liteCam Android: No Root Android Screen Recorder
liteCam Android allows you to record the screen of non-rooted Android devices. It works on Android 4.1 or higher version. Just connect your Android phone or tablet to your computer through USB cable and execute liteCam Android. You will see all your phone activities on the computer screen without lagging.
Record your phone activities and the result will be save to your PC. Audio recording is available via your computer microphone. Through the webcam, you can simply add a video of yourself using PIP feature. It is quite useful when videos are save on your PC so that you can do further video editing.
– Real player with 170.5 hrs in game
Read More: Best Education Software Training Games.
This is great is a great piece piece of software when recording on android I currently do YoutTube videos (BigBeastGaming) and it is great you can record in full HD and it is really useful that i don’t have to root my phone. The only problem is is that it will not record the audio from the phone which is rather irrating but instead I raise the volume up to maximum and that usually does the job, apart from that I think you should get it!
– Real player with 68.0 hrs in game
Mocap Fusion [ VR ]
Motion Capture Fusion [VR] is an immersive roomscale mocap sandbox for artists and animators who wish to create and export motion capture animations_, or create live content_, using conventional VR hardware. With as little as a single VR HMD and two controllers users may create mocap on their own avatars. Advanced users may create more detailed motion capture including full body tracking and can be combined with other sensors (eg. Apple IPhone Truedepth sensor and Oculus Quest 2 optical finger tracking) to connect avatars to simultaneous inputs. This fusion of multiple sensor can combine many layers of motion capture in a single take; including: full body tracking, face capture, lipsync, gaze tracking, optical finger tracking.
Highlights
The term “getting into character” may apply here as literally connecting one’s self to an avatar as completely as possible and seeing them selves in a (VR) mirror while acting out a script.
Users may include their own completely custom characters (avatars) and use the same avatar throughout the production workflow. This eliminates the need for retargeting and ensures the mocap data always fits 1:1 without causing any offsets in the final results.
One of the unique features of Mocap Fusion is that it has the ability to export motion capture data and reconstruct the scene in Blender, making it available for final rendering in minutes .
Compatible Headsets (VR HMDs)
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Valve Index
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HTC Vive (and Vive Pro Eye).
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Oculus Quest (1 and 2).
Optional Tracking Hardware
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SteamVR Vive trackers.
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IPhone Truedepth sensor (facecap and eye tracking).
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Oculus Quest 2 (full optical finger tracking).
Capabilities
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Export mocap and create scenes in Blender™ instantly.
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HTC™ Vive Trackers (Up to 11 optional points) full body tracking.
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Ability to record, playback, pause, slomo, scrub mocap in VR.
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Customizable IK profiles and avatar parameters.
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SteamVR Knuckles support for individual finger articulation.
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Quest 2 optical finger tracking app for individual finger articulation and finger separation.
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Vive Pro Eye blink and gaze tracking support.
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Sidekick IOS Face capture app (Truedepth markerless AR facial tracking).
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User customizable Worlds, Avatar and Props may be built for mocap using the APS_SDK.
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Compatible with existing Unity3D™ avatars and environments.
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Supports custom shaders on mocap avatars.
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DynamicBone support for adding hair, clothing and body physics simulation to avatars.
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Breathing simulation for added chest animation.
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Add/Record/Export VR Cameras for realistic camera mocap (eg. VR Cameraman effect).
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Optimization for exporting mocap (.bvh) data to Daz 3D.
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Placement of “streaming” cameras for livestreaming avatars to OBS or as desktop overlays.
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Microphone audio recording with lip-sync visemes and recordable jaw bone rotation.
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Storyboard mode, save mocap experiences as pages for replaying or editing later.
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Animatic video player, display stories and scripts, choreograph movement.
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Dual-handed weapon IK solvers for natural handling of carbines.
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Recordable VTOL platform for animating helicopter flight simulation (eg. news choppers).
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VR Camcorders and VR selfie cams may be rigidly linked to trackers.
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VR props and firearms may be rigidly linked to trackers.
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Ghost curves for visualizing the future locations of multiple avatars in a scene.
Gameplay
The experience depends on the user’s PC and the tracking hardware used. The recommended SteamVR headsets are the Valve Index or the HTC Vive. A Quest HMD may also produce reasonable results. It is also possible to use the software without an HMD (eg. when livestreaming). Full body tracking is only available when using feet and hip trackers (and optional elbows, knees, chest). Users may achieve more realistic tracking results when using body trackers. Body trackers are optional and standing mocap is supported. Further realism my be achieved on compatible avatars by also enabling face capture or using a Vive Pro Eye for gaze and blink tracking.
History
Originally this was designed as an intuitive way for users to create virtual training videos and presentation in an immersive VR environment for added realism and then export their animation for rendering. The project was made available to a community for beta testing and since has received feedback and many feature requests which has helped add to the utility of the software for a verity of different creators.
Cairo’s Tale: The Big Egg
Essentially, this is a Christmas themed clone of ‘Henry’ the hedgehog 3d video from the Oculus people. Certainly enough good work for a dollar.
! It’s high quality but the creatures seem like dorks. https://youtu.be/MFxIzyM2bIE
– Real player with 0.9 hrs in game
Read More: Best Education Movie Games.
Very fun, cute short story. Great to show-off your VR to others :-)
– Real player with 0.7 hrs in game
001 Game Creator
Especially for the money, I don’t think you’ll find a program more fun to use when putting together your games. I haven’t found a more flexible engine (Short of maybe Unity, which still requires extra licensing) to quickly piece together scenes and basic mechanics to sketch out game ideas without diving into a million menus. They don’t even have to be simple prototypes, as I am also able to implement complex mechanics in no time at all using easy drag and drop scripting. I have found that my only limitation so far has been my own terrible math skill.
– Real player with 4553.1 hrs in game
I’ve used 001 now for almost 15 years. I’m currently working for SoftWeir Inc. and have contributed to 001 in many ways. That being said, I originally purchased 001 years ago through their website as any other customer, and not just given a free copy as a team member. I’m not being paid to write this review.
001 is a very capable engine designed to bring your ideas to life, as quickly as possible. You can import assets, just plop them into a map or interface, tweak some triggers then start building a game. If you are familiar with the engine, and have the assets ready, you can quite literally prototype ideas in under an hour (Of course depending on how many existing systems and assets you can leverage, and what gameplay you are looking for)
– Real player with 1955.3 hrs in game
AppGameKit Classic: Easy Game Development
A little background:
I’m a professional developer schooled in C### and Java. I am however not schooled to create games, but I know how the mechanics work. 3D game development is more of a hobby/side-project. Please read my review as such, if you’re completely new to programming, my feeling about this product can greatly differ from your perspective. Most of my pros and cons are subjective. But true in my opinion. Also: I use this product only for 3D development, I have no interest in the 2D side.
– Real player with 1305.3 hrs in game
I’ve changed my review. I thought about deleting it and posting a whole new review, but then I decided to keep it so TGC’s intentions to make AGK functional on Linux would be documented in the comments. If you would like to see the old review, so you’ll have some context if you read the comments, click here .
Okay, I’ve got better things to do with my time now that AGK on Linux has notably improved, and 2 lengthy reviews is 2 too many, so let’s get down to brass tacks.
– Real player with 1279.9 hrs in game
Birding Simulator
The incredibly unique Birding Simulator hits Steam with an amazing ornithological journey full of unforgettable adventures. For the first time in gaming history, you can discover true-to-life bird species and photograph them in a virtual, North American-based world. This simulator lets you experience the realistically reproduced mechanics and aspects of photography and bird watching. Dive deep into the world of wildlife and get up close to birds in their natural habitat.
The Most Realistic and Diverse Locations
Discover a variety of meticulously crafted locations and travel through rich biomes: natural forests, wetlands, swamps, and hills. Explore uncharted, eco-friendly places in the heart of nature. Make your mark by keeping a travel diary and taking photos of newly-discovered bird species living in North American lands. Play the role of a professional birder and photographer, collecting pictures of various bird species famous for their plumage and rarity.
Become a Real Birder!
Adjust all necessary camera parameters accordingly, choose the right lens, distance the tripod, observe nature’s beauty, and take magical photos. Experience incredible realism, thanks to the game mechanics of photographing and tracking birds. In the stunning natural environments, each bird species looks phenomenal – take advantage of that.
Meet the Rarest Birds Worldwide!
Discover over 300 different realistically reproduced bird species in dozens of virtual locations. Learn about their natural behavior and origins, observe them in their authentic environment, and – most of all – capture as many as possible in the best photos. Small, medium, large, popular, rare, undiscovered, it doesn’t matter – find them all!
Love, Intrigue, Saving the Forest…
Participate in the story of a businessman who returns to his family home and discovers an ecological threat to the nearby forest. The compelling and extensive storyline, complemented by the real-life simulator, will allow you to go through the various stages of the hero’s life: from learning photography, through childhood love, to a rescue mission in the endangered forest.
https://store.steampowered.com/app/1402650/Birding_Simulator/
DvDrum, Ultimate Drum Simulator!
I am enjoying the “you-know-what” out of DvDrum! As a former drummer, I can say that, although I haven’t a clue about the technical stuff in this simulator, I am having an absolute BLAST playing along with my favorite songs. The drum sounds awesome and I have adjusted cymbals, toms, bass drum and, yes..even the COWBELL to my liking, haha. Man, I gotta say to all the drummers out there, “Have you ever told your GF, BF, Husband, Wife or your friends that you used to be in a band and they kinda shrugged and just looked at you with hint of, ‘Oh, sure you did’ ?” Well, I can say that transitioning from hands and feet to using your fingers on your keyboard requires practice…the end result is well worth it. Not only are people believers now, but I am just plain having a blast playing the songs from our band’s set list. The sounds are adjustable and this simulator has a whole bunch of options that I really don’t understand, yet. I feel I have only scratched the surface of what can be done with this program. It has MIDI input, btw, but I pound my mechanical kb mercilessly and it is still holding on with no breaks or keys falling off. I have also purchased a cheap membrane-type keyboard and it works fine, as well. I will say that when it comes to playing exactly like a drum set, I have not worked up to keeping time on the hi-hat and cymbals 100% of the time with my fingers…but I see progress with practice. There’s all kinds of programmable stuff for the professional…again, which I don’t “get”. I’ll have to read about that stuff, sometime.
– Real player with 4823.6 hrs in game
I think a gameplay of DvDrum is good for beginners who don’t know how to play the drums and just playing with the keyboard (like me) or don’t play real drums in real life. DvDrum just a simulation game, not music editor software, you have to play it by keyboard, or drumkit toys. You can build your Drumkit in game, also modify audio, image or photo of backgound Drumkit with little workshop and set up your keyboard input or drumkit toy input for creating your play style. You need some skills like knowledge about drum beats, music tones,… and music theory, or if you don’t have anything, it’s very hard for you, you need to learn how to use it and training everyday hard like me. One more thing, DvDrum isn’t support recording software, so if you want make a video with your drumkit cover some music tracks, you need to find the recording software to record your gameplay
– Real player with 1598.1 hrs in game