Cozy Cabin

Cozy Cabin

From the developer of Simple Farm comes a brand new relaxing survival game where you survive in a cabin set in a old school operating system.

I was watching a Kingsway stream one day, an RPG set in an old-school style operating system, when someone in the comments said that the UI was cozy. The comment immediately inspired me to make a coziness simulator based completely in an old-school desktop. Cozy Cabin is meant to be as relaxing as possible. It’s set in a quiet, rainy town where your only job is to fish, farm, and mine in order to pay your monthly rent and stay in the cabin.


Read More: Best Early Access Trading Games.


Cozy Cabin on Steam

Fire Dogs

Fire Dogs

I highly recommend this game. It is an enjoyable, relaxing cool game with fantastic graphics. It is fun to play solo or with a team of fire dogs to explore. I love the storyline and the calming music. It is fun to howl to call other fire dogs in the multi-player game or howl to receive game clues.

Real player with 8.3 hrs in game


Read More: Best Early Access Exploration Games.


Better swimming mechanics than New World

Real player with 1.9 hrs in game

Fire Dogs on Steam

Pacific Life

Pacific Life

Pacific Life is a first-person game where you start with only a few tools in a small village. What happens next is all yours!

Start your life without worrying

The only thing you will have to care about is your hunger and wellness.

But even if both are empty, you cannot die!

In fact, in Pacific Life, there is no “health point”. You can play without the need of surviving!

Pacific Island… And more!

A whole 4km² Island for you to explore, gather, and to build on!

Until.. you get a way to reach more lands?

Help the Island to progress!

When you start your adventure on Pacific Island, there is not much technology. Maybe you could fix that?

Community based economy

The village is everyone’s starting point. But once on Pacific Island, the server’s economy will almost entirely depend on all players!

If by example, one decides to buy all the wood he can possibly find, then the wood’s price will drastically increase and it will be hard for you or other players to buy some if you needed to.

On the contrary, if that one’s player decides to sell tons of wood, then the price will decrease and will be very easy to find in a shop!

So join Pacific Life now and start your new adventure!


Read More: Best Early Access Open World Games.


Pacific Life on Steam

Happy Geography Fun

Happy Geography Fun

This game does not comply One China principle

该游戏并未遵守一中原则!

Real player with 28.5 hrs in game

gaming

Real player with 2.8 hrs in game

Happy Geography Fun on Steam

Magna Graecia

Magna Graecia

Magna Graecia is a game that lets you create unique ever-growing farming villages set in ancient Greek style. In this game, you have to transform a lonely house into a charming hamlet by placing your buildings strategically, raising their level, receiving various adjacency bonuses, and expanding your territory. Magna Graecia is suitable for both who want to relax, slowly filling their village with olives and grapes, and those who want to test their strategic thinking because every ill-conceived building can be one of the last in your Greek village.

You start the game with one house in the center and six empty hexagonal tiles around it, which you have to fill using a randomly generated sequence of buildings and resources: crop field, winery, forest, and so on, gaining points along the way. To expand your village, you need to build a house that adds all adjacent tiles to the territory of the Greek hamlet. In this game, you can (and should!) level up houses, wineries, and olive farms. Leveling up mechanics are simple: 3 same first-level buildings, where each is adjacent to the other two, turn into one second-level building, which gives you amazing bonuses. For example, a second-level house adds all adjacent tiles in a radius of 2 to the village (the radius is doubled). The game ends when the limit on houses is exhausted and all tiles in your village are filled with buildings and resources.

There are two key resources in the game – olives and grapes. We can say that this is the real pride of your Greek hamlet. You should place olives and grapes on the adjacent tiles to olive farms and wineries respectively because adjacency bonuses play a very important role here: each resource gives +1 by default, and for each farm adjacent to it, this indicator increases by 1. Farms level up the same way as houses. Their radius of influence and adjacency bonuses will be doubled (now +2!), significantly increasing production in the village. Remember, that’s a very powerful tool. By placing buildings correctly, you will literally become an olive oil and wine tycoon, thereby adding a lot of points to the overall rating of your village, which will show at the end of the game, how well you did in creating a Greek farming village.

Magna Graecia offers you:

  • Evaluating different options. Should I place it here? Or here?

  • Reflection process. There is no timer. No one is rushing you.

  • Overcoming yourself. Wanna beat your previous score? Do it.

  • Free camera. You can just stop playing and fly around the village.

  • Growing olives and grapes. This is the most important.

Magna Graecia does not offer you:

  • Triple-A game experience

  • A cinematic story

  • Microtransactions

  • Character customization

  • Battle royale

Game mechanics are inspired by Dorfromantik and Triple Town.

Graphic design is inspired by Islanders and Kingdoms and Castles.

Magna Graecia on Steam

Rustica

Rustica

“Give the people what they want and they will… do what they want to do.”

Your Citizens Need You

Rustica puts you in the unique role of a custodian of a Greco-Roman colony. You have land but not much else and it’s up to you to spruce up the place. You’ll need to discover and provide resources for your world and your citizens will interact with it as they see fit, they have free will after all. Watch your world grow over time and with a keen eye for planning and a bit of luck you can sit back and watch your people thrive.

Start Out Small

You’ll need to begin by laying down the foundations. Your citizens can’t build out of thin air so you’ll need to give them the basics like trees and stone and hope they know what to do with it. Each object has requirements called schemas in order to be placed in the world and some need other objects present in specific spots, and it’s up to you to discover how to unlock them.

Plan For the Future

Eventually, some of your citizens will feel the need to specialize and focus on a trade. They’ll become farmers, miners, priests and then some. This will allow them to interact with their world in new ways and this in turn will open up new objects and schemas for your growing community.

A Hero Rises

Once in a while a citizen decides to go on a hero’s quest. Foolish mortals. You can then go and give the hero what they need to finish their quest or don’t mind them because you have better things to do, like making sure that temple gets built over there by those trees.

Sit Back and Watch the Sunset

Tinker and tweak with the world you create and watch your citizens hard work pay off. Or do like Nero and watch the world burn, figuratively.

It’s your world to play with, you decide.

Rustica on Steam

Weakpoint Delta

Weakpoint Delta

Use the skills of timing, triangulation and precision, that you totally have, to mine asteroids and collect the crystals within. Use said crystals to get upgrades to make it easier to mine and the equipment needed to mine new, dangerous, but valuable asteroids. All while trying to pay off your crippling debt.

(Music in the trailer: cdk - Sunday by Analog By Nature © copyright 2016 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/cdk/53755) )

Weakpoint Delta on Steam

Zen World

Zen World

Zen World is a fun chill puzzle game in the vein of Dorfromantik and Mini Metro / Motorways.

At its core its a game where you expand the map with tiles, get boxes with upgrades and resources to expand more, and in the end you get a highscore.

It feels like a very basic version of Civilization that’s drizzled down to its most essential elements (that being said I haven’t played a lot of Civilization. This is NOT a 4X game, this is a puzzle game).

The developer has stated that in time there will be full controller support, more tile types, a mid-game save/load system, multiplayer (coop and versus), custom game mode with modifiers, better visual & effects and a lot more.

Real player with 52.0 hrs in game

Very fun to play.

It’s like Settlers of Catain, but more relaxing.

Very simple to start but is has complexes that make it a mini strategy game.

Real player with 32.5 hrs in game

Zen World on Steam

RECONNECT - The Heart of Darkness

RECONNECT - The Heart of Darkness

First off, this game is a piece of minimalist art! You really feel that the devs wanted to create something new and truly unique.

..and they succeeded!

Secondly, I really like that this game does not stress me. So, if you are looking for high adrenaline RTS action this game is not for you. It’s for peeps like me that enjoy being taken on a ride and like to sit in their heavily secured base and forget the time while watching dumb AI drones becoming hellishly smart AI drones.

Thirdly, it’s a game for people that like to be challenged! Enjoying this game is easy, winning this game is HARD! XD

Real player with 3.9 hrs in game

Mezmerizing game that doesn’t hold your hand but let’s you explore at your own pace.

Real player with 1.3 hrs in game

RECONNECT - The Heart of Darkness on Steam

Village Monsters

Village Monsters

2 Hour First Impressions: A lot of things are still missing but that’s what early access is for and obviously a lot of time and effort has already gone into this. It’s incredibly charming on its own already and the monsters remind me of fond memories of exploring and talking to monsters in Undertale.

For sure gonna be keeping this one. Can’t wait to see it fully finished.

Real player with 13.5 hrs in game

This is a VERY casual experience. No pressure to do much of anything but explore and goof off. The characters are unique enough that they feel different from other games like this that I’ve played in the past, and can get down right weird, but in clean, entertaining ways. That being said, as is, the game still feels just a bit bare bones, in that interactions with the NPC’s is limited to chatting with them, and buying selling from the shops. Mo tasks/favors included YET, there is however ample evidence that the developer will eventually work that in. What has been programmed as is feels pretty solid, and there is just enough to do to make the game worth playing right now. Odds are more will come soon.

Real player with 8.3 hrs in game

Village Monsters on Steam