Gripper

Gripper

In Gripper, androids celebrate “Burning Man” by burning humans. That’s why all inhabitants bear a physical injury of one sort or another. You and your deaf sister are no exceptions. The two of you live peacefully on a farm until someone comes and burns it down. Now, your sister is missing. All you have left is your car with a hook. The time to learn how to kill with it is running out.

  • Take on the journey of a hero named None and follow the voice of his sister — a deaf singer.

  • Tear your enemies apart with a hook and finish them with their own weapons.

  • Discover and rip away the hearts of 11 colossal bosses to gain new abilities.

  • Explore 11 bizarre biomes which will form a vast and majestic world right in front of your eyes.

  • Fly through 11 nightmarish tunnels to the beat of incredible tracks by KillTheBarber!, VEiiLA, Under This, Yamila, Mezzanine, pqQp.

  • Solve puzzles and decipher the codes of Garbage Collector to reconstruct the world history.

  • Immerse yourself into the retro-waves and tunes of mini rhythm games.

  • Collect all hidden statues to reveal the skeletons and tragedies of each character.

Gripper is our personal story of loss. We turned it into the game to let it go. We hope it will help you too.


Read More: Best Emotional Action RPG Games.


Gripper on Steam

Path of the Martyrs

Path of the Martyrs

Path of the Martyrs is an excellent adventure!

The time I spent as Saiyato in the world of Delma was rewarding.

While battles proved somewhat easy, they were also a lot of fun. The combat and skill systems have depth, and fun realtime arcade elements in some cases that keep you on your toes. Resources are plentiful for thorough explorers.

The real challenge is the puzzles. Kazuki Takamura is a clever designer when it comes to these. There are many types of puzzle, and the difficulty level is a nice balance between frustration and satisfaction.

Real player with 8.7 hrs in game


Read More: Best Emotional Old School Games.


Playing status: finished the game, experienced both endings

Guide: Link

Intro

Path of the Martyrs is a turn-based RPG Maker game with a non-linear story. You’ll travel back and forth between past and present as you uncover the truth about what’s happening.

Pros:

  • 2 endings

  • Different weapons has different elements to defeat the enemies efficiently

Cons:

  • Exploration and battles feel repetitive

Real player with 6.9 hrs in game

Path of the Martyrs on Steam

After Meeting

After Meeting

It’s basically a matching game. I enjoyed going through it, but knowing what kind of game it was would have been helpful. You’re just trying to find which objects are similar or themed similarly.

Real player with 0.4 hrs in game


Read More: Best Emotional Idler Games.


After Meeting on Steam

Belle-de-Nuit

Belle-de-Nuit

I was hooked from the start. Never have I ever had such a delightful experience reading interactive fiction, and I feel more open to trying similar games in the future. Sebastian, with his heart of gold and noble soul, stole my heart. The writing is so good. My only complaint is that I don’t feel there was enough build-up in Amaryllis' and Lou’s routes, they didn’t draw my attention to start with haha I’m happy I got to share sweet moments with Sebastian. He’s my definition of husband-material ❤

Real player with 12.2 hrs in game

i think this is the first time ive ever actually struggled to just pick 1 love intrest i wish i could be poly with amryllis, lou and sebastian, i seriously cannot pick! theyre all so precious, and i love them all so much i just want to make them all happy T.T

Real player with 10.4 hrs in game

Belle-de-Nuit on Steam

Sentenced VR

Sentenced VR

I gives it a thumbs up, but im going to be kinda neutral.

The stories trough the game where good and at some points you hesitated if you where doing the right thing or not.

The controllers are kinda clunky, it crashed ones for me, and one time the game frooze durring the beheading and the sword flew out of my hand and hitting one of the guardes.

I can have indulgence with that, as it is a indie game and all, it is not really for the gameplay / action you play this game ether. Maybe it can be pathed to work better, I dont know?

Real player with 1.8 hrs in game

Sentenced VR is a approx. 1 hour long VR Story experience where you step into the shoes of a public executioner in early times europe.

You get sworn in by the local beadle to do the bidding of the lords of the land just like your father had done.

“The lords prosecute, I execute.”

The game presents you with a variety of different executions of criminals that you’ll have to conduct. It will give you an insight into what was even punishable by death back then and will throw some moral dilemas compared to modern moral standards at you. Will you keep your oath or will you seek your own justice?

Real player with 1.3 hrs in game

Sentenced VR on Steam

Torii

Torii

Torii is an instrospective journey about feelings.

Follow Ipa on an unusual adventure. She will have to overcome her greatest fears and fight against guilt to find her little sister.

Torii is an adventure/puzzle game with an artistical aproach, full of surreal landscapes, strange creatures and emotions developed by one person.

Key Features:

  • Explore surreal landscapes with Ipa in search of memories in order to save little Lulu.

  • Discover the secrets behind this peculiar story with a different and poetic narrative format.

Torii on Steam

Where Wind Becomes Quiet

Where Wind Becomes Quiet

pretty fun walking sim in the style of Paradise Lost. a couple hours long. the puzzles can sometimes be tricky because there’s no info or very little hints. half the trouble is figuring out what to do. if you want to see the first bit I have a walkthrough

https://www.youtube.com/watch?v=-PSDQhekfTQ&t=13s

Real player with 10.7 hrs in game

Nice story-based game. It reminds Dear Esther at first but shorter and has some puzzles.

Good one for calm evening.

Real player with 6.8 hrs in game

Where Wind Becomes Quiet on Steam

The Kids We Were

The Kids We Were

Set in the late Japanese Showa era (the 1980s), it’s a nostalgic journey through a unique time in Japan’s recent history. Take on the role of Minato, a young boy who sets out on an unexpected and incredible summer adventure.

This game is an award-winning adventure game originally released worldwide for smartphones in February, 2020. Selected as one of the top 3 titles at the Google Play Indie Games Festival 2020, it has also won the Special Award, and been chosen for the Best Indies category of Google Play’s Best Games of 2020.

To celebrate the release of The Kids We Were on Steam, we’ve added a bunch of brand-new content. If you want the full experience, look no further than this, the Complete Edition!

The Complete Edition includes the full story available in the app, in addition to a new bonus episode set after the events of the main game. There are also brand-new collection items to find!

[Game Details]

・Unravel the secrets of the Seven Mysteries notebook to save your family and fix a broken future

・Collect over 90 retro items hidden in the nooks and crannies of a Japanese town in the 1980s

・Unlock over 20 original Steam achievements

・Play through a bonus epilogue episode that takes place after the events of the main game!

[Story]

Our story begins with Minato arriving in the small town of Kagami, an exceptionally ordinary sort of place in a sleepy suburb of Tokyo.

But there’s more to this simple trip than meets the eye. Minato has a secret objective: he intends to find his missing father, who is supposedly living somewhere in the area.

Our young sleuth Minato wastes no time getting started, and soon finds a puzzling clue to his father’s whereabouts. A mysterious notebook left for him with the portentous title “The Seven Mysteries.”

With this notebook as his guide, Minato sets out on a long and difficult journey, not through space, but through time. For his destination is none other than 33 years in the past—the day his father and mother first met!

The Kids We Were on Steam

TRACHI

TRACHI

TRACHI is an interactive fiction game that plays similar to a visual novel. Upon starting the game, I was impressed by the minimalistic style of the opening and menu. Everything is simplistic yet looks very sharp, and you can immediately tell that a lot of effort was put into this game.

The tale starts off with an inquisition of sorts, and as you converse in this opening sequence the plot begins to unfold. The timeline bounces around as you are spoonfed piecemeal bits of information that slowly come together. I thought the use of this enhanced the storytelling and definitely kept me intrigued. Most of the characters have their own sprite art, and both the pixel and portrait art look top notch.

Real player with 4.0 hrs in game

Kinetic Novel with some interaction.

I enjoyed the writing a lot (and I disliked writing in most VNs I’ve tried so far).

Canny use of sound-effects gives so much atmosphere. They are proof that the devs have a deep understanding of storytelling.

I stopped playing after midgame because of too many crashes and slowdown. Reason is my old pc, I guess. Should work better if you have a bit more than the minimum specs.

Real player with 3.9 hrs in game

TRACHI on Steam

Lost Brothers

Lost Brothers

Lost Brothers

Hesitantly recommended for the cave graphics only.

Mostly spoiler free review based on playing the entire game.

This is a walking Sim. You navigate by the usual WASD keys. There is a manual save option (thank you!), and a checkpoint auto-save. You can die (yes, we did hop off the mushrooms more than once), but you will restart where you were. The controller worked fine with it. Adjustments for audio/video are available. You have a map and a compass.

We think anyone who has played Firewatch will compare Lost Brothers to it; that sets a pretty high standard.

Real player with 8.1 hrs in game

(Early Access Review, as an early access release, you may experience bugs, content, interface and optimization changes. If you are not excited to play the title in its current state & help to support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)

Two brothers, John & Sam, are headed out on a camping trip to the countryside for a weekend of fun. After parking, they carry their gear through the trails to their chosen camping area. After some idle chit chat, they finally get camp set up. They sit around the campfire enjoying their meal and conversation, after which they retire for the evening. Suddenly John awakens, noticing his younger brother is not sleeping beside him and goes out to see what he is doing. He calls out for him, “Sam, Sam, where are you” getting no reply. Unable to find him, the police are brought in to investigate, never finding a trace of his brother, Sam.

Real player with 2.6 hrs in game

Lost Brothers on Steam