Knights of the Chalice
While I recommend this game, it’s with the caveat that you understand that this is not a ‘Zone Clear’ game. Unless you use the tools put into your hands AND get lucky, spend excess time traveling the areas and picking up XP if you want a good bit of cushioning between your characters and the power level of the bullshit that will be placed in your path.
The orc fort, as has been mentioned elsewhere, has a fucking dragon halfway through the area. Even though there is a contingent opportunity that you can pick up some dragon-slaying arrows, they are not guaranteed to kill the damn thing and your level will be too low to fight it head on if you have followed the story path.
– Real player with 94.0 hrs in game
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A work of Art
For the longest time I refused to buy this game. It looks just like Ultima 6 but that was a game from 1990.. It also plays very much like the game but with tweeks and rules from the beloved 3.5DnD. With that being said, I don’t think this game will sell well. 20$ is an outrageous sum.. It needs to be 10$. Only die hard fans of 3.5 would throw their money at this at first glance. I understand that some developers are artists, and this is worthy of being art. If the developer can afford to do this, then I guess that’s fine. However, they are missing their chance to expose their art to thousands of people who enjoy the old school. I don’t think they realize that there are hundreds of similar games that are either free or for half the price. So when people see that price tag they will pass it up as I did. As I said, I refused to buy this and probably would never have. In contrast, when I heard that some of the quests were based on classic DnD modules that I enjoyed, I forked out the cash.
– Real player with 42.5 hrs in game