Reactor Tech²

Reactor Tech²

A game about watching number rise. But what is life, if not watching the year count rise and your bank account dwindle?

Now, I’ve just finished my first “complete” playthrough and there are a few things I want to talk about. Let’s start with the most important: most of the negative reviews are old. The UI isn’t perfect but it’s not bad and same with the tutorial. In my entire playtime I’ve only found what I think was a bug once.

The artstyle, music and sound effects are gorgeous.

DO NOT buy this game expecting something similar to a city/base builder. Actually you build very few structures, and spend most of the time upgrading your existing buildings, changing the engineering cells and min-maxing the different configurations.

Real player with 17.0 hrs in game


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It has the marks of an interesting, fun little game, however…

Be warned:

it’s not really release-ready, regardless what they claim.

The game is full of annoying bugs and overlooked illogical elements, the controls are inconsistent, the whole thing is sorely in need of a UI/UX overview, it’s hard to navigate, hard to sort out what’s what.

Currently expansion is impossible, due to a heating issue.

And in my personal opinion it does not look good.

I’ll persist, maybe it’ll be a good game; currently it’s a beta, that’s not very playable.

Real player with 13.4 hrs in game

Reactor Tech² on Steam

Terroir

Terroir

DO NOT BUY! This game can be fun but…only for the first hour when your small i thought it was a tycoon game and it doesn’t feel the way. It feels like Rimworld except the challenge is the weather and the “supply and demand system” so i will explain

Weather: Its too unpredictable it feels like some years your in Arizona where it hardly rains and the next year you’re set down in Washington and it rains all the time and sometimes not enough for crops to get ripe, even with no foliage. I enjoy challenging games but tycoon games don’t come to mind unless there is AI and ill get to that later. There is absolutely no research for predicting the weather if they get too ripe you can usually bring them down but if rains so much they don’t grow it is almost a guaranteed FAIL. In the start of the game its easy to deal with but in later stages two bad years you will spend almost a half a million in maintenance and if you can’t produce anything with the rain never stopping and rot eating into you’re yield you are doomed. There needs to be a way less RNG, I want a challenge, not a game based on luck, it just feels very lazy, even for such a cheap game.

Real player with 14.4 hrs in game


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Fair warning, I know nothing about wine but I am a big fan of tycoon games so I thought I would give this a try. I’ll deal with the positive first, the game’s graphics are attractive if minimalistic, and serve their purpose nicely. I appreciate the option to pretty up your vinyard with assorted items to create a nice looking creation. The full voice acting is also nice, if somewhat unneccesary. The problem though is with the core meat of the game, the winemaking and tycoon-ing. Making wines is initially a huge challenge, and you will barely scrape through the start of the game with no real knowledge of how to create each wine or the facilities to do so. Slowly, you learn the ‘recipe’ for each strain and can begin to make a 5-star wine every time, quickly accumulating vast amounts of money. Initially, I was stumped by how to increase my renown enough to upgrade my estate or unlock helpful worker tools, but then I realised that the Tavern, a relatively cheap building which also makes tons of cash, earns you an absurd 6 renown per month (for context, a month is about 30 seconds uninterrupted). Once I knew that, the difficulty curve completely reversed and there was no challenge whatsoever. I upgraded to the maximum and researched all tools and techniques within a couple of years, and hadn’t really needed to use any of them to get to a point where I was a millionaire with maximum reputation and totally bored stiff.

Real player with 12.1 hrs in game

Terroir on Steam

Pure Farming 2018

Pure Farming 2018

Greetings fellow gamers…

DO NOT BUY THIS GAME!!!

Now that I have your attention, let’s get to the why..

The primary reason I am no longer an advocate of this product is that back around April 25th, update 1.1.5 was released. This update fixed a few bugs, mostly changed some features. But they broke what I consider a intregal part of the game. You could no longer sell bails. Several consumers reported it within hours of the release. About 21 hours ago a representative of IceFlames finally acknowledged this issue and stated “It will be fixed in the next patch or sooner”.

Real player with 416.1 hrs in game


Read More: Best Economy Open World Games.


I started off absolutely fucking hating this game. I literally had to do everything, step for step, that a farmer would in real life in order to farm. Yes, sure, the hint is in the game’s name, but still - I wasn’t prepared for just how freaking much it would require from me, probably because I’ve never played a Farming Simulator-type game before.

Playing the Story Mode (the mode this review is based on, there are others) meant ploughing, sowing, fertilising, and irrigating fields, and then waiting, and then harvesting. There’s a lot of driving up and down fields, and to and from various locations around the map to fetch stuff, deliver stuff, buy stuff.

Real player with 95.2 hrs in game

Pure Farming 2018 on Steam

Farming Simulator 17

Farming Simulator 17

  1. Lately I’ve been really keen on games that let you customize and open - world decisions. Games that you aren’t restricted to a set path. I bought FS17 on a whim when it was on sale and fell in love with it - to my own surprise.

  2. I’ve always been a community organizer and so knew that this game is far better when played with other people. Sure I’m a nerd because I game so much, and play D&D, but it blew me away how much I enjoyed FS17. Not something I ever thought I’d like. I think what pulled me in is the fact that it isn’t scripted. There is no “What should i do next” hand holding. It’s an open-ended relaxing game where you get to drive big awesome machines. At my prime I was spending every evening playing FS17 when running the server for several hours. When the server was very popular I would easily spend 3-4 hours a night playing. Much longer on the weekends.

Real player with 1762.3 hrs in game

Not even sure where to start man. I got this game because I’m a sim player and the graphics looked nice, and it was on sale. I’m in LA, so the last thing going on around me is farming, unless you’re farming weed. This game, and it’s modders, BLEW MY MIND.

You do the first two tutorials to get the gist of the controls and the basics of farming. And it’s the basics, I’m 140+ hours in and all I’ve done is work the fields on the first map. No animals, I cut down a half dozen trees by chainsaw around my silos that were pissing me off because I kept ramming them, no chaff, hay, manure, blah blah blah, just joyously working the fields, learning where everything is, and buying shit (the lower three fields and better equipment so far). To say this game is addicting, even to a city dude with zero ties or previous interest in farming, is a gross understatement. Just playing the basics, you realize the layers of this game just go on and on, and how each crop (and animals when you get them) interweaves with different functions of your farm, and each other, is one of the coolest applications of resource management I’ve seen, and I’ve got probably 50 RM games.

Real player with 1080.6 hrs in game

Farming Simulator 17 on Steam

Lobster Empire

Lobster Empire

You know what….

I started this game as something to play to make time go faster in anticipation of my mail coming…. after two days of casual Lobster catching I found my self in Era 2 still waiting for my mail and then then era 3 then four and then trying to get that damn Albino and his gigantic aquatic boyfriend just to find that there are 3 more even harder to find dead lobsters……

After a week or so of streaming this in a random public discord I have been told this game is like: stardew, sims and maple story heck even rune scape but no this is Lobster Empire a game that I got for like 1$ in a humble bundle and a game that after a week of blood sweat and tears and more determination than the ending deserved I find myself glaring at a question mark but also happy that I got this far with the other 4.1% of gamers.

Real player with 79.4 hrs in game

Nice game for Mobile but not PC worthy.

The whole logic of the game resembles a lot more a Mobile game then a PC game. You have to wait X time in order to get forward in the game, in the mean time you have nothing to do and there is no way around it. Its somewhat of a Mobile clicker game…

The base idea is good and would work if it would give the player actually something to do while you waiting insted you in my case is was in-game for 16hours, actuall playtime was maybe 3 hours the other 13 hours i basically was waiting for the game to prefors a task (getting to and back from the Sea).

Real player with 36.1 hrs in game

Lobster Empire on Steam

Minicology

Minicology

Minicology is a whimsical survival adventure where you play as an astronaut stranded on a tiny planet. Establish yourself in the food chain and try to avoid collapsing the miniature local ecology while you try to farm for yourself, defend against predators, and repair your crashed spaceship.

Strategic Base-Building and Farming:

Minicology’s base-building and farming system forces players to think carefully about how they design their base and establish themselves in the world. Will you industrialize early, pollute your atmosphere with cheap-and-effective fossil fuels, and clean up the damage later? Or will you play it safe and try to limit yourself to primitive, eco-friendly tech which puts you at a disadvantage? Will you figure out how to harness the food chain to defeat problems like predators and pests? Or will you use destructive, man-made tools like heavy weaponry or pesticides and live with the consequences?

Not Just Another Survival Game:

A tiny planet means big consequences! Minicology’s unique ecology-based mechanics mean that players will get a refreshing new take on the survival-game genre. Rather than an infinite world with infinite resources, Minicology features a miniature, simulated ecology. Every creature interacts with others in unique ways, and the extinction of any species could send your tiny home spiraling into ecological collapse. Creatures reproduce, eat, fight, and are domesticated in different ways that each differently affect the ecosystem.

Epic Boss Battles:

Before you can fully utilize all of the resources in your new home, you must clear the planet of dangerous Apex Predators - invasive, overgrown, or parasitic species that have laid claim to the different biomes around the planet. Each unlocks new tools, but will require creative solutions or lightning-sharp reflexes to defeat.

But players must also be wary of success - a blooming ecology will attract extraterrestrial attention. An ecology with a surplus of resources will draw in powerful Celestial bosses - creatures who roam the galaxy, grazing entire planet’s worth of food in a day - or hunting whole ecosystems to extinction. Failing to defeat one of these bosses quickly enough could destroy the delicate balance of your tiny home.

Play with a friend:

Team up with a friend in fully-supported local split-screen mode! Build bases, fight bosses… and fight each other over how best to manage your planet!

Minicology on Steam

Realtime Mining Simulator

Realtime Mining Simulator

i would recommend this game to others because who doesnt like crypto mining, but there something id like to suggest, it would be could if we could choose what coin to mine for each rig and have to set the os up or something like that.

Real player with 6.9 hrs in game

great concept. please polish this into a diamond.

update: changes are being made..keep up the good work.

Real player with 1.7 hrs in game

Realtime Mining Simulator on Steam

Aquaculture Land: Fish Farming Simulation

Aquaculture Land: Fish Farming Simulation

I enjoy growing fish and filling orders. Looking forward to addition of plants because the noise levels for equipment is too high. Much equipment is just not useful at all because the noise level. I have never used the breeding. I attempted once, but did not understand it. I did not like the public fishing feature; just not as satisfying as filling orders given the time it takes to grow them. I use the AUTO HARVEST feature at level 4 and the employees do all the work. That said, the equipment breaks down way too much, and at times a filter, etc would remain in a non working state for so long I had to sell and replace the item. And that said, I have played this game about 100 hours and really enjoy growing fish and filling orders… PS Arwana are very big fish, but seem to weigh as much as any other fish when grown….

Real player with 312.8 hrs in game

I reccommend this game though I would say know what you’re getting into. This is a great little management game but it is early access and so it’s a little light on content. It can be slow/repetitive at times.

That being said, I get alot of enjoyment from Aquaculture Land. There is something really satisfying to the structure of the gameplay and I like how in depth the needs of the fish are. Out of my library this is the game I complete for a while, then find myself thinking of a few months later and jumping back on to play. I get just as much enjoyment out of it as my first playthrough. It’s very relaxing but there’s an element of planning, upgrading and designing your layouts, even though it has a chill feel to it. I dabble with alot of early access stuff and some of it can be a bit disappointing, or sometimes I feel I back a game too early for proper enjoyment personally, or sometimes the control scheme is way off what I expected and the controls don’t mesh well with me. But this one I really feel is a gem in the rough and I am very happy with it. I’m trying to think if I’ve encountered any bugs since I bought it but it’s surprisingly polished so it’s been quite a smooth experience for me personally. The main downside is it can be a bit grindy.

Real player with 35.6 hrs in game

Aquaculture Land: Fish Farming Simulation on Steam

Real Farm – Gold Edition

Real Farm – Gold Edition

I am sorry to say this but this is by far the worst farming simulator game out there. I got a stroke trying to take part in the traffic with a goddamn harvester that I HAD TO ATTACH THE TOOL TO… The tools by the way feel like they are attached with a bunch of rubber dildos.

If you are going to name a game REAL FARMING, I expect some reality like there is no harvesting in rain as it is supposed to clog the machine.

Seriously hope this is not the final form of the game and the developer(s) will venture out to a real farm to get more ideas or just please play some Farming Simulator 19 to get a basic idea.

Real player with 1.2 hrs in game

a dumb driving simulator not farming simulator

Real player with 0.8 hrs in game

Real Farm – Gold Edition on Steam

Farm Manager 2018

Farm Manager 2018

As someone who absolutely loves Farming Sims, I can say this is my favorite. I should add, my kind of Farming Sim is the game that puts you in the place of the farm owner or the farm manager, not the guy physically out there driving the harvester. If you want a game where you get in the machine and drive through the fields, this one isn’t it. But this one is the best one out there that is following in the footsteps of the original SimFarm. You buy the land, lay out the roads, plan the fields, and hire the help to work the crops. Then, most importantly, you balance the budget and watch the market to make sure the farm stays in the black. There are a few annoying bugs that have gotten better since the game was released, but they still exist.

Real player with 388.4 hrs in game

Review as of 2018-09-09

I like this game and am getting my money’s worth out of it. I’ve seen it compared to SimFarm in other reviews, which I find to be a fair comparison. It has most of the features I expect from a modern business simulator game.

That said, it is not without its fair share of problems, and, at this point, feels like an early access or brand new product that needs polish. It was released in April with major updates in June and August, so I’m hopeful that some of the issues I’ve run into get resolved in time.

Real player with 216.5 hrs in game

Farm Manager 2018 on Steam