Hover Skate VR

Hover Skate VR

Backed 100% The developers are genious. This concept needed to be done in VR, and Hyper Light found an innovative way to make it, not only feel great, but work so smooth! Please realize how rediculously polished this release is compared the flood of gimics we have these days on Steam. This is one of those VR games that you can just waste hours in trying to land a flawless line. I’m not even a skater by any means, but a big fan of other skating games through the years. I think this one is honestly the next evolution of those franchises. EA needs to contact HyperLight and send them a cheque to create a big release with this code. I have a lot of faith that this is going somewhere in the near future. Imagine multiplayer! I can’t recommend this one enough. Not to mention - Those new music tracks are so killer ;) Wish HyperLight the best of luck!!!!

Real player with 1.9 hrs in game

Feels like what you expect with a vr skate game. physics are good controls do take some getting used to but definately feel right when it comes to tricks. sound is good it has some track that are reminscent of old 2d skate games. levels are good but limited atm and fell on the rails, you can only go one way, only suggestion /change id like to see is opening up the levels more and letting people actually go left and right and move more freely in anopen area. when i loaded the school i was expecting to bbe able to skate around the school, not just a stair case in front of it, but early access means this can change and may open up the possibility for more aerial stunts with bowls and half pipes. custimization is great so far and it looks like there is more to come. looking forward to see where this game gos. also this game was free from a raffle but i think its worth the support. theres something with potential here. also to the dev look into vive tracker support with wireless i could see it being a big hit. aka trackers on your shoes

Real player with 1.6 hrs in game

Hover Skate VR on Steam

Session: Skateboarding Sim Game

Session: Skateboarding Sim Game

Sick game definitely challenging, a steep learning curve. Can’t wait for the next update!

Real player with 171.0 hrs in game


Read More: Best Early Access Strategy Games.


good game

Real player with 97.4 hrs in game

Session: Skateboarding Sim Game on Steam

Tristan Cole’s Pro Driver

Tristan Cole’s Pro Driver

Ever wanted to kickflip a car?! Tristan Cole’s Pro Driver blends together the fast paced action of combo based extreme sports games & the breakneck speeds of racing games to create a genre-bending driving experience like you’ve never seen before.

In TCPD you’re a stunt driver for hire and willing to take on any paying gig that gets you closer to buying that new set of wheels; taxiing passengers around town, completing todo lists, winning races, and more! Drive fast & with a lot of style to impress your customers as you wheelie, drift, flip, grind, and do crazy aerial stunts in traffic.

Challenge other drivers in a variety of multiplayer modes to show off your style & prove that you’re the best stunt driver on the streets!

Weave through multiple levels in your choice of heavily modified caged street cars equipped with a custom suspension built for high speed tricks and an insane amount of power. Customize your vehicle to fit your personal style!

Dodge pedestrian vehicles as you navigate your way through the streets or take your vehicle ‘off-roading’ by grinding roadside barriers & building supports, jumping & drifting across rooftops, and barreling through various shortcuts found around the levels!


Read More: Best Early Access Driving Games.


Tristan Cole's Pro Driver on Steam

BMX The Game

BMX The Game

okay. lets start this review by saying this game has let many of us down in the past. but i choose not to dwell on the past. i have tossed all bias out of the window to the best of my ability. but first hand and try at the game. the character editor is pretty damn good. its simple. yet adds your own characteristic flair. the clothing/gear was a little lack luster but it is only the 3rd or 4th day post launch. the BMX customization is pretty impressive at first glance. felt like i could really customize my BMX to my liking and preference. the ability to change almost every little detail from bars to tire. [top to bottom] even the color adjustment of the nipples for the spokes. the little things matter. i only ask to see size adjustment in frame size and rim/tire size/width. maybe done with sliders or set increments like a real life bike set up would be. now that i feel i have touched upon the customization portions of the game lets talk about game play. after about 25-40 hours in the pre alpha this was a easy pick up for me. may not be as intuitive for others seeing as a good percent of the community hasn’t played the pre alpha and have no past experiences with the game. so if you are new then take your time to learn the game. just cruise around and get a feel for the handling and physics as this will be one of the biggest complaints i feel people will have. but once you have taken the time to understand the physics then it really pays off. having the general understanding of the games inner workings or core gameplay if you will then its actually a fun game to mess around with and to set small goals or expectations during your play through. all i want to say is when you hit these goals or tricks you have been been trying so hard for, and when do it feels so good. its almost like a light bulb lights up when you figure out something new for the first time irl. something clicks in ur head and then boom you have it. the core game play or physics if you will only need time to improve and your feedback of areas they could improve. or maybe have ideas to help or a tip. the community can help make or break this game. moving away from core game play and physics there are only currently 6 tricks you can do atm. i will count bunny hops, manuals, and 180/360s as these are still tricks but more widely seen as basic skills to have rather being seen as tricks so to speak. so we have a current trick list of manuals, bunny hops, 180/360s, bar spin, tail whip, and table top, now this may not seam very appealing but in my opinion through my morning play through i feel good about the tricks we have currently. you can tons of tecky tricks with manuals and 180/360s and adding the 3 main stream tricks [barspin/tailwhip/table top] you can get some pretty cool and satisfying to land or get right or how you feel is right. at the end of the day there is improvements that need to come in our tricks. with more tricks and variations to the already implemented tricks. like barspin you could maybe do a bus driver. it is a variation small at that. but it would be good to see. now. replay editor. considering we never had one in its pre alpha days this is an awesome edition to the game. and allows us so much more expression. we can create edits or clips. even just show cases of spots. it runs smooth in the replay editor. the key frames feels right. overall thats a game changer. lets talk graphics. personally the graphics are amazing. but that does not mean it plays smooth. i have a 3700x and a 2080 S and im currently running the game at all low settings in 1440p getting around 70 to 90 fps. this game looks super beautiful. but it MUST be optimized to run better for lower and high specked PCs. fps isnt everything. but when some people in the community are struggling or may struggle to even run the game on all low at reasonable fps. i feel its a topic to address in this review. lets move on to the park editor. this is extremely useful for people who want or need to learn something specific. if you want to grind or do a certain trick you can make a skate park or a little spot to for your specific needs. and if you do or may struggle to run this game then the park editor is a really cool way to make your own spot how you want and run the game at more then reasonable fps. you have much less to render and keep running while playing bmx the game. so for the low specked user the park editor is a big plus. im ending this review mostly positive. would i recommend this game for 25 USD? it depends. if you are a bmx rider or enthusiast then i feel this could be a game for you. the average joe? i will still recommend this game. 2 things to keep in mind average joe, A.keep an open mind and try to learn the learning curve not bash on it. B. set a timer for 1 hour and 55 minutes on your phone or pc. and start playing the game. when the timer goes off close the game and make a personal call or choice. are you enjoying this game? would you like to play this again? would you like to progress? maybe even see where BarSpin studios goes from here with BMX the game. if you feel that you are liking or could like this game and feel its worth the money to you. then i say 100% go for it. if not then as long as you are under 2 hours of gameplay then you can get a full refund from steam. i hope you find this review helpful or just useful in general. what ever your choice. skate and BMX on bois.

Real player with 109.4 hrs in game

waited 7 years for this game and it is still absolute s***!

can’t ride up a curb, fall off bike every two seconds when you hit some stupid hump on the floor.

I have a VR gaming rig and can’t even play the game without jitters on the lowest settings

then there’s the trick list 9 tricks! oh wait no not even that because “riding” is listed as a trick and basically everything you can’t do it listed.

barspin - half cirle

tailwhip - half circle

tabletop - quarter circle

manual - hold down a bit (yeah that’s a quote from the game!)

Real player with 23.4 hrs in game

BMX The Game on Steam

Ollie-Oop

Ollie-Oop

This is one of the cutest games I’ve ever seen. Skating around the bubbly worlds, and chatting with all of the dogs to give them a helping paw is so fun. Already excited for the full release!

Real player with 8.2 hrs in game

One of the most pleasant games I’ve played in a while, it’s definitely fun being a dog on a skateboard doing jobs around town or just barking at barrels.

While the gameplay takes some getting used to, I’ve enjoyed this relaxing and fun experience and I think you should too - it’s a charming game. Plus there are free hats to dress up Ollie - that’s pretty cool.

Real player with 1.3 hrs in game

Ollie-Oop on Steam

BuriBoard

BuriBoard

skate 4 looks sick

Real player with 8.2 hrs in game

Very fun game that easily burns away hours. Great feeling, the movement and controls are perfect. This game will be amazing with what the developer has in mind. Dev is also super open on discord to feedback and bug reporting and everything. 10/10

Real player with 8.2 hrs in game

BuriBoard on Steam

VR Skater

VR Skater

VR Skater is a gem, balancing nostalgia with cutting edge technology. Not everyone is or was a skater back in the day, not everyone has played irrecoverable hours in various Tony Hawk console games. A front side nose slide may be indistinguishable from a backside tail slide to you. None of that matters. If none of anything you just read chimes, you can and will still derive huge enjoyment from this game.

This VR experience matches accessibility with challenge. There’s an “easy to pick up hard to master” vibe. Such challenge may not be for everyone in the long-term, but it has me hooked here and now.

Real player with 81.3 hrs in game

An incredible start to Early Access!

TL:DR Pros/Cons list at the bottom of the review.

This review will be subject to change as the product evolves and more content is added, but I wanted to share my initial thoughts on what’s available right now. (Playing with Quest 2 via the official Oculus Link cable)

VRSkater is what I would consider to be the first real VR Skateboarding game on the market. It captures the feeling of being on a board and is a thrilling experience! The trick list isn’t huge at the moment, but it satisfies most of the street skating tricks I enjoy. On top of that the tricks are actually challenging when in motion. Something I immediately loved about this game was the precision required by the player to execute things properly. You’ll definitely want to play through the tutorials to get a feeling for the mechanics.

Real player with 41.2 hrs in game

VR Skater on Steam

Skater XL - The Ultimate Skateboarding Game

Skater XL - The Ultimate Skateboarding Game

this is probably the most accurate skateboarding simulator I have ever played. I would say what also makes this game stand out is the modding capabilities that allows this game to not feel stale. I have played this since its first release and the progression of the game combined with the mods makes this really fun!

Real player with 1304.0 hrs in game

Pretty fun with mods sucks donkey ass without mods.

Real player with 69.3 hrs in game

Skater XL - The Ultimate Skateboarding Game on Steam