Herbis
Herbis - This is a match 3 game. Your task will be to connect several identical objects with a single line. Sometimes objects can become more explosive and by drawing a line through, them you can connect amazing combos, that give much more points. Each level requires a certain number of points to win and this requirement increases as you progress. The game is not very demanding, so you will have an endless number of tries.
Features:
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80+ levels with increasing difficulty.
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Hand-drawn graphics.
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In addition to the classic vertical and horizontal lines, you can use diagonal lines.
Read More: Best Emotional Match 3 Games.
The Pied Piper of Gamelin
A lot of Mousey
best game
– Real player with 1.0 hrs in game
Read More: Best Emotional Clicker Games.
Trapped Guys
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.4] Game Design
[0] Game Story
[0.3] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0.3] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 1.8/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: ridiculously bad and frustrating level design, death eminent.
– Real player with 3.5 hrs in game
Read More: Best Emotional Stylized Games.
Nice looking game. Kinda difficult. Kinda buggy. Game would not let us continue to the next level when we did co-op. Prolly not worth the time.
– Real player with 0.8 hrs in game
Mess Cleanup
You will have to do cleaning and search for items in a pile of scattered things on each randomly generated level. Completing one task after another, you will receive points and a small bonus to time. Each new task is more difficult than the previous one, and it takes a limited amount of time to find items. Try to get as many points as possible before all the time runs out and the game is over.
Features:
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The game features 3 difficulty levels: «Easy», «Medium» and «Hard». Start with the easiest and gradually build up the difficulty, or start right away with the hard. The choice is yours.
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Additional mode «Icons».
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Increasing difficulty: each new task is more difficult than the previous one.
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Randomly generated variety of items and their number to be found.
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Endless challenges. The game will only end when all the time is out.
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Incorrect clicks will take up your time!
Short Hop Laser
Dear god it’s beautiful. My premonitions used to manifest in visions of utter terror and desolation, humankind wiped from this earth like excrement from a boot.
But now, thanks to the420, I see fields of green, red roses too. Play this game, if only to say you have become a part of what makes gaming good.
– Real player with 27.3 hrs in game
I like the big pink seagull
– Real player with 0.3 hrs in game
Chained
I am so close to liking this game, but as it stands currently I wouldn’t recommend it. The rough edges detract enough from the experience that a good chunk of my 2 hour complete playthrough ended up being annoying.
Gameplay:
The core mechanic of the game is actually better than I expected, and there’s a lot of interesting variation that could’ve been done with it. That said, the chosen variations aren’t that interesting, or don’t live up to their potential. The move counter seems like something that would be important, but it’s actually totally ignorable for the entire game. I wasn’t even close to losing on turns once, and even racked up 200+ turns sometimes. It’s possible I just accidentally over leveled, but I wasn’t trying to in particular, and I ended the game at 16 when there’s an achievement for 15, so I think that’s just how it’s balanced. It becomes a game of mashing out anything valid as fast as you can, because there’s no incentive to be turn efficient besides the time extra key presses take.
– Real player with 2.0 hrs in game
MeSnakeman
COOL, FAST and CRAZY.
MeSnakeman is an arcade game that constantly tests your creativity as you play. The most important thing is having fun. Defeat yourself, fight your weakness using your skills. In the game you will find mechanisms known and liked from the classic Snake and much more. Find your own favorite way to play.
The game offers 2 game modes, 7 unique main levels, each of which gives new opportunities to play.
My first game, if you want to see the very first one, I invite you to play. There are super abilities and secret places available. I have much, much more in my plans, but I won’t reveal any details now.
NeverAwake
A girl who never wakes up. She has been fighting monsters in her dreams…
“NeverAwake” is a nightmarish twin-stick shooter with a unique worldview and original game rules.
The girl fights against vegetables, dogs, school friends, and other things she hates. What does the girl see at the end of the battle? And will she be able to wake up?
About NeverAwake
“NeverAwake” has a unique worldview with its high quality hand-drawn graphics and beautiful animations.
The enemies are not demons…but vegetables and dentists that the girl hates. Things and creatures that everyone has had a bad experience with at one time or another become monsters and attack the protagonist “Rem”.
With over 80 levels, dozens of bosses, and a unique gameplay system that allows players to retry many levels, NeverAwake is suitable for both beginner shooters and experts.
Combine a multitude of weapons and accessories to fight off the monsters in your nightmares.
The ending of this title will change depending on the player’s dedication. Please play and see what the girl sees at the end of the battle.
Features
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Kick the veggies, dentists, and other monsters out of the way and blow away the painful memories of your childhood!
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A unique world view set in the “inside of a girl’s nightmare”
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Beautiful hand-drawn graphics and animations
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Unique game rules and high retryability
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Fast-paced gameplay and powerful boss battles
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More than 80 levels and dozens of tricky bosses
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Numerous weapons and accessories, and builds that combine them
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Great storytelling and multiple endings
Rhythm ‘n Bullets
This is an amazing game that makes you feel so powerful. At first I was a little confused about what was happening, but i quickly go on and had lots of fun. The style of the game is just so amazing. I will be playing this game a lot and have fun doing it. It would be nice to see a power up that is a trap that you can put down, and if the bad ships hit it they blow up.
-Eliot
– Real player with 0.6 hrs in game
Evergarden
While it might seem like a simple/basic (ie easy) puzzle game, it’s actually pretty complex and takes skill/time to keep moving forward to get a better score/complete the achievements. But, the sometimes frustration of doing poorly in the puzzle area is made up for by beautiful graphics, nice music/sounds, and a very peaceful/(yes I know it’s contradictory to say) relaxing bit of game play. Basically, it’s a wonderful game to both look at and play, while also being difficult enough to where you feel accomplished completing an achievement yet not hard enough to make any of them unobtainable with practice.
– Real player with 40.9 hrs in game
Evergarden (Puzzle)
Options include separate sliders for Music and SFX, Full-screen and Quality.
If you cannot interact with the game (clicking does nothing), make sure that there isn’t anything pushing on your controller, and the problem should be fixed.
Story:
There is an understated story that ties everything loosely together, but I can’t tell you much about it without giving things away. We will find a couple of notes that help, including this one from the very beginning of the game:
– Real player with 38.0 hrs in game