BeachHead 2020

BeachHead 2020

This review is for the non-VR game.

I bought the early access BH2020 as soon as it came out and I’ve been enjoying it immensely. I thought BH2002 was a blast so I was excited for this newer version.

The game has a new and detailed look compared to the earlier version. The graphics are nice as are the sounds. I’ve only encountered minor glitches such as the game loosing count of health and a stutter with aiming, but they were quickly resolved when reported to the Devs.

The game is still “early-access” so issues are still being adjusted. I’ve found the Developers to be very attentive to any concerns that are communicated to them. It sounds like they have a huge and fascinating game besides the stationary shooting station out now.

Real player with 2167.3 hrs in game


Read More: Best Early Access Combat Games.


A REAL review on BeachHead 2020

First off, looking at the negative reviews, these people are not giving it time. Almost all if not all played the game for less than an hour if that much (look at their hours on record). With that being said, this IS still in very Early Access, meaning that it will be less than perfect as the company works out the bugs, kinks and adds more features.

I have found a few issues like the aiming is kind of choppy when zooming in. But really I am not holding this against the company. As of writing up this review, the game version is at 1.1.1. So in time I am sure these minor things will be fixed.

Real player with 21.3 hrs in game

BeachHead 2020 on Steam

ETERNAL BLOOD

ETERNAL BLOOD

This game is amazing. I love that it is an real time aim trainer and movement simulator. This has helped my movement and aim in so many FPS games. I have nothing negative to say about it.

The ONLY thing I would like to see is maybe, Ice and Electric abilities, and maybe 3 skills trees. one for each type of ability, other than that. Phenomenal :)

Real player with 3.6 hrs in game


Read More: Best Early Access Arena Shooter Games.


Eternal Blood is intense fast-paced shooter, wich reminds me heavily of Serious Sam.

The further you progress, the harder it gets to survive because of enormous amounts of enemies on the screen.

To survive the horde, you should collect souls that drop from dead enemies and “towers” that spawn them.

(this is your only one reliable way of healing)

At a time of writing this there is only 3 ways of attack:

Fireball at M1

Charged Fireball with splash damage at M2

And to prevent you from overwhelming ammounts of enemies there is magic splash around your character on middle mouse button

Real player with 2.3 hrs in game

ETERNAL BLOOD on Steam

MOF

MOF

Game freezes while configuring settings. Have to close with Task Manager. Will wait for patch?…

I wonder if will not operate in windows 11?

Real player with 0.1 hrs in game


Read More: Best Early Access Horror Games.


Not much right now, hopefully will improve. Very limited control customisation , no way to reverse mouse y axis.

Real player with 0.1 hrs in game

MOF on Steam

Sapper - Defuse The Bomb Simulator

Sapper - Defuse The Bomb Simulator


[url] Please see my curator page for more games that are well worth your time[/url]

This review is written around the start of early access (Version 1.0.2). The game has 3 areas and 19 achievements when I write this. There will be added more later during EA and so the achievement information might be out of date by that time.

Approximate amount of time to 100%: ~3h

Estimated achievement difficulty: 4/10

Real player with 4.7 hrs in game

First for all, i have to say a big thank you to Gaming factory , for the review copy, of sapper to review on my steam curator, gaming factory is another company i have built up a great relationships, so if you like there games be sure to follow my curator , here is my curator https://store.steampowered.com/curator/37544546/?fbclid=IwAR2ceYyk_5fubNlqK7gyZImlT0-IrNkd1IYYNU1lVyYxe7cx5ZJgvYV8eH8 if you like what you see please give it a follow, I’m so close to 30 followers it would be a dream goal of mine if we achieved this milestone. so that would be amazing, as a steam curator its my passion, to bring my curator followers, great games , to play and to build up relationships with gaming companies, and give indie game dev/publisher, a voice to share there game if you like my review consider following, let get into the review,

Real player with 3.4 hrs in game

Sapper - Defuse The Bomb Simulator on Steam

Hoverflow

Hoverflow

If you like surfing in other games, you will like to surf in this, too!

Real player with 30.8 hrs in game

Great game, have spent hours improving my times.

Leaderboards and ghosts in the full version really help show you the tricks you need to use to improve. It gives you that moment of awe when you see what people have done to shave off the seconds and a great feeling when you reproduce.

Real player with 13.4 hrs in game

Hoverflow on Steam

Master Arena

Master Arena

Best of both worlds: Rocket jump (quake) & Shock Rifle that lets you do great combos (Unreal Tournament).

If you liked Unreal Tournament, Toxikk, or just want to try a new arena fps, get this. What makes this stand out from the rest, are the perks (teleporting, invisibility, etc) and the different types of movements the game offers, such as, multiple wall jumps, higher jumps, etc..

The game is in an early access stage easily worth the $10. Its polished, has content, and upcoming tournaments. That being said, it can benefit even more by:

Real player with 13.1 hrs in game

To sum it up: The best arena shooter in a long period of time, everything is done perfectly, bringing unreal tournaments best moments together with the best things, which made quake so addictive, movement possibiliets are brilliant, playing the maps smoothly to the gallery + the workshop support, which is perfectly integrated into the game, is the cherry on the cake. Thumbs Up !

Real player with 8.5 hrs in game

Master Arena on Steam

Phantom Hysteria

Phantom Hysteria

Phantom Hysteria is a 1-4 player, online co-op paranormal investigation and banishment game. Take on ghost-hunting contracts with your taped-together equipment as one of four playable P.I.N.E characters. Hone your skills for your designated class, utilize an array of equipment to decipher your clues, and use that to identify your contracted apparition.

Choosing from a variety of thrilling maps, you and your team will be required to do everything you can to document, and then eliminate the entity from this plane; if you manage to banish it, you’ll have a satisfied customer and a job well done. Afterward, it’s on to the next contract. But, if you are unsuccessful, something from beyond the mortal coil may be waiting to enter this world…

Phantom Hysteria’s Early Access will have four playable characters, four maps, and four entities available at launch.

“The Paranormal Investigation and Neutralization Experts guarantee results in no less than one night. With state-of-the-art equipment and field agents with expertise in lore, UrbanEx, technology, and show business, P.I.N.E will deliver a cohesive report on the ghost and its activities upon payment. All additional services will cost extra.”-CEO Michael Evans

It was supposed to be a simple job. Get in, get footage, get results. But the things we call paranormal, these ‘entities’, are lingering manifestations of fear, sorrow, and fury. The reason they linger is the same reason they are hard to exterminate. Whatever happens, be sure you keep the red light of your camera on. The camera should be live, even if you aren’t.

The entities in this game are influenced by the events of American history. The entities you hunt as P.I.N.E agents are connected to the fabric of who we are as a nation; it’s up to you to unbury the worst horrors of the American south, even if it means giving up your life in the process. From antebellum houses to abandoned sanatoriums, investigators are guaranteed a road trip of a lifetime.

Minds without bodies, feelings without souls. Entities linger on the edge of our reality, reaching over from the other side to manipulate the physical world in terrifying and lethal ways. To properly approach hunting these entities, certain clues will reveal how these entities manipulate the world; and you.

Phantom Hysteria’s missions put four P.I.N.E field agents into your control. Each agent has multiple customization options and dialogue that are unlocked through play. Agents of P.I.N.E have backgrounds and aspirations that fuel how they interact with every mission; but much like the ghosts, they have secrets that bleed into the world. Everyone is running from something.

P.I.N.E doesn’t mess around; but if they did, it would be within their southern United States headquarters. P.I.N.E’s warehouse is available for agents to access their accolades, outfits, and career information. Agents can pinpoint their next move, train using the warehouse’s Paranormal Investigation Training Center, and purchase their consumables.

“WARNING-REDACTED”

Regardless of who you choose to play as, agents of P.I.N.E will be offered a selection of careers to choose from at the start of the game. More missions lead to further experience in that career, but investigators are free to change careers between missions for any reason.

*** Engineer

  • Media Specialist

  • Communicator

  • Investigator

  • (Soloable) Jack of All Trades**

Careers will not only assist in your exploration of haunts but allow you to further capitalize on the entities you find lurking within.

When every crucial detail of the entity is recorded, the real mission begins. Consisting of multiple phases, haunts will task you with challenging objectives that bring out the survivalist of you and your team. These objectives will assist in your attempt to banish entities from this mortal plane; but missteps in doing so could risk releasing something more dangerous onto the world…

Phantom Hysteria on Steam

Pumping Simulator

Pumping Simulator

Where would I start, I am pleasantly surprised, there are not many on steam like this immersive life simulations if you will. Perhaps this could be even called the most immersive of all of them, it is detailed , has a lot of well working features (maybe not some that much detailed as “Live the life” game but its more immersive)

and a few very interesting ideas (positives):,

  1. along helping recruited npc employees, taking fuel from supply cars into the petrol pump.

  2. unique idea - The goods you buy into your shop can be placed at once from a box just placing a box onto the shelves, they are automatically arranged into any shelf or fridge box, as you pull it over the shelf, once all are placed, the original wooden transparent box is automatically destroyed, and on the other side can be put out and consumed from the shelf one by one.

Real player with 23.9 hrs in game

DO NOT WASTE YOUR TIME DEVS ARE PATHETIC AND HAVE ALREADY LIED TO EVERYONE THEY SAID THEY WOULD FIX THIS GAME TO MAKE IT FULL AND BUG FREE AND THEY HAVE MOVED ON TO ANOTHER BUGGED OUT SHIT HEAP DO NOT WASTE YOUR TIME

THIS GAME FEATURES

MAJOR, MINOR BUGS THE WHOLE GAME

NO GOOD CONTENT CONTENT IN GAME IS EXTREMELY BUGGY

THE GAME CRASHES CONSTANTLY WHEN PLAYING WITH OTHERS

DEVS ARE USELESS AND REFUSE TO LISTEN TO BUG REPORTS

THIS IS A WASTE OF MONEY AT ITS BEST

LOOK FOR A GAME CALLED GAS STATION SIMULATOR ITS 100% AND STILL BEING BUILT BY A WELL KNOWN TEAM WHO ARE TRUSTED AND HELP COMMUNITY

Real player with 22.4 hrs in game

Pumping Simulator on Steam

The Drained Goddess

The Drained Goddess

Spoiler Alert: Many enemies are either avoidable or just hidden. I didn’t realize this until Chapter 2. So I went back to the Prologue and just as I expected, both wasp swarms and the nest itself can be destroyed. Same to the boss in Chapter 1. But it really confused me in Chapter 2. The mission journal does provide some clues to hidden enemies. But I believe that most players don’t even know there is a full featured boss in the graveyard. Clues are confusing and it needs several props to unlock the boss, let alone that the boss can’t be defeated without weakened first. I suggest the developer to inform players about this optional enemy mechanism since the Prologue, and make clues more understandable.

Real player with 2.4 hrs in game

The Drained Goddess on Steam

The Lighthouse

The Lighthouse

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After the first 40 minutes of The Lighthouse, I had a strong feeling that this is one of the most complete and excellent projects in Early Access that I saw in Steam. And after 20 minutes the game is over. It ended only at this point in time (according to the roadmap laid out by the developers, there will still be a huge amount of content in it), the game is still in Early Access. Impressions are fantastic so far. Before us is a traditional thriller about a detective who has lost his child in the past, and is now slowly drinking, who goes to a mysterious house at the lighthouse to look for adventures (perhaps the last in his life). Despite this traditional complication, the game manages to avoid the traditional traps that await horror games, and make the appearance of high-quality frightening games so rare. There is no blood or jumpscares. Seriously, there are no jumpscares in the 2019 horror game. I have nothing against them as a whole, but to make them a quality element that would not look ridiculous is an incredibly difficult task that requires tremendous effort. And sometimes it’s easier to put these efforts on other elements, as is done here.

Real player with 2.9 hrs in game

Now how exactly does the game feel? Rest assured I promise controls are not annoying nor a bother. Their simple and easy to remember, picture taking a first person crafting game and just make it more of a puzzle type with a suspenseful environment that doesn’t focus on jump scares.

From the walk through video above it is in Early Access, so if there is any sort of lags or glitches that’s normal. While playing through which that video of my early access gameplay doesn’t feature commentary like we had on the other videos. Instead it was to engage in the gameplay, allowing the atmosphere and Mimi Page’s chilling music work its way down to your spine, sending goosebumps through out your whole body.

Real player with 2.8 hrs in game

The Lighthouse on Steam