The Loneliest Summer
Story
Max and Ziggy combat their summer blues by embarking on an adventure that tests their friendship and leaves nothing the same … Venture out to explore the unknown. Bike, dig, camp and collect to uncover hidden secrets.
Game Features
-
Bike to explore the woods and discover hidden areas
-
Dig for geodes and buried treasure
-
Play music around a campfire
-
Complete photography quests with your vintage instant camera
-
Unlock super secret journal entries as time passes
-
Enjoy a beautiful soundtrack
-
Watch the cinematic story unfold
Read More: Best Emotional Narration Games.
Dear Mom
A short and very sweet journey through a daughter’s message to her Mom. This is a walking simulator with a heart and for anyone who has loved and lost their mother, it will strike a deep emotional chord.
Dear Mom takes less than an hour to explore. You wander freely through the environment, clicking objects as you find parts of a letter (audio snippets), memories of Mom, and floating hearts. The Mom memories made me smile, as so many were things that I heard growing up. The game has no save and ends when you reach a final point.
– Real player with 2.5 hrs in game
Read More: Best Emotional Indie Games.
The Game, that touched me most this Year. A Game that definetly needs more attention.
Rereviewed for the Autumn Sales Quests.
Also hoping for making more Readers interested in it.
Thanks for reading again.
…
..
.
Do you know the Situation?
Sometimes there are Moments where you can’t find words, or just don’t know how to start, don’t know to find the right Words.
That is one Moment for me.
I finished DEAR MOM, Minutes ago and im very thoughtfull.
It feels … somehow …a little bit if this Game showed me a glance ….. into my Mirror.
– Real player with 1.5 hrs in game
The Pied Piper of Gamelin
A lot of Mousey
best game
– Real player with 1.0 hrs in game
Read More: Best Emotional Clicker Games.
Aurora: A Child’s Journey
Aurora: A Child’s Journey is well done. There are a few areas where the game tried to glitch and the controls can be sometimes clunky, but besides that, it was simple and straight to the point. It was nice to play from the perspective of a young child and also an interesting concept of how they see things that are well…not pretty in this world. It can be sad to learn that the game was inspired by true events but also eye-opening to situations that many may not know. The achievements are easily earned as you play through the game and not as complex as the game is very short. Take a chance if you want to see the world in the young girl’s eyes and maybe you will learn something along the way.
– Real player with 0.7 hrs in game
Grade: ⭐⭐⭐⭐⭐
~ DIFFICULTY ~
☑️ My 90 year old grandma could play it
🔲 Easy
🔲 Normal
🔲 Hard
🔲 Dark Souls
~ GRAPHICS ~
🔲 MS Paint
🔲 Bad
🔲 Meh
🔲 Graphics don’t matter in this game
🔲 Good
🔲 Beautiful
☑️ Masterpiece
~ MUSIC ~
🔲 Bad
🔲 Not special
🔲 Good
☑️ Beautiful
~ STORY ~
🔲 This game has no story
🔲 Like playing Temple Runners for the story
🔲 It’s there for the people who want it
🔲 Well written
☑️ Epic story
~ REQUIREMENTS ~
☑️ You can run it on a microwave
🔲 Average
🔲 High end
– Real player with 0.6 hrs in game
Death On A Street Corner: Overdose Simulator
Excellent. Buy it. Sit down for less than an hour of your busy life and enjoy it.
The decision to convey this message through a game, a format distinguished by the expectation to make decisions and influence circumstances, is a meaningful light to shine on the fallacy of “personal responsibility” in poverty and drug abuse. Moreover, Death on a Street Corner’s depiction of the working world’s co-option of family, as an institution, really conveys the inter-generational regime of fear, guilt and expectation that is created while we judge ourselves into submission and while naïve, rich kids and finance demi-gods look on, alienated and looking to be entertained.
– Real player with 0.7 hrs in game
It is incredibly depressing.
I really love the way the story is put together.
I wish there was some more interaction. I don’t mean that I should have any choices, just a few more things to do.
Definitely worth the price tag and will stick with you for a while after you play.
– Real player with 0.7 hrs in game
Flaws in the People We Love
This game is deep and rather sad once you put a meaning to what’s going on. I did find out some choices are open to us, while others are not. Sadly, there doesn’t seem to be a happy ending, despite the uplifting music. At least I didn’t find it. Kind of sad, makes you think about what really matters in life and handling the choices we make. I hope there was a happy ending after the game as some of the things she said made me think it was possible.
– Real player with 0.9 hrs in game
Hi, i played the game & I gotta say I was moved by the story. Never do I feel emotion for a fictional character but in this one I had tears in my eyes & by the end I wanted to go back & make things right.
Screw the Mountain.
Please make a sequel to this. I know its only one person asking for it but I want to see this sad but beautiful story get a happy ending.
P.S. The voice actress on point. Plz bring her back.
– Real player with 0.5 hrs in game
Know by heart
“Know by heart…” is a game about accepting loss. The plot, the music, the intuitive gameplay and atmospheric mini-games work together to weave an illusion of briefly returning to one’s childhood and inevitably growing up, the feeling of time slipping through our fingers.
Players will be immersed into the quiet life of a provincial Russian town, where traces and echoes of the Soviet era can still be seen and heard.
Misha, the protagonist, is stuck in his monotonous, dead-end job, until one day the routine is shattered as his school crush returns to town. For the first time in years Misha regains hope of escaping the ennui of his daily life. A brief but tumultuous episode of the town’s life is interwoven with the story of a gang of childhood friends coming back together. It’s up to them to journey down memory lanes and rekindle their friendship, but their memories of the past and the very bonds between them become threatened…
Features
-
~5 hours of sentimental adventure
-
The atmosphere of a post-Soviet provincial town at the turn of the century
-
An emotional plot with non-linear elements and several endings
-
Game mechanics representing thoughts and memories of the protagonist
-
A collection of evocative mini-games
-
Piano soundtrack composed in modern neoclassical style
Tennis Story
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄
⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀
⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧
⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁
⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄
⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄
– Real player with 3.6 hrs in game
This game is a great reminder to take time to enjoy your life and the people around you. I didn’t play tennis in high school, but I found the characters and story to be very relatable. I was also able to finish the game in one playthrough which was refreshing since I have limited time to game. I hope to see more games that provide stories from a unique perspective. And it’s FREE!!! Thanks Gersh Games LLC!
– Real player with 1.7 hrs in game
A Museum of Self & Space
A Museum of Self and Space should be a reminder of not only the beauty we can bring into the world, but how cruel that beauty can be.
A museum about our inner demons and how they’re reflected in the world around us. A Museum of Self & Space is a first person narrative game where you will explore a surreal museum of about a failed architect. It is about life, love, success, and the lack of all three. Explore a house that won’t stop changing, a collapsing apartment, and avoid eye contact in a locker room.
In A Museum of Self & Space you will interact with narrative vignettes each with their own novel mechanic, while learning about the life of Jules, the fictitious creator of A Museum of Self & Space.
AZURE DOMAIN™
_The world is dying. A shroud of heavy, toxic clouds blankets the lands, choking and killing everything underneath. In a last ditch effort to save themselves, mankind has taken to the skies. Atop floating platforms built with the latest technology, and with increased advancements in the field of air travel and transportation, humanity managed to escape its doom.
But all was not well. The once-powerful nation of Solbourne, that had united the people under the auspices of the Sun Goddess, had broken into pieces. The new nations now fight amongst each other for precious resources, and Solbourne itself has succumbed to the corrupt rule of the Solar Ecclesiarchy, almost completely usurping the mantle from the Priestess. With little hope left, the reigning Solar Priestess, Tali’dah et Sol, is secretly launching a campaign to bring the nations back into the fold. Tapping into her loyal followers, she seeks to spread a message of peace even as the world burns. But she has made little progress, and Sol, the Sun Goddess herself, is nowhere to be found.
Amidst the war and chaos of this shattered world, a new evil is brewing that threatens to erase humanity once and for all. An extermination 200 years in the making, a being known only as Ginuun is harnessing the extradimensional powers of the fabled Outsiders, entities that transcend life and death, to carry out global extinction. His targets are the floating platforms that are humanity’s lifeline, and one such platform in the far corner of the world, New Horizons, will be the first to meet that fate._
The game’s primary focus will be a single player campaign. You will follow the story of Marcus as he fights to bring together the people of the world. Along the way you will explore the world of Azure Domain freely to unlock many addition areas with side quests and stories rich with lore.
Gameplay consists mainly of dogfighting in aerial combat to defeat the enemies of humanity. Gearing up and properly fitting your aircraft for the mission at hand is crucial for your success. There are currently 6 different aircraft in the game to unlock with more planned in the future. During the pre-mission briefing you can equip your aircraft with different weapons and modules to change the tides of battle in your favor.
Once in the mission area, the player will have to think both short-term tactical and long-term strategic. A large portion of the combat will be enemy fighters that are fast and agile keeping you on your toes. While in areial combat with these fighters, you will also have to attack a variety of highly defended strategic targets, such as massive airships and overcome the defenses of heavily defended city-platforms.
As you dodge, duck, dip, dive, and dodge in the air, you will also have to manage your AI wingmen who are sworn to protect you. You can direct them to protect you in a defensive formation, attack a selected target, escort the player, use abilities and more; all to manage their battlefield presence. If poorly managed the player may become overwhelmed and defeated. But if managed properly your squad can become a dominating fighting force on the battlefield.