Ephemeral Tale
Really nice game. Bought it just because of the screenshots showing the different coloured loot but instead I was surprised with good music, good gameplay, and just a really fun game. The biggest surprise was the Dark Souls type leveling and then on top of that there is some Demon’s Souls influence with teleporting to different areas and completing them. Or it felt like that at least. Throw in some Borderlands and you have something cool like this. It’s a short game but you can do more playthroughs after completing the game to look for secrets you might have missed. Give it a try.
– Real player with 9.1 hrs in game
Read More: Best Early Access Dungeon Crawler Games.
Good indie rpg that you won’t regret playing, dev regularly updates game and will be a true diamond in the rough in a few updates for sure.
Pros:
Combat
Music
Sprites
Cons:
Length of some animations
Equipment Durability
Lack of Class system or Skill system
– Real player with 8.2 hrs in game
Nevermore: The Chamber Door
In the poem The Raven by Edgar Allan Poe, the narrator is faced with a creature that enters his room and remains on the bust of Athena, goddess of wisdom, thus placing himself above reason and logic. The crow speaks only one word, “Nevermore”, which the narrator interprets in different ways to answer his own questions.
In THE CHAMBER DOOR something similar happens, but before Athena a door opens, a portal to another world of creatures and demons of nightmares. While the dark-feathered raven contrasts with the marble of Athena, of light and darkness, life and death, our hero is taken by something above reason, making him enter that door with the certainty of the unknown.
THE CHAMBER DOOR is a game of introduction to the NEVERMORE universe. You will be introduced to fluid combat mechanics and endless possibilities. Aggressiveness and agility is the basis of combat, you will be rewarded in a combos ranking system where your variety of blows is your greatest weapon, but beware, NEVERMORE contains dangerous creatures and any mistake can be your last.
As you progress through the game, you’ll craft exclusive mirror cards to build your character according to your combat style. Each card can bring new abilities, new mechanics or even improve your stats.
When passing through the CHAMBER DOOR you will face hordes of varied enemies in an arena system, at the end of each level you find a passage to proceed to the next one. As you defeat these hordes, you will eventually come across more powerful entities and stronger bosses.
If you fail and get defeated, you will return to the first level, however, in a roguelike system, you keep the souls you captured in your last adventure to evolve your charms through the statue of Athena, thus becoming stronger and more prepared to advance further more on your next try.
Read More: Best Early Access Hack and Slash Games.
The Altered Lands
early stage but alot of fun for souls like fans, i see great potential in this and will continue playing to see all the advances itll make, yes there will be bugs and issues but nothings perfect at first and i see this game becoming big
– Real player with 19.8 hrs in game
Read More: Best Early Access Difficult Games.
The Altered Lands is a graphically beautiful indie RPG with enjoyable combat. This game is being developed by one person and is currently in Early Access and thus has some areas that need some adjustment/improvement, but nothing that makes the game unplayable or unenjoyable by any means.
To see an analysis of specific pros and cons, you can view my brief, yet in depth, review/gameplay here:
– Real player with 4.7 hrs in game
Usurper: Soulbound
Usurper: Soulbound
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When you start the game, the training section welcomes you and the training easily teaches you everything you need to know.
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The graphic designs of the game belong to a full RPG world. The dark and jagged designs of the dungeons make you feel like you are on a real battlefield.
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One of my favorite features of the game is that there are parry, block and Dodge mechanics in the game. It literally immerses you in the action. These are indispensable features for the rpg world.
– Real player with 7.1 hrs in game
After playing for around 5 hours (multiple playthroughs) I’ve gathered some thoughts.
It’s an okayish game right now. It needs more content and a good amount of polish but I’ve encountered no bugs that made it impossible to play. Also I’m giving a positive review because I like the concept and I hope, that there is more to come (more enemies, different locations, and I am especially looking at you Roguelike-mode!)
I hope to come back to this game and find a solid and polished game but for now, here are some things that I would change or improve a little bit and some bugs I’ve encountered.
– Real player with 5.5 hrs in game
ENCHAIN
You are the Last Deprived, the final corpse to ever rise from the stone depths, dooming all creation to a ceaseless death. This underworld does not welcome you. Unlock the secrets of the crypt, take back life from your fleshless brethren, and fight your own way out of humanity’s tomb.
ENCHAIN links hack & slash juggling and frenetic platforming with fast-paced retro FPS gunplay. Inspired by platform fighters and Quake, smash the undead into pieces with your lantern hook and arsenal of guns. And, with progression and verticality influenced by Dark Souls, tackle a single interconnected world chunk by chunk, retreading old paths and secrets.
Get lost in the chasm. No one will be holding your cold, hollow hands along the way.
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Grapple, shoot, kick, and dive between platforming and combat
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Fracture and harvest the bones of the undead for resources
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Explore an intertwined, non-linear underworld
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Rest at cozy lantern posts to store the fruits of your travels
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Listen to atmospheric music by Oliver Trinidad
Halluci-Sabbat of Koishi
This game is a horizontal scroll action game of sword war system, with fast pace and high difficulty.
In 《Halluci-Sabbat of Koishi》, you will play the Satori monster Komeiji Koishi in Touhou Project, a soldier who is ordered not to quit, returns until the enemy is broken, and an adventurer who runs around in order to hold a witches' Sabbat.
You help the human witch find the precious potion material, and make enemies with the illusory mushroom family and many undeads. As you go deep into the miasma overflowing magic forest, in order to fulfill the agreement, you will lose yourself and embark on a dangerous journey.
Explore the central hinterland of the deserted Gensokyo, feel the cruel law of the jungle, and confront the enemies who kill your sanity in the dark and distorted world. Use the “unconscious” ability to launch various assassination mysteries, show the skills of monsters, cut and shuttle up and down in the fierce bullet battle, and have a fierce confrontation with the enemy.
Battlefield is a place where corpses are piled up. Only with the belief of death can we live. If you want to live, you will die.
【Developer’s Words】
**If《Halluci-Sabbat of Koishi》 is simple, it is absolutely deceptive, but it is not difficult for the sake of difficulty.
The original intention of this game is to let players have a considerable sense of achievement after completing something or discovering something.
High difficulty is one of the sources of sense of achievement.**
【Game Operation】
【Game Features】
The game is a horizontal action game, including enemies of different forms and styles.
Some will release high-intensity barrages;
Some will launch a pressing pursuit step by step;
Some are unfathomable magicians;
Some of them are swordsmen as quiet as water.
Players need to observe the enemy’s actions and get familiar with the enemy’s habits.
Only by defending, dodging and attacking at the right time can we defeat the enemy.
As the game progresses, players will understand all kinds of unique skills and secrets.
It can not only effectively improve the combat effectiveness of players.
Provide all kinds of new methods to defeat the enemy skillfully.
And all skills have their own unique story, contains the unique cultural connotation of the Touhou Project.
It is hoped that players can get the pleasure of defeating strong enemies, the satisfaction of collecting moves, and the enrichment of seeing and hearing.
Kharon’s Crypt - Even Death May Die
This game is genuinely good and deserves all the attention. Whether you’re an old-school lover or you’re new to the genre and style, this game will surprise you. The team has worked very hard on the game and the result is a good game.
It will be out of early access when the devs are sure there are no catastrophic bugs or crashes. It will also come out on Switch!
The game itself is very inspired in old gameboy dungeon crawler titles and while it might feel difficult at first glance once you get used to the mechanics and controls it’s not that difficult. I believe everyone should give it an honest try!
– Real player with 50.8 hrs in game
The game is really fun and challenging, the music is awesome and it gives og the perfect vibe. The lore is suprisingly detailed and it’s worth reading it all.
! I think it’s a little funny, that you see a cute slime, and then the necronomicon says it’s human pulp.
– Real player with 40.0 hrs in game
Rebellion: A Rogue Souls Like
This game is a little rough around the edges and I hope to see the graphics get a little smoother when it fully releases, maybe even a few more sound effects. I would also like to see it better optimized on graphic card usage (seems to pin my Strix Vega 64 regardless of graphics level) and a little more options in settings. The mini-map could be better as well both in accuracy and it would be nice to see it turn with you so up is always forward relative to you.
Aside from that, even in its current state, it is a fun little game. The controls are straight forward, the game objective easy to understand. While it would be nice to see better graphics dodging or rolling out of attacks, the combat is ok. Character development is limited to getting experience points and levelling up. When you die, and you will many times, you loose your stuff but you keep your level and money. I also think it is well priced for what you are getting.
– Real player with 11.5 hrs in game
Amazing game, I loved it when the big knight chased me around, reminded me of my school days. Combat is immaculate, and storyline made me feel real anger towards the king, sometimes I would wake up at night sweating and reminding myself that I need to kill him.
– Real player with 4.7 hrs in game
Almighty: Kill Your Gods
Getting to the point, this game is epic.
I didn’t buy it initially due to the high number of negative reviews. I read all of them at the time, including the positive. Then on a whim, i just bought the game…… and i’m so glad I did.
Honestly, 90% of the negative reviews i read, i have no idea what they were talking about. A lot of them logged more or less than an hour of game time. i’m not even sure they played more than 15 minutes and this game looks really big.
The cut scenes…. i love them. it’s a story based game. They don’t lag, they are mostly just the ancestor figure talking at you and they add a vital element to this complex “world” and story. i’ve just never been bothered by them. most are near the beginning of play as the early quests are made to set you up with getting to know the game which is really useful because there is A LOT to do and be done to progress. a few almost redundant explanations are given related to controls and standard gameplay, but they never get in your way, they are short and simply not on the level in the negative reviews.
– Real player with 102.1 hrs in game
To my experience, the game is above average, but not very high. I can easely give it a rough 6/10 at best, or going a little lower to 5.5/10.
For an Early access, when it came out, the game was a mess, almost unplayable. With patches and some optimisations, it starts to run smoothier on my end. They also included some quality of life for an EA to get more stuff in the game itself. That’s the plus.
As for the gameplay, Almighty is litterally a HOARD type of gaming. You kill. You rescue. You Capture. You dig. You loot everything as you can find for your need and for your village and you extract your ressources to the Extractor Portals around the Islands you visit. That’s pretty much what the main gameplay mechanic is.
– Real player with 28.9 hrs in game
Becoming Omega
A FRESH TAKE ON ONLINE ACTION ROLE PLAYING GAMES.
Awaken, and seek to destroy the Dark for the Artifact within is the key to Becoming the Omega Deity and reigning true.
• An Unforgiving World to Discover
An Unforgiving world where open fields brings danger and not even the sky is safe. As you Travel, the fear of combat with Unknown Deities and Unrelenting Darkness awaits you, leading to a sense of True Power When Defeating your opponents
• Become a God
You can Customize the appearance of your God, Also freely combine the weapon stances, armor, and Divinities (Magicks) that you equip. You can develop your GOD according to your play style, such as increasing your Agility to become an Untouchable Blade Dancer, and/or Mastering Mana Force and being able to wreak havoc with Magic.
• An Ever Growing Story
An Evolving Dynamic story told in small fragments. An epic journey in which you will discover many dark secrets about the World and Citizens of Zavos.
• Expanding Online Play
In addition to the base 8 player multiplayer, where you can directly connect with other players and train together, Host a dedicated server for up to 64 players and join your friends in Pantheon Wars