Skitt
I want to first of all thank the developer for offering me a free evaluation key to his first game title here on Steam so that I could provide this review.
Unfortunately, that’s about all the thanks I can give this developer. I certainly can’t thank him for cobbling together a bunch of ultra cheap Unity store assets into the massive mess of a game he presents to the Steam store here. It’s a nightmare and asking a nickel for this game would be asking way too much for it.
Take a look for yourself in my First Impressions Review video HERE:
– Real player with 0.4 hrs in game
Cover Fire: Offline Shooting Game
good game, imported from google play. there are also a small troubles, caused a earlier reliesed date.
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paymant system error
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battle mode error(when i enter new name, longer than 3 symbols - caused error)
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add please more mods as in COD mobile. zombi mode and classic thats all(((
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add please a chance to connect phone game version and pc version(thats like mihoyo universal account or clash of clans)
– Real player with 29.3 hrs in game
Mobile game that turns out to be quite decent. Sure you have to wait for upgrades to finish upgrading but that is fine.
Campaign is a 6/10. It gets harder as it goes along. I did not like the water sections and the helicopter sections. Sections in space where quite decent.
Skirmish Online is a 5/10. It was too easy in my opinion.And rewards do repeat.
After playing for a decent amount beating the campaign and doing the events i can say i enjoyed playing it. It is nothing special. But to keep you busy for some time either beating the campaign or doing achievements it is quite decent.
– Real player with 18.0 hrs in game
The Extinguishers
The Extinguishers is a Third Person Shooter Tower Defense Game.
The Adults are slowly all turning into demons and terrorizing the city. An organization called “The Extinguishers” are recruiting kids around the world to defend their cities. To keep the demons away from H.Q. build towers and create new and stronger weapons to defend your base.
Kill the demons to collect Eternal Flames. The Flamers can also be used to research and build, new equipment and towers.
You will need all the weapons and contraptions you can get to fend of hundreds…. maybe even thousands of demons storming in your city.
Walking Girl: Dead Parking
This game is a post-apocalyptic shooter in which we need to fight zombies This game is a post-apocalyptic shooter in which we need to fight zombies, you have many different bullets and weapons in order to fight these bloodthirsty monsters, also the game has a pleasant atmosphere with good optimization …
– Real player with 3.5 hrs in game
Walking Girl: Dead Parking is а third person view shooter , post-Apocalypse , we play as a cute Girl and kill aggressive enemies , a good game to have fun , but I would like to see a variety of enemies , I can only wish the developers good luck and recommend the game!
– Real player with 2.0 hrs in game
The Living Remain
Built from the ground up by a two person team, The Living Remain is a virtual reality first person adventure shooter where players immerse themselves in a new world where the undead have taken over. You must survive the horde of undead using an arsenal of weapons in a story driven campaign loaded with a variety of interactive environments. Explore, scavenge, and collect filament to craft ammo and upgrade a variety of weapons.
You are playing as Grant Montgomery, a former military soldier who has been separated from his family. Now he is searching for them in a post apocalyptic world where pockets of remaining humans are surviving within protected compounds, while the undead roam freely. He comes across a group of survivors, one of them is Alex, and she quickly becomes his ally. Over a radio she helps Grant navigate through this dark post apocalypse world.
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Full campaign with story driven gameplay - Embark on a journey that has purpose as you progress through a compelling story
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Combat - Take hold of a variety of weapons such as pistols, and two handed weapons (assault rifles, shot guns, etc.) or wield a knife for up close and personal combat
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Realistic Pistol and Assault Rifle Aiming/Firing- Look down your sights while you take down hordes of the undead
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Crafting- Scavenge for filament to craft ammo and upgrade weapons
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Physics Based Environments- Break through glass with your hands or push objects away, and hands will not go through them
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Interactive and Immersive Gameplay - Combat, scaling/climbing, and engaging puzzles
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Full locomotion- Traverse through various environments using full locomotion with smooth touchpad/stick walking to freely roam, scavenge, and explore
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Optimized to run fluidly on GTX 970 or equivalent
Monster Master
FPS heroes versus RTS horde. An asymmetric multiplayer where 1 player spawns the different monsters, and 3 class-based fps heroes try to survive it.
The game is set in to the small town of Kingsfield, where an energy research facility has given birth to a cosmic horror entity called the monster master.
Players can choose to control and mutate the monster horde or survive as a group of class based heroes with unique powers.
The hero perspective is a thrilling unscripted experience where the monsters feel very intelligent. It suddenly is very quiet and you know “It” is planning something.
Titanfall™
To anyone that are curious PLEASE READ THIS. short summary will be at the end of this Review
Game’s been active ever since the APEX incident happened. With only some time out and PING spikes like that of the DDoS attacks, that just means the hacker himself is still preventing us from playing it but its not strong as it was when he first attacked the game. But recently there aren’t any occurrences of this issue so its possible that the hacker either laid low for a long time or he finally decided to Fuck off. Who knows.
– Real player with 127.7 hrs in game
Gonna be 100% with you chief, game is god tier. It has a lot more customization with a very good weapon sandbox. The titan customization is god tier even though there’s a god meta. If the servers worked I would 100% be playing this over the sequel. It’s just a much more interesting title with most post Gen 1 content. The addition of burn cards, better titan weapons, and overall a much better movement feel makes this title in my eyes surpass the sequel in almost every regard.
Titans: Although limited to 3 types of titans the weapon sandbox for these beasts as well as the pure addition of addons to the titans makes them way more unique and much strong choices than that of the set class system of titanfall 2. Things like the ARC cannon are good for groups whilst things like the XO-16 and 40mm are just melters close up. The fact that you can have a sniper tank or a fast moving close range specialist that isn’t limited by having a 4 round shotgun is so much of a better feel. You even have weapons for the titans that make little sense on paper but are a pure joy to play with like the triple threat. I hope in future titles for titanfall a return to form from apex and TF 2 is had so more people can enjoy building their own titans or experimenting with much more “anti-meta” builds.
– Real player with 53.3 hrs in game
HIVE
Welcome to HIVE!
Survive waves of evil Hive-members, giant bosses, all while unraveling the mystery of how your world was taken over only four months ago. You’ll need to fight off the horde, maintain your Fortitude - or face the consequences. Search for clues, or go in guns blazing and save your planet.
Game Features:
BUILD YOUR SKILLS: Spend Fortitude to strategically earn skills, slowing time or instantaneously hacking every radio tower in the area.
Cyberforge: First Light
EDIT 3 DEC 2020:
There was a game update yesterday and it seems like the developer is listening to input from his audience, which is awesome because this game does not need much in the way of mechanics and balance. The enemies are harder, the variety of enemies is greater, you can tell your characters to hold still, and here is a video of gameplay!
ORIGINAL:
In my book, Cyberforge: First Light is a top notch example of what early access should look like. It’s very well polished and, depending on what other levels are added, very close to being 100% complete. The mechanics are smooth, although there needs to be some balancing, and gameplay is fluid with just a couple of bugs (that I found).
– Real player with 4.0 hrs in game
TLDR: Very good game for early access.
My only real critique is a bug report. At first I thought that more rooms haven’t been designed yet, but I’m on my third run so far and the same room keeps repeating, even though I know different ones exist that I’ve been in before, so there may be a small bug with rooms repeating.
In terms of what the game has to offer its a very good rogue like with good strategy and fun puzzles, and It’s very fun to get good at.
– Real player with 3.6 hrs in game
Project Hive
The idea is very interesting. During my gameplay however it felt very glitchy and touchy with the controls. I had a very hard time keeping my character running. It definitely has some bugs in it but i feel once it is cleared up it could be fun.
– Real player with 3.2 hrs in game
Really fun game, but have some bugs that become game breaking in late game. I really enjoyed it, but am struggling to even beat it due to the character being thrown around, platforming being difficult, and the inability to pickup extra lives. Definitely recommend you play it, but it does have some issues.
– Real player with 3.0 hrs in game