Kukoro: Stream chat games
Been enjoying the game so far. Players beware this is an early access game. So there’s still much room for improvement.
I’d love to see it grow from here as there’s much fun to be had in stream chat games.
So far, some games are much more enjoyable and intuitive than others.
The sniper game seems way too hard for the streamer to win. The ways to scan players are not very clear to me.
Perfect Warrior seems a bit pointless as an endless game. Could use a few extra features to make it more enjoyable (powers, random items,…)
– Real player with 388.7 hrs in game
Most of my time is just idling in training, but it’s fun when you can actually get someone to play it with. Most game modes are fun and they definitely need to add more RP ones, they’re the most entertaining.
My biggest issue is that the character art doesn’t really match the backgrounds and I don’t really like it in general. However, they do it really well and there are a ton of fun skins to use.
I think they really need to make the game client more useful for non-streamers and add some more interactivity with it instead of just something that runs in the background while you watch the stream. Having to use a game key to view statuses (werewolf, etc.) is pretty annoying. Also it should be clarified more that you don’t login to the service to play with a streamer. It took me a while to figure out that’s the reason my skins/emotes weren’t updating on the stream.
– Real player with 293.7 hrs in game
Project Wasteland: The Mythiclands
An actual in-depth game once you go beyond the surface mechanics. There is a Futuristic looter shooter mode or if you like Fantasy MMORPGs there is a gamemode for that! Hours of gameplay to be had!
– Real player with 290.3 hrs in game
Really Great game each update made it better and better the game makes me lose track of time I can play for hours and maybe days if I tried I recommend the game 100% I love the game its in my top 3 favorite games!
– Real player with 46.9 hrs in game
Zenith: The Last City
Parry the cold steel of your enemy’s blades, time your blows for ultimate efficiency, stagger your enemy, and execute devastating combos.
Zenith was built to be an infinite universe with countless players. Join parties and guilds as you fight epic world bosses, plunder the depths of exciting dungeons, and build a new life in the most fully realized online VR world ever constructed.
From relaxing ocean side towns to massive white cap mountain tops, every corner of Zenith has been built for immersion.
WARZONE-X
WARZONE-X is a multiplayer first-person game developed in 2755 where large corporations fight for the few resources left on earth combining the experience of science fiction and cyberpunk worlds in a death match with futuristic technology. 5 classic game modes based on team fighting and can play up to a total of 12 players per map or solo mode against bots.
Classic game modes:
- Deathmatch: Also known as DM or Deadly Combat, it is the typical all-against-all duel, each by his side. The objective is to have the largest number of frags (deaths made by the player) at the end of the time, or be the one that reaches the limit of frags established in the game. One of the best known modalities that are derived in this way is the one-on-one, also known as 1on1 or Duel.
- Teamdeathmatch:
Also known as TDM or Deadly Team Fight. Here, the rules of the game are the same as in Deathmatch, that is, the winner (this time, “team” instead of “player”) is the one who reaches the limit of frags established in the game, or one who, At the end of time, be the one with the most frags. There are 2 teams competing with each other to be the winner.
- Capture The Flag: Also known as CTF or Capture The Flag. Players compete in teams to take the flag of the rival team and take it to their own base, while defending theirs. Competitive teams must have a large share of teamwork. Teams must defend their base from rival attacks, while infiltrating the enemy base, taking their flag, and returning to their base. This requires the team to protect its bearer well from enemies in order to fulfill its objective.
- Domination: DOM, Teams compete to control several control points (these appear on the map as a giant X that changes shape and color according to the team that controls it) with the aim of adding points and winning the game. Standard maps contain three points. The points can be controlled either with the total occupation of the territory (physically occupying the space) or from a distance. Here, again, there are 2 teams competing for the same goal.
- Rush or Assault: A team, called an attacker must place explosive charges on two predetermined targets. When these are destroyed, the next phase is advanced where the same is done. The defending team must defend the objectives until the enemy points or “regeneration tickets” reach zero.