Tristan Cole’s Pro Driver

Tristan Cole’s Pro Driver

Ever wanted to kickflip a car?! Tristan Cole’s Pro Driver blends together the fast paced action of combo based extreme sports games & the breakneck speeds of racing games to create a genre-bending driving experience like you’ve never seen before.

In TCPD you’re a stunt driver for hire and willing to take on any paying gig that gets you closer to buying that new set of wheels; taxiing passengers around town, completing todo lists, winning races, and more! Drive fast & with a lot of style to impress your customers as you wheelie, drift, flip, grind, and do crazy aerial stunts in traffic.

Challenge other drivers in a variety of multiplayer modes to show off your style & prove that you’re the best stunt driver on the streets!

Weave through multiple levels in your choice of heavily modified caged street cars equipped with a custom suspension built for high speed tricks and an insane amount of power. Customize your vehicle to fit your personal style!

Dodge pedestrian vehicles as you navigate your way through the streets or take your vehicle ‘off-roading’ by grinding roadside barriers & building supports, jumping & drifting across rooftops, and barreling through various shortcuts found around the levels!


Read More: Best Early Access Driving Games.


Tristan Cole's Pro Driver on Steam

Session: Skateboarding Sim Game

Session: Skateboarding Sim Game

Sick game definitely challenging, a steep learning curve. Can’t wait for the next update!

Real player with 171.0 hrs in game


Read More: Best Early Access Skateboarding Games.


good game

Real player with 97.4 hrs in game

Session: Skateboarding Sim Game on Steam

BMX The Game

BMX The Game

okay. lets start this review by saying this game has let many of us down in the past. but i choose not to dwell on the past. i have tossed all bias out of the window to the best of my ability. but first hand and try at the game. the character editor is pretty damn good. its simple. yet adds your own characteristic flair. the clothing/gear was a little lack luster but it is only the 3rd or 4th day post launch. the BMX customization is pretty impressive at first glance. felt like i could really customize my BMX to my liking and preference. the ability to change almost every little detail from bars to tire. [top to bottom] even the color adjustment of the nipples for the spokes. the little things matter. i only ask to see size adjustment in frame size and rim/tire size/width. maybe done with sliders or set increments like a real life bike set up would be. now that i feel i have touched upon the customization portions of the game lets talk about game play. after about 25-40 hours in the pre alpha this was a easy pick up for me. may not be as intuitive for others seeing as a good percent of the community hasn’t played the pre alpha and have no past experiences with the game. so if you are new then take your time to learn the game. just cruise around and get a feel for the handling and physics as this will be one of the biggest complaints i feel people will have. but once you have taken the time to understand the physics then it really pays off. having the general understanding of the games inner workings or core gameplay if you will then its actually a fun game to mess around with and to set small goals or expectations during your play through. all i want to say is when you hit these goals or tricks you have been been trying so hard for, and when do it feels so good. its almost like a light bulb lights up when you figure out something new for the first time irl. something clicks in ur head and then boom you have it. the core game play or physics if you will only need time to improve and your feedback of areas they could improve. or maybe have ideas to help or a tip. the community can help make or break this game. moving away from core game play and physics there are only currently 6 tricks you can do atm. i will count bunny hops, manuals, and 180/360s as these are still tricks but more widely seen as basic skills to have rather being seen as tricks so to speak. so we have a current trick list of manuals, bunny hops, 180/360s, bar spin, tail whip, and table top, now this may not seam very appealing but in my opinion through my morning play through i feel good about the tricks we have currently. you can tons of tecky tricks with manuals and 180/360s and adding the 3 main stream tricks [barspin/tailwhip/table top] you can get some pretty cool and satisfying to land or get right or how you feel is right. at the end of the day there is improvements that need to come in our tricks. with more tricks and variations to the already implemented tricks. like barspin you could maybe do a bus driver. it is a variation small at that. but it would be good to see. now. replay editor. considering we never had one in its pre alpha days this is an awesome edition to the game. and allows us so much more expression. we can create edits or clips. even just show cases of spots. it runs smooth in the replay editor. the key frames feels right. overall thats a game changer. lets talk graphics. personally the graphics are amazing. but that does not mean it plays smooth. i have a 3700x and a 2080 S and im currently running the game at all low settings in 1440p getting around 70 to 90 fps. this game looks super beautiful. but it MUST be optimized to run better for lower and high specked PCs. fps isnt everything. but when some people in the community are struggling or may struggle to even run the game on all low at reasonable fps. i feel its a topic to address in this review. lets move on to the park editor. this is extremely useful for people who want or need to learn something specific. if you want to grind or do a certain trick you can make a skate park or a little spot to for your specific needs. and if you do or may struggle to run this game then the park editor is a really cool way to make your own spot how you want and run the game at more then reasonable fps. you have much less to render and keep running while playing bmx the game. so for the low specked user the park editor is a big plus. im ending this review mostly positive. would i recommend this game for 25 USD? it depends. if you are a bmx rider or enthusiast then i feel this could be a game for you. the average joe? i will still recommend this game. 2 things to keep in mind average joe, A.keep an open mind and try to learn the learning curve not bash on it. B. set a timer for 1 hour and 55 minutes on your phone or pc. and start playing the game. when the timer goes off close the game and make a personal call or choice. are you enjoying this game? would you like to play this again? would you like to progress? maybe even see where BarSpin studios goes from here with BMX the game. if you feel that you are liking or could like this game and feel its worth the money to you. then i say 100% go for it. if not then as long as you are under 2 hours of gameplay then you can get a full refund from steam. i hope you find this review helpful or just useful in general. what ever your choice. skate and BMX on bois.

Real player with 109.4 hrs in game


Read More: Best Early Access Skateboarding Games.


waited 7 years for this game and it is still absolute s***!

can’t ride up a curb, fall off bike every two seconds when you hit some stupid hump on the floor.

I have a VR gaming rig and can’t even play the game without jitters on the lowest settings

then there’s the trick list 9 tricks! oh wait no not even that because “riding” is listed as a trick and basically everything you can’t do it listed.

barspin - half cirle

tailwhip - half circle

tabletop - quarter circle

manual - hold down a bit (yeah that’s a quote from the game!)

Real player with 23.4 hrs in game

BMX The Game on Steam

Neon Tail

Neon Tail

The game is slowly getting better but there are 3 major problems that make it difficult to recommend - the acceleration on the slopes, optimization, and general lack of meaningful content. Some people also mentioned that controls are not good - that is not the full truth, I think the problem with controls is mostly coming from issues in the environment and not from skating mechanics that work fine when mastered. There are many parts in the city where you will have awkward platforming due to having multiple sticky zones in small proximity or invisible walls, making it nearly impossible to fully control the character. It’s not a problem in areas with more space, after playing 7+ hours I can execute platforming very consistently (it just has a learning curve). On that note, I would not recommend forcing new players to do tasks in small streets, or polish that level design so you not constantly hitting weird artefacts that you can’t see. Now the game feels kinda clunky at first because it prevents you from instantly stopping to show momentum, you have to make u-turns instead by spinning and using that momentum, which is kinda the main gimmick in the game, you are roller skating after all.

Real player with 19.8 hrs in game

I may not have too much time in the game but I’ve been occasionally playing for about a year now. While the movement feels sluggish in the beginning and takes a bit to get used to, its a unique feel that rewards quick reactions and improvisation to continue the flow of grinds and tricks. And the new September update greatly improved the game including a mini map with icons and the ability to travel to certain points on the map by bus, a new take on the upgrade system that is more straight forward and removes the need to choose between better stats or fun abilities, and a revamp of the current story and missions that greatly improve the new player experience. While still a work in progress game, it has quite a bit offer to those looking for a inline skating game that scratches the “you know what” itch.

Real player with 8.2 hrs in game

Neon Tail on Steam

BuriBoard

BuriBoard

skate 4 looks sick

Real player with 8.2 hrs in game

Very fun game that easily burns away hours. Great feeling, the movement and controls are perfect. This game will be amazing with what the developer has in mind. Dev is also super open on discord to feedback and bug reporting and everything. 10/10

Real player with 8.2 hrs in game

BuriBoard on Steam

Skater XL - The Ultimate Skateboarding Game

Skater XL - The Ultimate Skateboarding Game

this is probably the most accurate skateboarding simulator I have ever played. I would say what also makes this game stand out is the modding capabilities that allows this game to not feel stale. I have played this since its first release and the progression of the game combined with the mods makes this really fun!

Real player with 1304.0 hrs in game

Pretty fun with mods sucks donkey ass without mods.

Real player with 69.3 hrs in game

Skater XL - The Ultimate Skateboarding Game on Steam

ScooterFlow

ScooterFlow

actually really fun. the first person really suprised me i wasnt expecting it to be so nice. i think vert needs alot of work but the game is pretty fun.

8/10 needs more work and tricks but still very fun and worth the money

Real player with 30.8 hrs in game

If I am going to give an honest review of the game.

I would have to say that the physics for transition and everything else, isn’t as good as another game called “SCOOT”. The game feels very slow and doesn’t have game audio. The animations itself don’t have a good feeling to them and there is no mechanic to help with the landing after flipping.

I would give this game a 4/5 as it isn’t as realistic compared to SCOOT

Real player with 25.2 hrs in game

ScooterFlow on Steam