Blocks!: Richard III
It’s seems like a worthy and faithful adaptation of a good block game, albeit fairly expensive for what you get by modern standards. Below is some feedback:
1. The sound effects are pretty minimal and could be a little more atmospheric, plus the graphics aren’t the most beautiful. I don’t know whether it’s a lack of resolution or what, but they just look a little harsh. I also think better visual clarity over nobles, heirs, who’s king, and who dies vs who goes back into the pool would greatly help the UI but I’m assuming this will get easier with repeat plays.
– Real player with 13.1 hrs in game
Read More: Best Epic Simulation Games.
All the blocks games appear to of been abandoned with no more word from devs. This after making promises to continue work on each title, and after crowd funding 2 of the titles. Suffice to say I am not the only one who is unhappy with the state of these games (more so because it had a lot of potential) and would say stay far away! Not even worth it on sale as it barely works. Poor ai, bugs, and from what I hear multiplayer is essentially broken.
I’d also add its best to stay away from Avalon Digital until they get their act together. Other than SGS (and possibly the Carrier game I do not own it) their games have releases buggy, with little visibility and a failure to improve at all on the AI which is atrocious.
– Real player with 7.2 hrs in game
Blocks!: Julius Caesar
Very fun game, I can’t stop playing it. Always a different outcome, so very replayable. AI is as dumb as a rock, though, so you can grab a beer and expect a win. If you’re playing Pompey the Great, expect to win in the first or second campaign (out of 5), if you’re Caesar it will take the full game. But you’ll win, trust me.
I always enjoy, but it would be a more fulfilling experience if the AI didn’t commit ritual suicide every game. Smarten up the AI and you’ve got a 5-star beer-and-pretzel winner!
– Real player with 67.0 hrs in game
Read More: Best Epic Simulation Games.
Adapting a boardgame to digital format is admittedly an art. Columbia Games' Julius Caesar is a very well-regarded wargame, accessible enough for a beginner to pick up. However, it loses something in this version.
Although the in-game Tutorial hints do provide excellent insight on the mechanisms and rules of the boardgame, the interface is lacking. The 23-page manual provided is basically a rewrite of the original 8-page (!) Columbia Games rules, with some misspellings (“Appolo” on the card shown in the manual), and, critically, without any information on the user interface.
– Real player with 62.2 hrs in game
Libertad o Muerte!
Libertad o Muerte! is a board game, complete with cards and dice. For me this is novel and pleasurable. Even though most games I play are now computer games, I still have a game room for my board wargames and love the maps, counters and dice.
LoM has all this, but formatted for the computer so I can pbem a true dream. The game designer has taken gamers into many eras and conflicts not typically modeled in wargames. This is so true with the release of LoM. It provides a look into the revolutionary wars of Latin America. I thought I knew a lot about Latin American history, but I learned so much in my beta testing of this unique game system.
– Real player with 110.9 hrs in game
Read More: Best Epic Simulation Games.
I’ve been playing only Bolivar scenario for many hours both sides. I finally learned mechanics and it is great enjoyment. I’ll play grand gampaign and try pbem soon after. Map is similar to Ageod games and card system very nice. I didn’t see any crash or bug. Highly recommend.
– Real player with 53.1 hrs in game
Rise of Nations: Extended Edition
I am nominating Rise of Nations – Extended Edition {RoN-EE} for the 2020 “Labor of Love” award.
RoN-EE is the 2014 update of the “old” RTS from 2003,
when it won several GOTY awards for Big HUGE Games.
Despite its age, RoN has held up well, especially when I am in the mood for a quick Strategic War. A full-scale 1 v 3-or-4 game typically will run 60 minutes {game-time} or less.
Using ** pause /pause **can effectively make RoN-EE a TBS.
– Real player with 4981.4 hrs in game
Rise of Nations: Extended Edition
The game from my childhood and the only strategy that I love to play even now. This is a remastered version of the game from 2003 and one of the most popular strategic games. Extended Edition contains the full contents with the addition of Thrones and Patriots. Rise of Nations offers a lot of nice campaign where our goal is to lead our nation to dominate the world. During the game you have to take care not to be destroyed by other nations but also develop a number of aspects such as economy, science, technology, diplomacy and military power. Each of these aspects will give you the opportunity to develop troops, build new buildings and to develop new opportunities in old buildings, but also move to a new era. With each progression of the game is changing the look and statistics buildings, military units and other things. Each nation has its own unique army as long as the nation still exists. In the game to expand, we have to use wood, stone, food, science, and oil at a later stage of the game, not forgetting that each of these resources can run out of. There is also an advanced diplomacy through which you can contain very beneficial agreement with other nation. In the game you can also play scenarios and multiplayer, but only with friends because no one plays. The game in terms of gameplay has hardly changed, improved graphics and added more resolution size. I like this production and do not regret a single hour spent at the game. Great soundtrack, an old but still nice graphics and a lot of things to do while playing the game. In my opinion this is the best strategy game I’ve ever played, many hours of fun for me. The game I am able to recommend, however, the game also has a bug that irritated me at first because I could not change my resolution because the game was crashing. However, it was manageable change in a text file.
– Real player with 371.5 hrs in game
Blocks!: Hammer of the Scots
Looks great. Could be great .
However there are a some serious bugs that make the game not really playable. At least , not faithful to the board game.
The card that makes a noble switch sides , should be decided on a die roll. I have seen that card come up four times, and it was successful each time. Could happen, but there is no dice rolled in the graphics makes me thing otherwise.
The main attack force and the reserves is the biggest problem, that is just chosen randomly by the computer.
Naval movement only allowed me to move one unit. And then asked me if i was sure , when i pressed NEXT. So the game at some level know i was allowed to move anther unit , but would not let me.
– Real player with 64.3 hrs in game
The game requires some serious polish.
Besides a weak AI (more or less acceptable), coding is sometimes faulty.
The game hangs randomly due a fatal bug during wintering phase that turns it totally unplayable with either Scots or Brits. From time to time the cards drawing enters in a wierd loop.
Also noticed that picking destinations at the end of the turn are some times ignored, like Wallace unable to move to the forest, or nobles unable to pick specific castle.
There are some other improvable usability annoyances.
– Real player with 55.3 hrs in game
SGS Afrika Korps
I came across SGS Afrika Corps via a Youtube “First Look” video which then led me to a couple more in depth videos. After watching those and the Developers own short tutorial videos I was hooked!
Why? Because I think it is a nice blend of complexity and simplicity combined in one game. I like a game like this that offers a variety of interesting scenarios, some short, some longer. That can be played in an evening or longer depending on the scenario. The variety of cards that can come into play adds variety in playing the scenario. There’s a lot of thought one must give in choosing which card or cards to play and when to do so.
– Real player with 57.6 hrs in game
A nice old school wargame. You can lead the Axis or Allies troops in the North African front. The game offers the possibility to play the major battles plus a long campaign lasting from the early 1941 to late 1942. The gameplay reminds a classic board-game stile, the counters are informative and beautifully crafted, every turn consists of a number of phases in which you draw and play event cards, place reinforcements, move air wings, troops and resolve battles. The event cards impact the units combat values, boost the troops supply, add extra reinforcements, impact leaders and so on.
– Real player with 36.6 hrs in game
Age of Mythology: Extended Edition
Average AoM enjoyer:
⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿
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– Real player with 173.2 hrs in game
A great adaptation of various mythos. Personally I’ve always loved this game. It was my very first Video Game, thus AoM will always hold a special place in my heart.
– Real player with 73.4 hrs in game
Winter War
A strategy game, with fluid game-play. The Winter War scenario is presented with good accuracy, with the large Soviet juggernaut with seemingly inexhaustible reinforcements against the smaller, but more mobile and skilled Finns.
Though the AI has its hickups, playing PBEM against a human opponent is good fun, where the scenario really comes alive. With a determined foe, playing as Finns, it’s very much possible that even an experienced player finds the Finns running out of reserves and replacements, like happened during the real war. There’s some replay value with the card system, and a (very unlikely) possibility for some foreign aid to Finland.
– Real player with 49.6 hrs in game
Nice Interface. Really like this game. As someone else said, adding the Continuation War as purchasable DLC would be great. Does a card release the Finnish reserve units that you can’t move? I did notice a couple of bugs. I played the 1939 scenario as the USSR and things proceeded normally. I then played the same scenario as the Finns and the 4 turn scenario proceeded to turn 5 and the game ended after turn 5. I could not manually save the final game. The game would always do an autosave and go back to the beginning of nonexistent turn 5 and play that through again each time and then conclude the game. I played the Mannerheim scenario as the USSR and the number of turns was right but I could not manually save at the end. The game autosaved and goes back to the final Finnish move and plays it out each time I open the autosave. I attached a screenshot of the 5 turn 1939 scenario. You’ll notice it says “End of Turn 5” and “5/4”:
– Real player with 44.6 hrs in game
Genius! NAZI-GIRL GoePPels-Chan ep1
Amazing game, makes me laugh every time I open it up. There is one problem, and it is that the game is only like 20-40 minutes of gameplay, on all of the eps for all options. Still a good game though. I would expect it to be at least $2 each
– Real player with 2.0 hrs in game
A short but sweet visual novel. Has a surprising amount of historical accuracy for a moe-styled retelling of the Nazis' propaganda efforts. I’d recommend not posting anything about it on YouTube if you value your channel (I’ve learned this the hard way).
You can reach an ending in about an hour if you don’t rush it and listen to the dialog.
Translations are very well done and everything is perfectly understandable.
One playthrough has me wanting to buy the sequels, if you’re interested then pick it up!
– Real player with 1.7 hrs in game
Company of Heroes - Legacy Edition
Company of heroes is a masterful example of how Detail and polish on even the smallest of elements can marry Gameplay and theme to create something that truly deserves a place among the greatest games of all time.
Company of Heroes is a Real time strategy game with a WW2 era finish, and my god this finish is pristine. The game’s basic gameplay elements (both single player and multiplayer) are unique and offer true decision making and deliberation on your part to be successful; positioning of weapons teams and the will to only fight when you have something to gain is most important of all. Holding territory and maneuvering into a position of power is the game of war, not pointless bloodshed.
– Real player with 209.2 hrs in game
I remember having played this game for the first time when it was released. Being a fan of RTS games, especially the ones released by Relic, there was no way I was going to let this one go. It wouldn’t be an understatement to say I was literally hooked from the word go. No RTS before or since has been on the same level as this.
The single player campaign was just brilliant. If I had to point out a weakness, the only one I can come up with is that it’s a bit short. I just couldn’t have enough of it. But it’s not a perfect world. Relic’s competitors can maybe come up with a 20 mission campaign with mediocre results, but this one gave you 13 that were nothing short of brilliant. They were varied in terms of gameplay, offering multiple methods to achieve the objectives.
– Real player with 80.3 hrs in game