Capital Profit

Capital Profit

Music Used In Trailer

Track: the Sun Is Coming

By: Oursvince

License: Cc 3.0 By-share Alike

Capital Profit is a first person crafting tycoon game. It is based on the gathering of resources and creating them into various objects. Furthermore, you can sell these objects to NPCs in-game via your very own shop. The goal of the game is to either make the most amount of money possible or have the coolest/ rarest items!

  1. Search For Resources

  2. Build Items

  3. Sell Items

  4. Buy Items

  5. Decorate

Reasons to Play

  • Build Your Shop Empire In Real-time

  • Competition: Compare your shop and island with your friends and try to be the one who has the coolest items or the most money

  • Replay-ability: Continue playing and upgrading your island until you are satisfied

  • Family Friendly: This game has absolutely no violence except for the concept of fishing

The Name

I often get asked how I came up with the name “Capital Profit”. The game is very much based on the functions of capitalism, because of the buying/ selling of items and getting the most amount of money possible. Plus it was a word that my friend liked after I suggested to him (I’m all about that friendly teamwork). Now the word “Profit” is mostly based on profiting from the work/ play-time you put in the game. Therefore Capital Profit are two words that represent the game very well.


Read More: Best Economy Crafting Games.


Capital Profit on Steam

Fifefer Island - Terrena’s Adventure

Fifefer Island - Terrena’s Adventure

Fifefer island is a micro-economics game. This game offers a very unique and incredible way of learning economics. The story, music, voice-over,the art of the game and unique puzzles are well synchronized, which makes learning and game-play even more fun. This is the perfect game if you are looking for fun and learning in one thing. After playing the game you will not be disappointed. Highly recommended.

Real player with 26.0 hrs in game


Read More: Best Economy Adventure Games.


Great game to utilize for differentiation. This game offers an excellent overview of new concepts that can be used as an introduction or to reinforce learning. Love it!

Real player with 10.5 hrs in game

Fifefer Island - Terrena's Adventure on Steam

Aquaculture Land: Fish Farming Simulation

Aquaculture Land: Fish Farming Simulation

I enjoy growing fish and filling orders. Looking forward to addition of plants because the noise levels for equipment is too high. Much equipment is just not useful at all because the noise level. I have never used the breeding. I attempted once, but did not understand it. I did not like the public fishing feature; just not as satisfying as filling orders given the time it takes to grow them. I use the AUTO HARVEST feature at level 4 and the employees do all the work. That said, the equipment breaks down way too much, and at times a filter, etc would remain in a non working state for so long I had to sell and replace the item. And that said, I have played this game about 100 hours and really enjoy growing fish and filling orders… PS Arwana are very big fish, but seem to weigh as much as any other fish when grown….

Real player with 312.8 hrs in game


Read More: Best Economy Farming Sim Games.


I reccommend this game though I would say know what you’re getting into. This is a great little management game but it is early access and so it’s a little light on content. It can be slow/repetitive at times.

That being said, I get alot of enjoyment from Aquaculture Land. There is something really satisfying to the structure of the gameplay and I like how in depth the needs of the fish are. Out of my library this is the game I complete for a while, then find myself thinking of a few months later and jumping back on to play. I get just as much enjoyment out of it as my first playthrough. It’s very relaxing but there’s an element of planning, upgrading and designing your layouts, even though it has a chill feel to it. I dabble with alot of early access stuff and some of it can be a bit disappointing, or sometimes I feel I back a game too early for proper enjoyment personally, or sometimes the control scheme is way off what I expected and the controls don’t mesh well with me. But this one I really feel is a gem in the rough and I am very happy with it. I’m trying to think if I’ve encountered any bugs since I bought it but it’s surprisingly polished so it’s been quite a smooth experience for me personally. The main downside is it can be a bit grindy.

Real player with 35.6 hrs in game

Aquaculture Land: Fish Farming Simulation on Steam

Moonglow Bay

Moonglow Bay

A really fun and relaxing game.

I’m a bit sad it has such a mixed review score.

There’s not really a big challenge to anything you do ingame, however to me this was perfectly fine.

I wanted to play a really laid back game, which is exactly what Moonglow Bay seemed to be.

And I got even more.

You can just chill, catch a few fish, cook, collect pieces of the story behind your character and the citizens of the bay.

You’ll progress through quite the variety of biomes and there’s lots of interesting fish to find, that all have nice little myths the people of the bay affiliate them with.

Real player with 30.4 hrs in game

I really can’t recommend the game in it’s current state. There’s just too many bugs ranging from small visual things to currently unfixable softlocks. I’m currently stuck, unable to progress through a bossfight because it simply won’t continue. I see too many other issues like this in the game’s discord as well. Keyboard support seems like a very last moment addition; on launch, the controls were wonky and you couldn’t even save your game. They updated the controls, but there’s still no way to rebind anything. The game also doesn’t use the mouse, which is strange for a game with analog input in sections. I really wish this game had had some sort of early access/open beta period to iron out the more obvious and game-breaking issues before launch.

Real player with 24.6 hrs in game

Moonglow Bay on Steam

Megaquarium

Megaquarium

Have you ever wanted to run an aquarium? You can build and manage one with Megaquarium!

If you have played any management game before you will already have an idea of what to expect: you make exhibits to let your creativity take over, manage employees, and hopefully turn a profit in the process.

While not particularly innovative, the game manages to hit enough of the right notes to be enjoyable and relaxing, especially if you fancy the idea of running an aquarium.

https://steamcommunity.com/sharedfiles/filedetails/?id=1652866771

Real player with 59.0 hrs in game

Fairly Realistic and Lots of Good Fun

This is a well rounded title with lots of room to grow!

Pros:

  • Accurate and realistic modeling. I keep fish as a hobby and although most of the animal husbandry mechanics are significantly simplified they are still more or less pretty accurate. Most of the fish artwork is very accurate. These are not made up fish that don’t actually exist.

  • Simulation and tycoon aspects are well thought out and satisfying. For the most part it feels like success / failures make sense. A grouper ate your anthias because they were small enough to fit in it’s mouth, makes sense!

Real player with 56.8 hrs in game

Megaquarium on Steam

Lobster Empire

Lobster Empire

You know what….

I started this game as something to play to make time go faster in anticipation of my mail coming…. after two days of casual Lobster catching I found my self in Era 2 still waiting for my mail and then then era 3 then four and then trying to get that damn Albino and his gigantic aquatic boyfriend just to find that there are 3 more even harder to find dead lobsters……

After a week or so of streaming this in a random public discord I have been told this game is like: stardew, sims and maple story heck even rune scape but no this is Lobster Empire a game that I got for like 1$ in a humble bundle and a game that after a week of blood sweat and tears and more determination than the ending deserved I find myself glaring at a question mark but also happy that I got this far with the other 4.1% of gamers.

Real player with 79.4 hrs in game

Nice game for Mobile but not PC worthy.

The whole logic of the game resembles a lot more a Mobile game then a PC game. You have to wait X time in order to get forward in the game, in the mean time you have nothing to do and there is no way around it. Its somewhat of a Mobile clicker game…

The base idea is good and would work if it would give the player actually something to do while you waiting insted you in my case is was in-game for 16hours, actuall playtime was maybe 3 hours the other 13 hours i basically was waiting for the game to prefors a task (getting to and back from the Sea).

Real player with 36.1 hrs in game

Lobster Empire on Steam

Seafarers

Seafarers

a bug make it unplayable for me

i cant restart the game

and the game dont end(i have -195 gold no trade goods and the ship will not move)

Real player with 0.6 hrs in game

Seafarers on Steam

Stouthollow Tales

Stouthollow Tales

Stouthollow Tales is an old-school JRPG inspired game about managing an item shop. Upgrade and customize your shop with your own style. Scour the land harvesting resources in an effort to expand your inventory. Ally with powerful guilds to unlock access to hundreds of craftable items. You will balance stocking the shelves with the products you harvest and craft with discovering the mystery of the world that surrounds you. The town of Stouthollow may seem quaint, but the Tales you weave will be extraordinary.

Customize Your Store

Create the perfect atmosphere to attract as many of the residents of Stouthollow as possible. As the newly appointed owner of the Stouthollow Item Shop, the shop is yours to customize however you want!

Prove Yourself

Prove to the town of Stouthollow that you’re worthy of their praise.

Get lost in the hollow

While Stouthollow is quaint and peaceful on the surface you’ll have to work to uncover hidden truths and ancient mysteries that are hidden just beneath the surface of this rustic town.

Craft Everything

Spend your days harvesting from the land or working with locals to gather, craft and sell hundreds of items.

Stouthollow Tales on Steam

Dragon Kingdom

Dragon Kingdom

I played just after release and there were some bugs (and still are) but it is still really fun cause every bug get’s fixed quite fast by the developer. The game is still in development but has quite good potential, I’m looking forward to how the game will turn out. Also I really love the look of the animals they look so cute can’t wait to get one!

Real player with 5.3 hrs in game

Dragon Kingdom on Steam

CryoFall

CryoFall

I HAVE mixed opinions with the game, on the one hand it seems to me an excellent game with very good mechanics in most cases (not all, some are grossly absurd) I like the customization of the character that is not extensive but for a 2d game it is good, a large map that invites you to discover it, but now come the negative points that unfortunately are many:

1 / some mechanics do not make much sense, things like artificial firewood logs have a relatively high cost in the early game phase for the small amount and the time they last to burn, in terms of the medium, wild creatures with absurd damage, A javali takes 1/4 of your life with a tier 4 armor, armor and durability system too short, I understand that it is a game that encourages crafting but they pass in terms of the durability of weapons, armor and several other things.

Real player with 380.8 hrs in game

Short version

A pretty polished game for an Early Access title. PvP are pretty much a full-fledged game at this point, PvE however still needs some late game contents. Download the demo and try it for 8 hrs and judge it for yourself.

Long version

GRAPHICS : I gotta be honest, my first impression of Cryofall is not that great. The character and animation felt kind of “cheap”, like the type of designs you often sees in Freemium mobile games. There’s a variety of avatar faces to choose from, but they all have the same default “idle” expression. They’re by no means “ugly”, just a tad bit uninspired. The environmental, structure and creature designs however, looks great. You can tell the artist puts a lot of time and effort into it, plus the character design started to grow on me after a couple of hours of gameplay. So, eh. It’s alright.

Real player with 334.6 hrs in game

CryoFall on Steam