This for me is considered a good snes game but with a modern twist.

This is a game that is a little difficult to play, because it requires a lot of effort and sacrifice spirit to be able to enjoy this beautiful game. This game has some similarities to the Castelvania, a game created in 1987 for snes and that had a great success until 2010. To walk in a giant castle, from room to room with the lights out, without knowing the danger that awaits to us, does not seem to be An easy task, but when we light up all the torches and we come across a room filled with enemy goblins, orcs, skeletons, and other villains thirsting for revenge, then yes we have all the items to be a good game. This game is full of quests and side_quests where we can win several items that can be extremely valuable in another part of the game.

Real player with 65.6 hrs in game

There is two part to this game : Solo and Muli.

Solo is a good adventure, fun to play, fun story, a bit of humor (mostly scatological or pop culture winks) and a good scenario. A great metroidvania with 3 littles flaws :

  1. Combat system is horrible. Can’t dodge, can’t kite (beside 2 very slow creatures in the game). You either kill from afar before they reach you or you slugfest them to death while chugging healing pots and rejuv spell. Jump are awfull, weapons animations are clunky, spells must be done standing and are interupted by anything. Pets (free moving and firing companions) are often the best source of dps/CC you will have.

Real player with 48.7 hrs in game

UnEpic on Steam