Emanate
You awake in limbo with a choice - await your fate, or find an escape. Leap your way to freedom with high speed movement and high-stakes obstacles. Experience Emanate’s atmospheric environment and fast paced soundtrack as you climb your way to the top in this single-level 3D platformer!
Gameplay
Emanate is a single-level, vertical world filled with jumping patterns made up of various platforming mechanics. The most common of which are the orange/red bounce pads, purple wall-jump pads, and the fading platforms, that vanish from under your feet after a very short amount of time. Combining these simple mechanics urges you to keep moving forward, making for some incredibly challenging and intense platforming gameplay.
What to expect
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Moody, atmospheric environments: Starting from the bedrock of oblivion, up through deep ethereal forests and vast looming clouds, to huge other-worldly cathedrals.
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Fast, exciting soundtrack: An ambient, break-techno tracklist that increases in speed and intensity as you progress through the game.
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Emanation orbs: You have three chances per checkpoint to learn the patterns ahead of you. If you fall, expend an orb and you’ll recall back to the last checkpoint you activated. Any misstep after your orbs are gone and you’ll find yourself falling back down below.
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Lost Astronaut
I loved the game. Challenging and with perfect level progression. The game has good effects and particles. Congrats to the devs!
– Real player with 2.9 hrs in game
Read More: Best Electronic Music Space Sim Games.
Nice game!
– Real player with 1.5 hrs in game
They Bleed Pixels
They Bleed Pixels - Satisfaction that comes at a price
If you check on Steam it actually comes at pretty low price. But obviously I was not talking about money. I was talking about time (which equals money) but let talk more about why I came to such a conclusion.
So if you have read my previous review you probably guessed that I like this game because it is a 2D platformer. And yes I like platformers and I was collecting them in the past when I had time to play any games. Naturally I came across this game and loved it at first sight. And why not? I watched the trailer and I saw fast paced action, lots of different moves and attacks. I loved this simplistic but beautiful art style. It also said it was inspired H.P Lovecraft which told me absolutely nothing at first but after searching online I know all I needed. Another thing that got me really excited was the number of achievements to unlock. And my friends know that I’m a achievement-junkie. But I should have read what those achievements are about. From the tags I new it wasn’t going to be easy and I was quite ready for that. So I grabbed my controller, fired up the game and focused on my TV screen…
– Real player with 43.7 hrs in game
They Bleed Pixels is a challenging wall jump platformer, with a satisfying unique premise, quality combat and engaging mechanics.
You control a presumably troubled student at the Lafcadio Academy for troubled girls. She stumbles across a magical book that makes you have wild dreams involving a few strangely horrific creatures, several bloody spikes, and an ever present number of saws. The book also has glowing bits and pages that not only are missing, but found inside said dreams. Take heed of any such events that occur in reality, as these are not normal behaviors for books or their pages.
– Real player with 34.0 hrs in game
Gravity Runner
An innovative platformer/runner from an indie dev. It’s fun and hard - each level ramps up the difficulty and throws some new obstacles at you. I love the aesthetics - the scenery, lighting and soundtrack set up a cool vibe.
– Real player with 7.0 hrs in game
A fun neon endless runner. As you progress more mechanics get introduced and the levels become trickier - and as you fall behind things get more chaotic and difficult!
Huge fan of the cyber neon graphic style.
– Real player with 6.5 hrs in game
Run Die Run Again (RDRA)
It is 2127 and the divide between the “haves” and “have-nots” has grown to astronomical proportions. To give the masses entertainment and hope of being elevated from their state of poverty, the governments of the world formed a “lottery meets Olympics”, in the form of the contest called, “The Run”. In The Run, athletes are selected to navigate virtual obstacle courses, filled with deadly hazards. The courses are so tough that people started calling the game, “Run, Die, Run Again” or “RDRA”, for short. Eventually, The Run was renamed, to Run, Die, Run Again.
Typomancer in the Feather’s Way
A very different proposal with a very frantic gameplay this is Typomancer. At first I thought that having to type in the middle of a game would make for a strange experience, but I was totally wrong. The fact of typing brought something quite innovative, where we can have frantic moments when it is necessary to type very fast or even moments when we can prepare for the worst by anticipating typing. I really liked the game’s proposal in combination with the effects. 10/10.
– Real player with 1.4 hrs in game
The game has a very nice experience, with a very well polishing done and with a very interesting cost-benefit.
– Real player with 0.9 hrs in game