A.D. 2047
Honestly I love this game. The environment is awesome and cyberpunk. The puzzles draw you in and make you really look around your environment but aren’t too hard. And the controls are simple and fit really well.
– Real player with 10.4 hrs in game
Read More: Best Emotional Quick-Time Events Games.
Honestly I love this game. The environment is awesome and cyberpunk. The puzzles draw you in and make you really look around your environment but aren’t too hard. And the controls are simple and fit really well.
– Real player with 4.8 hrs in game
UnearthU
A strange experience, if you’re interested at all I’d recommend not reading much more about this
– Real player with 2.2 hrs in game
Read More: Best Emotional Dark Games.
This is a “game” much in the same way a walking simulator or a VN is, so just fair warning.
I am currently on Day 4 and will update again when I get to Day 7.
I will not spoil specifics.
The “game” is best experienced as intended: do each day without changing clocks or anything. Do Day 1, and then do Day 2 the following day when it unlocks. Complete all exercises with honest intent, to include the writing prompts and meditation exercises.
There is a narrative and character and background amidst what feels like real mindfulness concepts. The blend between the real and fictional is intriguing and keeps me coming back each day. The layout of the exercises feels intended, with the motivational video leading into the discussions/lectures by KARE, then a meditation/breathing exercises that inevitably lead you to ruminating about what KARE just talked about, a writing prompt that sometimes gives you pause about wanting to be completely truthful, and a final checklist of items that you’re more than likely just going to click through without actually implementing.
– Real player with 1.5 hrs in game
DEKONSTRUKT
DEKONSTRUKT is an interactive movie, with elements of first-person gameplay. You will be immersed in the inglorious story of a game developer with plenty of destructive black humor. The game responds to never-before-seen creative challenges. Help the protagonist deal with his inner demons. Or not really.
As you can see, the game tries with all its might to seem like it’s not just another triviality. In other words, my mother grew a vegetable, even though she is not a gardener.
✔ A story that will stay in your memory for a long time.
Read More: Best Emotional Singleplayer Games.
Detroit: Become Human
Have you ever watched a TV series and thought to yourself, man, this character is dumb. Why would they go in there? Why would they do that? It is so stupid. For me, it happens more often than I would care to experience. But now, YOU can be in charge of your own TV series. That’s right, you can make the characters do dumb things and then know that you made them do it. Much more satisfying lol. So much power.
That is only half a joke, because that is what this game is. It is essentially a high budget TV production where you have some sprinkled ‘game-play’. Nothing wrong with that. In fact, I quite enjoyed the ride and if you don’t want to read past this point, just know that if you want to experience a fascinating setting with a compelling narrative then this game is for you.
– Real player with 40.8 hrs in game
So, most of the reviews I see are pretty positive or negative, but not super descriptive? And it really doesn’t do it justice, because this game… Well, it has a lot to say but also nothing at all. I want to preface with that I actually really enjoyed the game. I liked most of the characters, I like that there are so many branching paths in every scene, I LOVED the graphics, and I did actually like the gameplay. Overall, I don’t think you’ll be wasting money if you decide to purchase. It has a high replayability as well, which is just a lot of value.
– Real player with 40.0 hrs in game
Touch from a Raindrop
A magical stranger enters a small town and changes their lives forever.
Beyond: Two Souls
DISCLAIMER
The review you are about to read is based on my own experience with the game, my judgment, and the rating system! No third party has impacted anything said in this review. This review is also 100% spoiler-free, so you don’t need to worry about that either.
Gameplay and Interaction (16 out of 20)
So, as far as the gameplay is concerned this game is the interactivity festival in a good way. Since Beyond: Two Souls is mainly focused around the actual delivery of the story, it is expected for the number of interactive elements to be higher than what you’d usually see. One thing that might surprise a few people is that everything you interact with has a purpose, and there’s no single object that you interact with being there just to fill the space up. Unlike other similar story-based games, there are no interactive components that are wasting your time for the sake of prolonging the playtime - everything is pretty much associated with the story itself. The only thing on the interactive side which doesn’t make sense is that the game is (in certain sequences) almost unplayable without a controller. Considering that this game was a console release at first, without any plans for a PC release does help me look past some of the decisions that were made for the PC release. The only frustrating thing is that the developers did not even try to alter the originally designed mechanics and make them at least a little bit easier to cope with on the PC. Let’s be honest, the PC is the platform where most of the players do not own a controller, to begin with.
– Real player with 25.1 hrs in game
I burned the house because she said rock music sucks
I am Quantic Dream fan since Fahrenheit, after I played it I fell in love with narrative games and couldn’t wait for more similar games. Heavy Rain came out after some time and again I enjoyed it very much but it had flaws. And then Beyond Two Souls have been released. Wow I loved everything about this game, it’s hard to find to say anything bad about it.
Beyond Two Souls tells a story of Jodie and her entity Aiden. Don’t expect realism here, it’s kinda similar to Life is Strange 2 in some way or Fahrenheit. A girl with supernatural power. Aiden is always with her, he doesn’t leave her, he protects her and even lets her see souls and past events. In her childhood Jodie was taken by the scientists to do tests and experiments and her life has been a real roller coaster. No need to talk about the story much because of spoilers on every step so you need to experience it yourself.
– Real player with 21.9 hrs in game
Svoboda 1945: Liberation
Svoboda 1945: Liberation was created by Charles Games in collaboration with the Institute of Contemporary History of the Czech Academy of Sciences. It blends fiction and historical accuracy and uses a diverse range of gameplay and storytelling techniques to recount experiences in Svoboda, a village near the Czech-German border during and after WWII.
The game includes historical documents, photographs, video footage and an encyclopedia that ground the stories in reality making the often harrowing accounts all the more emotive. In addition to the various real elements and factual information, the game also uses a mix of fictional aspects such as FMV video clips and conversations, explorable scenes, animated comic strips and mini-games to deliver the narratives.
– Real player with 5.0 hrs in game
Svoboda 1945: Liberation is the newest game to come from Czech developers, Charles Games. Following the critical success of Attentat 1942, the developers continue to convey history in innovative and engaging methods. Integrating FMV interviews, minigames, comic-style scenes and an abundance of factual documents to read, the game was fascinating from start to finish.
Pros
-
Varied gameplay and minigames throughout.
-
Immense collection of factual documents to read (optional).
– Real player with 3.8 hrs in game
Deer & Boy
Deer & Boy is a poetic cinematic platformer where you follow the journey of a boy who, after a tragic event, decides to escape his own fate of reality.
In this runaway, he will meet a fawn and eventually tame it.
The animal will gradually grow throughout the story and will become an essential and protective companion.
This deer will help the boy to find the strength to rebuild himself and finally emerge grown up from this experience.
Solve puzzles and avoid enemies standing in your way.
Lightyears from Home
Set in a solar system far from Earth, “Lightyears from Home” is a sci-fi game that puts the player in the shoes of an engineer following clues to an unknown galaxy in search of someone who had long gone missing. The story begins with the player exploring Glacier IV, a geothermal ice planet that was formerly explored by a major mining company before being abandoned due to unexplained casualties.
While a story-based metroidvania game at heart, “Lightyears from Home” will incorporate mechanics from various game genres, including survival, crafting, and RPG, to create a uniquely player-driven experience. The player faces not only the planet’s wildlife but also the environment itself, providing a constant challenge to the exploration of the game world.
Once Upon a Sea
Once Upon a Sea is a poetic, interactive XR documentary telling the tragic tale of the legendary Dead Sea. Through a physical exploration of the sea’s forbidden, moonlike landscapes, to intimate encounters with local characters, the user gets a rare glimpse into one of the world’s most dangerous, soon to be extinct, wonders. Centuries of human intervention and political neglect have turned the Dead Sea into a precarious place. Its water levels have dropped dramatically, leaving behind sinkholes and collapsing beaches. The experience offers a deep insight into the complexity and very human impact of this ecological and geopolitical crisis. Once Upon a Sea is our call to action.