Heal
I am disappointed with the game, I think it just wasn’t for and was not what I expected. If you can’t handle clunky controls think twice before buying this. In every single level the game annoyed me with its controls in some way.
I understand that it’s a port, but it could have been done better.
EDIT: Turns out the game is not a port, but a multi platform release. Which does excuse the controls somewhat, since releasing on mobile and PC is difficult. However since PC is the main market for the game, I still believe it could have been done better.
– Real player with 4.3 hrs in game
Read More: Best Emotional Indie Games.
This piano melody seems vaguely familiar…
Heal sets you in the shoes of an unnamed old man as he wakes up from a dreamless sleep. However, the house he wakes up in is different from what you’d expect. Instead of waking up to the same old room, the door is locked and the only way to unlock it is to solve some puzzles around the room. From here, you guide the old man through seven different rooms where you’ll solve many puzzles along the way.
Heal is pretty easy to pick up, both from how it controls and how the puzzles are designed. You control the old man’s movement by just clicking where you want him to go with icons popping up for items or areas that you can interact with. These icons do require you to hold them down for about two seconds, but you’ll pretty quickly get used to it. Usually, this includes zooming into a puzzle (where you’ll be able to click or drag moving pieces), but it also includes looking through a cracked door or a window to see a puzzle hint/solution and walking through a door to get to the next chapter.
– Real player with 4.0 hrs in game