Armored Battle Crew [World War 1] - Tank Warfare and Crew Management Simulator
Nice little game once you get used to it. Was not sure about using WSAD keys for steering at first but once you are used to it replicates steering of WWI tanks perfectly. Mark V good choice for first tank as it was able to be steered by driver alone. Each different tank type has different performance and choice of guns. Tadpole good at crossing trenches but pig to steer and whippet fast but not as well protected. Like being able to upgrade guns,armour and engine etc as you play game and way tank performance varies depending on set up used. Would be nice to have German,French and Italian tanks as well. Armoured cars would be nice as well as used before tanks invented and armies got bogged down in trenches in Europe. Armoured cars used in middle east and in 1919 in Russia along with tanks by British helping White Russians fight reds. Would be nice to have tanks that were developed to late in WW1 to be produced in large numbers or get into action. Some pre WW2 tanks would be nice. (Thinking of Vickers independant). Seen complaint about not being able to communicate with other tanks and charge around like modern tanks. Not fair to compare early tanks with modern ones. Were slow and hard to even speak to crew in own tank and were prone to break downs etc. Really gives feel of being in WW1 tank and fun to play. Just keeps getting better with Rolls Royce armoured car being added and Troop carrying tank due in future plus tweaks to graphics and gameplay
– Real player with 124.5 hrs in game
Read More: Best Early Access Tanks Games.
Disclaimer - Early Access etc etc
I wasn’t instantly sold on this when I first saw it. It was ‘marketed’ to me by a third party youtuber on the grounds it was ‘Just Like Bomber Crew… but with TANKS’ and then proceeded to play the game very badly and give a complete false impression on what the game play actually was.
The difference - In My Opinion - between BC and ABC is that BC plays like a bit of a juggling act where you spend more time concentrating on keeping every crew member actually doing what you want and then missing the target because you were forcing the tail gunner to reload rather than looking down the bomb sight.
– Real player with 41.9 hrs in game
Trenches - World War 1 Horror Survival Game
My sister loves horror and I love WW1, so I thought we’d try it out. We played for about an hour and a half and completed it with 3 or 4 attempts. The total game could probably be accomplished in around half in hour if you really knew what you were doing.
Pros:
- Awesome sound design. I love the ambiance as well as the spooky sounds that play whenever the monster (my sister calls him “the meat bag”) spots you. Something about it triggers the fight or flight response, makes the hair on the back of you neck stand up. Personally I could very clearly pinpoint the position of meat bag with the audio, some reviews say otherwise. I was surprised how good audio is as created by a single dev, especially on the Unity engine ;-)
– Real player with 7.3 hrs in game
Not incredibly far in (only just found the map but done crap tons of exploring) but I keep having to pause it since the atmosphere is terrifying. So far i have no problems, I am yet to be chased by anything but the hanging man scared me senseless. Devs please don’t patch this cuz it’s hilarious but if you look at your shadow and crouch you turn into a skeleton and I have found it very amusing. Keep up the good work, hoping for (dreading) plenty more scares :)
UPDATE: Too scary. got the wire cutters and quit after a jumpscare I didn’t see cuz I flinched back. Gonna get my brother to play it then give it another go. 20/10 play it if you have spare underwear and a chair that won’t stain.
– Real player with 5.5 hrs in game
On The Western Front
If you are seeking the ultimate Great War Commander Experience, you have come to the right place.
On the Western Front puts you in the shoes of a commander of a division in the most brutal war to ever be fought, and if you have the slightest interest in the first world war, this is for you.
There are regular updates: new and exciting content, and if you have an idea for the future of the game, or just a small bug to report, you will be heard on the forums. Not too long ago, the eastern front was added, so don’t be fooled by the name ;) Not only that, scenarios are planned for Meuse-Argonne and other major battles. You will find pretty much every aspect of the war to experience, from managing supplies to bombarding your enemy into submission, this game got you covered.
– Real player with 56.6 hrs in game
Read More: Best Early Access Strategy Games.
First I’m not a guy who recommends a game just because it is EA, or throws money at a dev just because they have a good idea which might be an OK game in a year if they work hard at it. If an EA game is crap and not currently worth buying, I’ll say so.
But I recommend this. There are two major reasons why.
1. The Dev has proven in the past that he will stick with a game for a long time and come up with a good product (his other game is World Boxing Manager and it has a very similar style to this). He’ll update a game even when you think the updates are long since done. His last game, like this one, doesn’t look like much at first glance but is incredibly deep and well-balanced.
– Real player with 29.5 hrs in game
Rising Front
Rising Front is a massive WW1 shooter centered around trench warfare! It features a perfect blend of FPS, RTS and battle simulator! The goal for this game is to accurately simulate WW1 battles with hundreds or even thousands of units on the battlefield.
Battle Size
This game is capable of running 1000+ units making for incredible battles never seen before in a WW1 game!
Key Features
-
Authentic WW1 tactics
-
Highly Optimized
-
Artillery
-
Procedural cover system
-
Rag-doll physics
-
AI commanding
-
Steam Workshop Support
TrenchesWIP
The game has work in progress in the title so I went into it without expecting much. Now that I know how it works I’m pretty surprised. It’s good for boredom but I had some issues and I’m sure I could find more. These issues being:
1. When trying to build something if you hold f while a little too long you aren’t allowed to place the building and have to cancel and go back into the menu
2. After each round of solo at least there are at least 5 enemies stuck in their spawn
3. If artillery collapses a trench on the enemy side I’ve noticed enemies can still walk through the ground where the trench would have been and they pop up out of the ground
– Real player with 5.3 hrs in game
Is great, the building function is great although it would be nice if it could link up a bit better (trenches and tunnels).
The UI’s for building selection etc could be a little less blocky.
can’t wait to see the rest of the textures and other buildings that may appear in the future
The movement is ok, but you can really bhop.
when running it seems fin, but when you look at others its a little blocky in their movement.
i thought the use of the resources for cars, planes etc was cool idea, it make the game feel a bit more grindy in a way of you dont have to be constantly in the action, you could wander off the the map limit farm some trees, and possibly get ambushed.
– Real player with 3.4 hrs in game
NavalArt
At first I was skeptical of this game. I guess just something about it looked off- like an advertisement for a mobile game vs. the game itself. I bought it partly because of its low price (it may have gone up by the time you are reading this). While there is definitely some room for more content in general, I was shocked by how convenient it was to do exactly what I wanted: build ships. It’s super easy to stay updated on the dimensions, displacement, total hit points, etc. while in the process of building. What’s more, downloading ships from the Steam Workshop and pitting them against each other is a blast! If you’ve played World of Warships, combat in Navalart is essentially that but a bit simplified. The sheer fact that you can have WoWS-esque battles with ships that YOU and others like you created is amazing. I know there is a plethora of other games where that is possible, but I don’t think I’ve found another one that is, as I said earlier, as convenient as Navalart.
– Real player with 651.4 hrs in game
This game is what Battleship Craft should have been.
It’s like my dream came true, what would it look like on PC. This is it.
This game has so much potential and I think the dev needs some more time, but it has the potential to be one of the best ship building games out there. You can build anything from small boats, like PT Boats up to Destroyers, Cruisers, Battleships, (Aircraft carriers) and everything beyond your imagination. The limit is your fantasy like really.
For exmaple I have built some realistic destroyers, but also my own creations of BB’s and cruisers, you can build what you want.
– Real player with 159.3 hrs in game
Sprocket
I love this game! For being made by 1 person It beats a lot of AAA games in creativity. I would really like to see more games like this in the future and I will be following the game’s development closely!
– Real player with 123.7 hrs in game
I pirated this game from Google, but after playing it for a while I decided to just buy the game to support the developer bcs this game is just super fun, after just 40 hours of playing this game I can say I love it the designing of the hull and turret is simple but is still fun, I’ve already made about 20 tanks just from WW1, the only problem with this game is that it’s empty and lacking a lot of other features that I would like in the game, I understand that it’s only made by one person so I can wait for as long as possible so that he can improve this game a lot, so I’ma just list the problems I have with the game:
– Real player with 50.3 hrs in game
Making History: The First World War
What kind of world war game is it when the war never happens? The diplomacy needs to be fixed before this game is worthwhile. I played twice now building up my forces, preparing for the war, and then the assassination happens and they never go to war. Also if you are a power like Italy, you can never gain favor with any of the major allies and can never join the alliance. Another stupid thing is that you have a minor power almost beat, you have most of their provinces, then you offer great terms to them where they only lose one or two provinces and they never accept it. Diplomacy is just screwed and it ruins the whole game.
– Real player with 1148.5 hrs in game
Longtime fan of the Franchise and this I think has been my favorite game yet, I got it before it was “finished” and got a deal on it too, they’ve done a good job with all the new events in it which makes it more interesting to play as there’s a lot more random chance with how things play out, mechanics of it work pretty well, I still get some bugs now and again, I find it way to easy to get sucked in and “one more turn” turns into about 20, especially when in battle.
Recommendations:
1. a Russo- Japanese War Scenario and a Boer War Scenario would round out the period nicely.
– Real player with 553.5 hrs in game
Battle of Empires : 1914-1918
-Recommended Title-
I have followed BoE since it first appeared on Greenlight, and have been eager to get my hands on a copy. Well, my eagerness has not been dulled since purchasing and playing this early access ww1 game.
The gameplay is the typical MoW style, with objectives to be completed in order to progress. The models and overall graphics are well suited to the era - and should look quite amazing with the rtm version. No performance issues running on a Windows 8.1 laptop (..mine has 4GBRAM /500GB HDD/Intel HD &Radeon 3670m 2GB (Hybrid) graphics with the settings all maxxed out).
– Real player with 146.5 hrs in game
Update: the British Empire so far is the best campaign, until the other DLC get reworked try the British Empire
This game is very interesting but, there is a lot wrong with it and it needs some of these issues fixed before it becomes fair and fun. I will say right now that you should not buy this game until it gets fixed. And I also want to add, I don’t want to get a refund for this game, I want it to be improved in the areas that it needs it; I want it to work in order to be fun and fair when you play. In this list of complaints I will not list the DLC as I personally don’t have a problem with it, and in my personal experience with the DLC it enriches and extends the single player which is something that I like, I didn’t buy this game for multiplayer … but I would like to see something for American campaign in the future …
– Real player with 121.7 hrs in game
Naval Hurricane
Key Features:
-
Advanced damage model of ships. All ships are close to their historical prototypes.
-
High influence of visibility and weather conditions.
-
Damage control system. Player can manually manage crew to repair modules, patch holes, fight fire, and so on to prevent ship from exiting battle and sinking.
-
Fleet commander career single player global map campaign.