Kind Words (lo fi chill beats to write to)
This is not a game. This is a community of kind strangers helping each other with kind words. Your only reward will be nice music and rooms to decorate. But that truly is enough. Kind words are not for those who seek rewards or validation. You don’t meet or talk or make friends with anyone. Kind words isn’t made for that. It is just meant to be kind words spoken without reward or consequence between strangers. And in doing just that Kind Words elevates itself. It truly becomes a place where you can seek kindness from strangers, when real life deals you a bad hand.
– Real player with 130.9 hrs in game
Read More: Best Emotional Experience Games.
I bought this game a long time ago on a recommendation from a friend, but never picked it up. Then one day recently I was feeling really down and useless about myself. I didn’t really want to play any of my usual favourites and I remembered I had this and thought I’d give it a go.
At first I thought it might be fun to vent into the aether (and I got some lovely responses), but soon I realised that replying to other people’s messages and helping where I thought I could felt great. So many people were going through things I’d been though and could help with. It’s a thoroughly charming game with so many enDEERing features, I’d recommend it to anyone whether you’re feeling good or bad. It’s the sort of game where playing for 15 minutes can make you feel better about the day.
– Real player with 26.1 hrs in game
Confessions
I really like the idea of this game, confess your deepest, darkest, or just plain secrets. I think for other peopls sake though, I saw the trigger warning in the games description. But I think it would be ideal to present that in the menu screen too. Also I think that It would be a cool add-on would be to change the font of the text, for an example, in the preview, there is an eerie font. But in the app, its an Ariel font.
Love the game, would recommend if you want to get something off your chest, our you’re just interested in what other people are doing. Just know, that If you are a bit sensative, do not buy. It 100% will make you reconsider buying. But I overall give this a 9/10.
– Real player with 12.9 hrs in game
Read More: Best Emotional Indie Games.
DISCLAIMER: This is a first impressions review, and NOT a full review
Confessions is a game developed and published by Peace & Love Games
If you’re thinking this is a game, it isn’t
What it is is a software that is trying to copy what made Kind Words (lo fi chill beats to write to) so great and a once in a lifetime experience and change it into this platform where you can literally post your “confessions” which can be anything from harmless banter to some seriously fcked up sht
It tries to be an “interactive art installation”, but in my opinion, it’s just allowing anyone who even purchases this to write the most sadistic, twisted thoughts and views you could imagine
– Real player with 3.7 hrs in game
Wild Honesty: A party game for deeper conversations
Do you want to connect better with your friends, family, partners? This is the game for you. It opens the floor for conversation and getting to know one another. Having played this with some intimate friends, it left us spending hours discussing our lives, our pasts, and a lot of other things we never likely would have broached. Come to the metaphorical table with a mindset of vulnerability, and you’ll come out learning a lot about the people you’ve played with.
Could use some more questions, but I figure the developers will update over time and add more as time goes on. I don’t know if the questions repeat, but it’d be good to be able to mark questions as answered. Maybe have a mode where it’s a ‘saved game’, so it remembers what you’ve already answered and what you haven’t. Multiple save game slots would be good, to play it with different people/groups.
– Real player with 40.5 hrs in game
Read More: Best Emotional Party Game Games.
Really enjoyed it, actually and looking forward to seeing where this goes and if there’s any additional questions as time goes on with a patch or some sort. The guessing questions are good for losen up the mood if anyone doesnt feel like talking, etc. But the questions are really good prompts to reflect and chat with others. You might not play this game with strangers but its great to play with people you know and its good to sit and discuss these questions.
I Really love the concept actually.
– Real player with 5.6 hrs in game
Trapped Guys
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.4] Game Design
[0] Game Story
[0.3] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0.3] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 1.8/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: ridiculously bad and frustrating level design, death eminent.
– Real player with 3.5 hrs in game
Nice looking game. Kinda difficult. Kinda buggy. Game would not let us continue to the next level when we did co-op. Prolly not worth the time.
– Real player with 0.8 hrs in game
Biped
Biped is a fun, cute co-op and solo game. I mention co-op first because it’s really designed around playing with another person. However, you can still enjoy solo play. The controls are very innovative and novel. The first place I ever came across using dual sticks to control separate motion was from a tank arcade game back in the 1990s. The control is a bit confusing at first, but then becomes very intuitive rapidly.
The only critical critiques I have about this game, are:
1. The camera
2. Only co-op host seems to get stars that both players got playing together.
– Real player with 16.1 hrs in game
I can’t really join the euphoric chorus in a lot of reviews here. Sure, it’s an alright local coop game all in all, but a long way from a masterpiece in my opinion, mostly because of the tedious movement system (you control each foot separately, hell if your controller got mechanical issues) and the sudden difficulty spikes in between. Sometimes levels were easy and fun, other levels were simply frustrating or annoying (already the first one), especially if you try to collect all the stars (good advice: DON’T, because you need the ones from the bonus levels for any achievement as well). I wouldn’t even call it a puzzle game, as coordination and agility challenges based around those leg movements and the according physics are predominant. The main story also is rather short, only 8 levels including the tutorial, and has rather few variations (mostly the standard, like river, ice, forest etc.). Instead, after finishing, the game offers several bonus challenge levels as mentioned which really are extremely hard, and this is no joke, they’re truly diabolical. To be honest, we gave up after a few tries, yeah, that’s how much fun they were. By the way, I also finished it in single player, which is surprisingly much easier and features a bit different level designs, but of course is short, too. And before I forget, there are indeed slight customization possibilities by buying some funny hats in the shop with coins you find during the levels, but the achievement to buy them all is rather grindy and requires to at least repeat the tutorial 30 additional times.
– Real player with 12.0 hrs in game
Brothers - A Tale of Two Sons
Simple Review Portion:
===[ ❤ Audience: ]===
☐ Kids
☑ Everyone
☐ Casual players
☐ Pro players
===[ ☼ Graphics: ]===
☐ Potato
☐ Really bad
☐ Bad
☐ OK
☐ Good
☑ Beautiful
☐ Masterpiece
===[ $ Price/quality: ]===
☐ It’s free
☑ Full price
☐ Wait for sale
☐ Average
☐ Refund it if you can
☐ Don’t do it
===[ ☣ Requirments: ]===
☐ 90' PC
☐ Minimum
☑ Medium
☐ Fast
☐ High end
☐ NASA computer
===[ ☼ Difficulty: ]===
☐ You just need 2 arms
☑ Ez
☐ Easy to learn / Hard to master
☐ Hard (first few hours)
– Real player with 562.6 hrs in game
https://www.youtube.com/watch?v=SOCOkvdY1ws&feature=youtu.be
While Starbreeze has enjoyed acclaim from it’s previous releases, the studio hasn’t exactly built it’s reputation on creating whimsical worlds with moving narratives. Both Chronicles of Riddick and The Darkness gave their players dark and gritty worlds to explore and some unique gameplay twists to hook players. With such a pedigree Brothers: A Tale of Two Sons stands out as being wholly against type. It’s the video game equivalent of Martin Scorsese’s Hugo, stepping away from subject matter reserved for mature audiences to deliver a memorable experience that can be enjoyed by audiences both young and old. While seemingly stepping out of the comfort zone established by their track record, Brothers stands out as one of 2013’s best, and most surprising, releases.
– Real player with 9.8 hrs in game
Spin Rhythm XD
Summary
This is an amazing Rhythm game. I can’t really stress enough how fun this game is, and how it feels to play to the music. The key word I think that describes this game best is flow. There is an incredible feeling as you move the wheel, hit notes, hit beats, and match the colors. I don’t play very many Rhythm games, but SRXD has gotten me to take a closer look at the genre. It takes some gameplay mechanics from Vertically Scrolling Rhythm games, and makes them its own. As well as introducing entirely new sets of gameplay systems and mechanics, which I will try to explain below.
– Real player with 1922.7 hrs in game
Finally a fresh concept for a rhythm game, and it’s executed extremely well. Some of the most fun in a rhythm game you can have. Songs and charts are good, community is good, and the dev team actually does a good job to maintain and improve their game. There’s a good amount of in-game customization to suit the player’s needs, it also supports MIDI controllers.
I have a small issue though, my issue is the game is trying to be a hybrid of a casual and competitive game. The reason this is an issue is they’re limiting the skill cap with the hardest songs. In it’s current state, there are a couple people who have a perfect score on every chart. If the game wants to be competitive they should influence players to improve more and more. High level leaderboards is only an accuracy battle of who can get a perfect score on the most songs. Don’t get me wrong, the hardest songs are definitely challenging and very intimidating when you’re new or a casual player of the game. But why hold back players skills when there’s a global leaderboard? This won’t be much of an issue for the average player, but if you spend a lot of time in it you’ll find yourself slowly getting worn out only playing for accuracy.
– Real player with 585.3 hrs in game
It Takes Two
This game definitely deserves the game of the year award. It is great on every possible aspect: gameplay, story, soundtrack, animation, graphics.. I also appreciate the sense of humor in the game coming mainly from Cody and Dr Hakim. One other thing, you don’t have to buy the game if your friend has it; just get the friend pass and you’ll be good to go. Otherwise, ITT is really worth its price. And finally, I really like how Hazelight works on co-op only games starting with Brothers, and then A Way Out, and now It Takes Two.
– Real player with 50.0 hrs in game
This is a great game to play with someone else, well you need someone else to play it with… But no worrries you get a friend pass for a person you would like to invite to play, so only one person needs to buy the game!
Luckily I played with a great person who also didn’t want to rush the game. We both didn’t have time to play often, so we played once a week at times. And to confuse ourselves a little more we switched the characters each time we played again - it was funny to get used to one side of the screen again. I liked that there were lots of details in the game and you could tell there is a lot of love behind the game design. Storywise it was really interesting and well transmitted. ,,It takes two" became a sentence I frequently used with the person I played with to joke about something and it actually relates to good situations.
– Real player with 41.9 hrs in game
Odenavirus Online
I had fun playing the game. Although the main story being almost only dialogues, it has fun characters and an
exciting story showing some things we all as people are going through… A new virus, quarantines, fake news, negationism… I took 2 hours to complete the game. The online mode is fun too, I played it with a friend… We danced, kissed and drank some booze LOL
– Real player with 2.2 hrs in game
Outland Rapture
About This Game:
Three strangers wake up in a mysterious place and working together without being noticed is the only way to survive all the dangers and return home.
Challenges:
You’ll encounter Stealth, Puzzle and Platforming challenges while controlling 3 characters simultaneously, each having a unique skill that complement each other while working together in co-op;
Story Driven:
The Story will entice your curiosity and provoke questions while also giving answers throughout the journey, fully exploring what the game is about;
Feature:
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Dynamic gameplay with 3 simultaneous characters in single or multiplayer modes;
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Explore a dark and fantastic world in search of a way home;
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Survive stealth challenges that go beyond sight and sound;
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Question until when cooperation is better for the group or the individual.
Inspirations
You will love Outland Rapture if you like the games:
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Inside
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Little Nightmares
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Little Nightmares II
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Black The Fall
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FAR: Lone Sails