Entrapment
Entrapment is an Early Access Game where you play as a Robot named Quimic fighting off the hordes of enemy robots called BA-Units in your attempt to escape with a resource called Noracium. You start in the Noracium Mine where your objective is to steal a sample of the mineral to awaken other Robots to aid you in your fight! You can play with others/ to try and escape! Work together, unlock areas, upgrade weapons, and gain abilities to make it happen!
You will need to complete objectives in order to advance and complete the escape plan! Explore each map and evade waves of enemies who’s only goal is to dismantle you! Use weapon upgrades to give you the extra firepower you need in high rounds and fun abilities to get out of tight situations!
Each map is filled with life in very contrasting ways! Noracium Mine takes place in a cavern that has been partially transformed into a laboratory with lots of tight spaces! Noracium Mine also has several wonderful sceneries like a waterfall, underwater creek, massive crystals, and more that you will have to discover on your own!
Ania Temple takes place on temple grounds in a jungle that is more open ended and lots of brush! Ania Temple also possesses several wonderful sceneries such as a temple, abandoned shacks, a shrine building, and more for you to see in game!
Completing missions in game will award you with skins depending on what mission you take on! Everything can be earned in-game, everything in this game is earned not bought! We want to keep the integrity of this game above microtransactions while providing a fun experience where earning skins from missions match the difficulty level based on its uniqueness! In this Early Access we have the playable robot Quimic, a fun loving and easy-going character! Quimic will be joined by his robotic friends as updates to the game are made and as you make your way through the game!
We plan on adding more playable robot characters, more maps, and some lore for those who are interested! Join the fray in Summer 2021!
Read More: Best Early Access Third Person Games.
Get Tanked!
Get Tanked! is an arcade combat arena with extremely dynamic tanks. Play with your friends in local multiplayer up to 4 people, or online up to 8.
You can drift, jump, boost and 360 no scope other players while in the air.
Power ups!
Surprise your rivals with teleportation, set up mines, or defeat them all with gatling.
Interactive main menu
Say goodbye to boring static menu and roam around menu while other players customize their tanks.
#### Customization! Edit your tank visuals, choose your favorite colors. Not only tank colors change, but also the interface!
Read More: Best Early Access Multiplayer Games.
Höll Space 5D6
This game is very obviously a work in progress and there’s a lot of rough edges. However, when you look past them and forgive the unpolished technical state, you’ll find a promising project with a lot of potential that’s pretty fun to play even now.
The first episode takes place in a broken space station (or a space ship?) full of interconnected paths that are a joy to explore and to get lost in. Don’t expect any hand-holding, though. The game gives you no directions and you’re left to figure things out on your own.
– Real player with 10.7 hrs in game
Read More: Best Early Access Exploration Games.
The game is in early access; According to the forum, it is just one developer, but the visuals and map look surprisingly good. However, the visuals are much further along than the rest of the game. I have played all of the first episode, and it has been entertaining. There are many hidden ways to discover and find within the levels to move around and get to the different rooms and locations.
If you like to explore without handholding or, in some cases, even getting directions in a game, then this game is fun to play at this point in its development. If that is not your thing, then the game is in its current version, probably not for you.
– Real player with 5.4 hrs in game
Sherwood Extreme
Sherwood Extreme is a gem in a sea of countless games. I have had the pleasure of being in the closed beta as a QA tester. Sherwood Extreme has a simple yet complex variety of game-play mechanics. The average player will always have fun and the dedicated will always be coming back for more. This game has great potential as it grows in Early Access. In the future, I believe the speed running community will enjoy this game. The developers at CageStudios are people who are passionate about their game. They listen to community feedback and want to make a great game. The developers have built an awesome community on their discord.
– Real player with 182.6 hrs in game
even though i have 10 hours in this game i can’t recommend this to people which hurts because i loved the time i spent with it. you play as Walmart robin hood in parkour levels killing enemies with various bows you can get through in game currency. you also have a shield but you’ll probably never use that. let me get the pros outta the way first. 1. the game play loop is fun for awhile till you realize the lack of variety and patterns. 2. there’s a decent amount of cosmetics you can get in game for free. 3. you can make chickens explode. now for the cons. 1. the lack of pretty much anything. 2. while i said the game play loop is fun it’s also incredibly repetitive, dull, and slow even though i think the intentions are for it to be fast. 3. the bugs many times my bow wouldn’t shoot this seemed to only happen in certain area but still was annoying. another bug i noticed was the game crashed a fair bit and if i clicked something to fast that would somehow crash the game as well. 4. the rpg system… man at first i loved it but after awhile it felt like a forced attempt to get people to play longer. what i mean by this is the rpg system really don’t help since in order to “level up” and get skill points you need to grind levels A lot and your reward is so small that it won’t matter till way later. on this same topic leveling up weapons was a slow and honestly boring grind since you can just grind the first level over and over(if you go there with a mission for it it’s even faster). 5. the missions. while they seem cool and fun at first they’re actually pretty dumb. they claim to add tons of variety to each level/mission they don’t. they only change a few minor things. for example traps that are easy to avoid, “different” enemies, etc. i can name more but the point is this game if just a slow, boring grind for nothing of value. oh they also have co-op but since almost nobody even plays it’s pointless. i know i said i don’t recommend this game but if you want something that’s fun-ish and relaxing for a bit give it a try.
– Real player with 10.0 hrs in game
Attack on Toys
Army Men
This is probably the most precious hidden gem in steam store. You get a super cheap price (or free if you download from their main site) for a massive gameplay content with potential to be even more in future. Map is completely free-roam you can hook or jetpack your way onto anything, build anywhere, place any soldier or vehicle everywhere, drive or enter any emplacement or vehicle, even a mega robot. Personally fight the war in a front line or act as a commander and use map feature to command your troop in basic RTS style. Furthermore they have included toybox mode which basically allow you to create your own map and adding any little props or detail however you want, giving an unlimited idea to expand replayability map with community help via workshop feature.
– Real player with 146.7 hrs in game
This is a fun game to play. I hope to see more content later on, in the future. Maybe a terrain manipulator tool would be a good idea, so we can be more creative. I Also hope to see some game logic tools as well. It wouldn’t be a bad idea to implement, a player level pallet, so when the player completes a level, it go’s on to the next level, that the player has made. More map props i think are needed. A much needed level variety I think would be good. In the map maker, I think it would be nice to have a clear all option, instead of individually deleting every map prop. I think the camera needs to be fixed, when going into buildings, makes it hard to give commands to units when the camera floats into the ceiling. It would be nice to be able to spawn unites inside on buildings, instead of spawning them out side of the building, then having them follow you inside, then having to fight with the player’s camera. But over all the game is very fun, it brought back childhood memories, like Army men 3D, Army men world war, Army men air sea land, Army men RTS, Army men Sarge’s Heros 1, and 2.
– Real player with 69.0 hrs in game
Battle Life Online
Battle Life Online is a new 3D open World FPS / TPS / PvP-RP / Social-Hub / Racing / Mining multiplayer computer game set in a fictional present with sci-fi elements that offer players an open game world where it is entirely up to them to decide what to do, as well as when to do it.
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Explore the 64km² island, which is divided into 4 different climate zones. With its lush meadows, dense forests, vast desert, or hot tropics, there is a lot to do and discover while interracting simultaneously withother real players.
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For this, you get many different vehicles at your disposal, to get fast and “safe?”, from A to B, to attain your objectives.
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Go your way as an outlaw or take part in adventures and events together with your friends in a group.
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Experience a unique and dynamic open world PvP-system, which leads to tense situations.
Are you a helpful savior of those in need?
Or the rebel who knows no mercy?
It’s up to you.
Civilians, Rebels, Cops, Techs, Weapons, Cars and the dear Money…
Collect / Fight / Earn / Win
Me Vs You
Me Vs You is a competitive 3D Action game that features unique Arenas. Each Arena requires a different skillset to excel. Compete online against others or play the game in single-player mode to improve and beat your own high score. Choose either between a prebuilt challenge or face a new one via Procedural Level Generation or Random configurations.
Arenas
Get to the Goal as fast as possible.⠀
Warning: The path won’t be a straight line.
Avoid damage as best as possible while keeping an eye on the actual goal.
No worries: This time, you won’t wipe your MMO Raid.
Use your bow to move the ball to the designated area while collecting some bonus zones. It’s easy, right?!
No worries: Balls are provided.
Typical simple 1vs1 gunfight. Your opponent isn’t immediately visible and the round starts after a small random delay.
Warning: You can’t blame the lag if you lose.
Long-distance hits while predicting the arrow trajectory are the key to get a good score.
Do you think you are actually good at hitting targets?
Spoiler: You probably aren’t.
Soon in Early Access
Either if you’ve found a bug or you want to see a specific game mode or challenge in the game. Get involved – it has just begun – join the Discord!
MechNest
It’s fun but I was able to get enough credits to unlock everything in like 45 minutes of playing. I was able to kill bosses above danger level 100 in mere seconds. I think it needs some balancing, but for a 2 man project it’s kinda cool.
– Real player with 0.8 hrs in game
Naki
odd purchase I don’t even remember buying but when it runs a bit better it could be [fun?] assuming its not dead in the water
– Real player with 0.2 hrs in game
Temple Hunters
Temple Hunters is a work in progress, but i believe it is moving in the right direction and i am enjoying it thoroughly! You play two different modes at the moment, one being 5v5 pvp race to see who gets the most treasure first, and a 4 player co-op pve missions! The theme and style of this game makes me want to come back time and time again, hope you like it too!
– Real player with 3.3 hrs in game
Definitely a game that focuses on its amazing and creative mechanics. Although A lot of work is needed the game itself is incredibly fun and has the same pvp quality that you would find in a lot of high caliber games. Again, a lot of work is needed but this is a good game to jump into while its being developed.
– Real player with 0.5 hrs in game