Rocco’s Island: Ring to End the Pain

Rocco’s Island: Ring to End the Pain

I’ve seen hundreds of 3 match puzzle games so far, many of which are mostly similar and plain.

but this one is quite different from those I’vvveeeee played.

I was wondering how 3 match puzzle game fits into the story based adventure.

The 3 match game itself, it wasn’t like that challenging, or very sophisticated,

but it’s very well balanced, which made me want to play again and again without having to get super bored and tired.

And it is well connected with the main adventure game (using items I got from adventure game play/ Gates closed I already opened when i failed)-this was an obviously new experience.

Real player with 24.2 hrs in game


Read More: Best Early Access Exploration Games.


In short: I highly recommend this game for both puzzle lover and adventure lover.

Actually I am match-3-holic, but in mobile game industry there are only boring games which makes me play annoying puzzle stage again and again without any motivation. But this game is different. There are adventure, many attractive characters, lovely (but still annoying, that’s okay ;)) puzzles, and so on! Why other game developers did not make the game like this?

This can be the reason because the game is in early access period, but I slightly feel this game is not complete yet. but I believe that developers will do hard for this, and I cannot wait adventure toward blocked area!

Real player with 5.0 hrs in game

Rocco's Island: Ring to End the Pain on Steam