DarkFighter

DarkFighter

The game is fun but you get all your items by mid chapter 2 and from that point it’s just about repeating the same combo over and over and over again. I got bored of it by chapter 4 but according to the steam page there is a total of 7 chapters which I find to be a bit strange because I have already nearly maxed out my character.

Real player with 4.2 hrs in game


Read More: Best Early Access RPG Games.


Not a bad little time waster, everything works fine and fair character builds. The movement maps are hexes that have creatures to battle to get to portals for next tile set. Using back stab tactics when moving to enter a fight is good tactics, and decent skills are available and planing attacks in battle can be fun.

Real player with 1.8 hrs in game

DarkFighter on Steam

Absolute Adventure

Absolute Adventure

Absolute Adventure Nulla is a seen from above game with RPG elements and exploration ones, all combined with old style graphics and sound.

It’s set in another universe where peace is suddenly threatened by a group of hostile individual whose intentions are unknown.

Fate picks an adventurer as the possible hero of said story, but only with your help said being will be able to fullfil its destiny.

The future that will then take place is shaped by your actions and choices during the course of this loung journey.


Read More: Best Early Access Top-Down Games.


Absolute Adventure on Steam

Discord Rich Me! (Custom Rich Presence)

Discord Rich Me! (Custom Rich Presence)

Works great! Easy to use and so far it has basically no bugs. The only thing that needs to be done is add the all the templates.

EDIT:

Now that i have over 1000 hours in Discord Rich Me, I can confidently recommend this program to any user who wants just an extra little touch to there Discord profile. One of the great things about Discord Rich Me is that you just start it, minimise it to your tray, and forget about it. I have Discord Rich Me running 24/7 on a spare Windows 7 Laptop i have thats over 16 years old and there is 0 performance change. The community in the Discord server is friendly and can provide help if you need it. 10/10 program, 100% worth the money.

Real player with 1948.7 hrs in game


Read More: Best Early Access Singleplayer Games.


Please understand that Discord Rich Me! is currently in BETA. It’s still missing a ton of features, but they have a lot of things planned according to their discord.

Review

As a very prominent and long time Discord user, Discord Rich Me! provides, as of April 19 2021 (19/04/21) a very straightforward interface, with some helpful (though subtle) guides on what every single textbox function does.

At the very least it provides very basic rich presence functionality, but very much so simplifies all of the painful steps it takes to make a rich presence. I do understand that this is still in beta though, and I will re-review once more features have been added over time.

Real player with 502.7 hrs in game

Discord Rich Me! (Custom Rich Presence) on Steam

Hotfix

Hotfix

This game isn’t good, it’s a masterpeice. Sure, some crudeness here and there, OP AI, and no clue what to do, Overall, I recommend this game and I hope we get more updates soon'

Real player with 30.8 hrs in game

Great Unanticipated Gem this game has a bright future nice one devs

Real player with 11.2 hrs in game

Hotfix on Steam

Open World Foreva

Open World Foreva

This game is all about living life, exploring and creating. In this online 2D game you can: Build, fight, explore, craft and much more.

The game consists of a large procedural world. And all players are inside the same world; as interactions between players is sought after.

You can play solo, or build with friends and protect your base.

Bases can be upgraded through exploring and finding new technology. You will be able to create energy systems & use it to power your bases. You can even exchange electricity by storing batteries and exchanging it with others!

Currently in Early Access(2021 June) to allow YOU to help decide what to add, change or improve!

Resource gathering & Base-building

Gathering resources is a big part of this game. Anything you come across can be broken down or picked up. Once one item is in your inventory.

You can either:

  • Place it in the world again

  • Use it when crafting with blueprint

  • Convert it into another component

Your base decays slowly over time. Or when attacked by players. The world is made to allow you to be gone for weeks at a time. As long as players haven’t destructed your base. Decaying will not occur too quickly. As this is about being able to create a world together with others.

As your base decays or gets damaged. You can right-click blocks to repair them.

Chests & doors have unique passwords. This allows you to share it amongst your crew to work together on things. Your base can also be stengthened by finding stronger blueprints for walls and doors.

Weapons & Bombs

Weapons & bombs are a part of the game. If you and your friends find people being unkind. You can take it upon yourselves to eradicate their base with C4, grenades & weapons.

Using C4 bombs can be used strategically. By placing them around your base. They will explode when anyone walks near them. Cheaper fake C4 bombs also exist. So you can more easily craft those & make enemies believe there might be C4 all around your base. But in truth there are fake C4 which won’t explode. Allowing you to use them as a hidden path into your base.

  • C4 bomb - explode & create lots of damage. To everyone surrounding them in a wider area.

  • Fake C4 - Appears to be a real C4, but creates no damage.

  • Grenade - Does some damage in a smaller area 2 seconds after being delayed. However, the enemy may pick it up and use it as a counter-attack before it explodes.

Weapons such as knives, clubs and swords exist. They may have an increased effect on stone and tree gathering.

Each weapon has:

  • A hit rate per minute - How many hits per minute it can do

  • A damage value per hit

  • Initial health which decays with hits

Open World Foreva is ONE WORLD

You heard it. There is only one world for all players(depending on US/EU). This means. You can meet up with others in the world & exchange items. You can attempt to find others bases to blow them up. Or possibly to just steal from them.

Maybe you’re the next “Negan”? Making sure they pay their fair price to not eradicate their base.

The world has a temporary world border. Meaning the world grows larger as the player demand for the game increases.

Currently the world is almost 1 KM * 1KM(0.62 miles * 0.62) in size.

Blueprints & Technology

You start out with a few standard blueprints. Such as:

  • Torch

  • Club

  • Simple Wall & Door.

When you kill things in the world. Or break them down into your inventory. There is a 10% chance of finding a new blueprint. A blueprint is used to be able to craft new things for you. Which for instance could help you increase your base’s strength.

Technologies can be created by finding blueprints. Tech will help you survive. For instance, some areas are colder and warmer than others. Too hot or too cold will damage your player. Therefore there is technology such as Heaters & Coolers.

Any technology created needs an energy source. Such as:

  • SolarCell

  • WindTurbine

  • Battery

Solarcells yield power depending on the time of the day & how much light that world area generally gets.

Windturbines generate power based on wind which varies every 30 minutes & also based on the area it is within.

Placement of your generators affect how much effect they give. To see this your can right-click the generators and monitor their output for a day or two.

Batteries are used for storing power which is not used by any machines at the time. When a battery no longer has anyincoming power from another source. It will automatically act as a generator until drained. Meaning a battery can power your lamps during night-time if you only have solarcells.

Machines that currently exists:

  • Heater - Heats the area by 10 degrees

  • Cooler - Cools area by 10 degrees

  • Digger - Digs for Coal, Gold, Copper & Stone

  • Small lamp - Lights a smaller area

  • Large lamp - Lights a bigger area

Plants

When you stroll around the world. You will quickly begin to see plants of different kinds. These can be eaten if full-grown. By clicking a plant; you pick it up in its current state. By placing a plant; it will then start growing. By right-clicking it; you can see whether it has disease or if it is yet full-grown.

Once a plant is full-grown. It generally converts into a FoodPackage when collected.

With this you can either:

  • A. Eat to increase your health

  • B. Select in your inventory. And convert into 3 baby plants. To grow more

Plants that can eaten area: Potatoes & Carrots

Non-edible plants: Cotton - Cotton is used when crafting clothes and some weapons

Clothes & Environment

As mentioned earlier. The world has different temperatures. Depending on the area you are inside. And based on the time of the day. Generally an area will have a similar temperature, but during night-time it will decrease.

There are currently two ways to survive extreme temperatures without damage:

  • A. Create clothing which provides resistance

  • B. Create a base with technology such as Heaters & Coolers

If you’re new. It is wise to find a warm, but no too warm area to live in. By opening your inventory you can check the current temperature in the area you are inside.

If the temperature is below 0 or above 50. You will be damaged.

Wind varies based on time and areas. And currently only affects Windturbines.

Crafting clothes

Crafting clothes is done for styling your character. And for providing insulation during cold times. New clothing blueprints are found by killing or breaking things in the world. You can also craft hairstyles.

Other info

The game has some similarities with Minecraft, Rust and Rimworld. But unique in the way that it supports a lot of players in the same world. A world which can be expanded depending on player demand.

Enjoy!

Please share your ideas & be a part of this game’s future!

//Dev

Open World Foreva on Steam

Rocco’s Island: Ring to End the Pain

Rocco’s Island: Ring to End the Pain

I’ve seen hundreds of 3 match puzzle games so far, many of which are mostly similar and plain.

but this one is quite different from those I’vvveeeee played.

I was wondering how 3 match puzzle game fits into the story based adventure.

The 3 match game itself, it wasn’t like that challenging, or very sophisticated,

but it’s very well balanced, which made me want to play again and again without having to get super bored and tired.

And it is well connected with the main adventure game (using items I got from adventure game play/ Gates closed I already opened when i failed)-this was an obviously new experience.

Real player with 24.2 hrs in game

In short: I highly recommend this game for both puzzle lover and adventure lover.

Actually I am match-3-holic, but in mobile game industry there are only boring games which makes me play annoying puzzle stage again and again without any motivation. But this game is different. There are adventure, many attractive characters, lovely (but still annoying, that’s okay ;)) puzzles, and so on! Why other game developers did not make the game like this?

This can be the reason because the game is in early access period, but I slightly feel this game is not complete yet. but I believe that developers will do hard for this, and I cannot wait adventure toward blocked area!

Real player with 5.0 hrs in game

Rocco's Island: Ring to End the Pain on Steam

Beasties - Monster Trainer Puzzle RPG

Beasties - Monster Trainer Puzzle RPG

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The Beasties live in complete harmony and symbiosis with humans. But this harmony gets cracked after the disappearance of a Beastiemaster. The guild of Beastiemasters sends you to an isolated village to find out what happened to the master.

Will you find the master and restore the old balance?

Beastie Brawls

Our turn-based puzzle combat system is easily accessible for beginners, but offers enough depth and the ability to plan moves far in advance for hardened veterans. They like to brawl our Beasties ;)

Improve your Beasties

Our friends, the Beasties, receive primordial dust plates as loot after winning battles. With them you’ll improve their abilities. In this way, you can upgrade each Beastie individually by investing in health, defense, strength and special abilities. You decide how to set up your team based on your strategy!

Exploring

To reward Exploring, within the world there will be hidden objects and random events with special loot. Use your time to collect important resources and prepare for the next adventure phase, challenge beastie trainers or search for new beasties in the tall grass.

More Features

🧡 Sophisticated genre mix of Monster Trainer & Puzzle

💚 Many Beasties have adapted to the environment, creating a variety of Beastie types

💙 Easy to learn, hard to master Turn-Based Puzzle Combat

🤎 Mining is important to get resources that are needed for tools

🤍 Team up with Beasties, upgrade and customize them for your gameplay

🖤 The game is 100% Plant-Based 🌾🌱 and we care about diversity 👧👳🏼‍♂️👴🏽👩🏾‍🦰

Inspired by

Nexomon

Pokémon

Gems of Ware

Puzzle Quest

Puzzle & Dragons

Beasties - Monster Trainer Puzzle RPG on Steam

Bionic Shield: Battle for Space Nebula Omega

Bionic Shield: Battle for Space Nebula Omega

You are the Bionic Shield - humanity’s last hope to survive the Automaton invasion of Space Nebula Omega.

In this 2D twin-stick shooter you navigate your spaceship, engage in epic space battles, discover and invade new planets in your combat suit, using drones, tanks or other vehicles, avoid traps, dodge bullets, customize your weapons and shoot your way through hordes of enemies. The universe is procedurally generated to allow for a different experience every time.

Bionic Shield: Battle for Space Nebula Omega on Steam

Car Trader Simulator

Car Trader Simulator

Better than I expected, but still has a lot of opportunity.

Having worked within a dealership in both sales and service previously, the game does a good job in trying to simplify their replication of used car recon. Like in real life, you as the manager wants to pay as little as possible, and put as little money as possible into reconditioning, and getting it on the front line of the car lot or online for sale ASAP. Also always being on the auction tab, or paying attention to it, i know dealers that spend half their day buying vehicles similarly to this.

Real player with 35.4 hrs in game

First of all this game is not for people who seek the big adventure or variety of gameplay. It is repetetive as a car seller job can be.

But it is fun. Maybe it is because I am from the older generation who used to play simple like this games on the C64. Just sit there, buy the car or not and sell the car (if you bought it).

I am so hooked up with this game, that I am making a list of which car is worth how much so I know if it is worth to buy it or not. The prices seem random at first, but you have to take distance and age into account (like in real life) and suddenly you know what is a good deal.

Real player with 20.8 hrs in game

Car Trader Simulator on Steam

IRA

IRA

For an Early Access Game this is pretty wholesome. What i would love to see in the future is :

-More maps/biomes ( the more the merrier, personally i think it would be wise to in the future even implement some kind of endless mode when the game/story/map is fully developed )

-New apostles ( that i see are awaiting to be introduced )

-1 more item slot 1 less bow slot for inventory

-Balances to weapons and especially the upgrade system:

If your run actually reaches Underground B2F you are 100% left with a lot of extra armor and upgrade credit you have nothing to do with, this can be fixed by allowing further upgrades of lower rarity weapons that also increases their rarity and also upgrades of higher rarity weapons

Real player with 115.9 hrs in game

A very enjoyable experience so far. I have managed to reach Stage 3, and have really been enjoying the aggressive feel of the Apostle of Night. As a roguelike and bullet hell it has been scratching both itches. Once you get familiar to enemy patterns things start progressing much faster. Only thing I would like to see is a method to increase the effectiveness of the base bow (If there isn’t a way later). Maybe adding a passive to each Apostle to alter the base bow that needs both Stones and Fragments to upgrade.

Real player with 9.4 hrs in game

IRA on Steam