Event[0]
I’ll admit it: I fully bought the hype for Event[0]. It ticked off so many boxes for me: a (potentially) malevolent AI, a derelict spacecraft, beautiful graphics and design, a well written, alternate-history plot, and the ship AI responds coherently to things that you ask of it? By typing things to it? Does this game really have a semi-unscripted dialogue tree? I was sold.
In the end I did get all of these things with my purchase, but each to a lesser degree than I was hoping for. Things started off really well: the opening sequence of the game sets the stage, hinting at the world you’re about to enter and infusing your character with a bit of backstory. I was excited to start, and my first interaction with the AI was amazing: I typed something out into a terminal, and the world responded accordingly! Wonderful.
โ Real player with 7.7 hrs in game
Read More: Best Dynamic Narration Adventure Games.
I have won a giveaway contest with US$ 20 in steam credits, so I chose this game which was on my wishlist. Original idea with an AI interface, gorgeous graphics, and it had a Linux version! Bottom line though, it disappointed me on all these points.
Before I explain it, the summary:
PROS:
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Gorgeous graphics
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Good soundtrack
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Original idea
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Spacewalking is quite good
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Comfortable typing interface
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Moderately interesting puzzles
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Good time-saving feature where the game writes down the passwords and important strings for you.
โ Real player with 5.0 hrs in game