Gamedev Beatdown
The game is awesome. I had fun playing and making different decisions for my games and felt addicted at some stages. Non-game developers will definitely get an idea and insights into the game development process after playing this game.
– Real player with 81.2 hrs in game
Gamedev Beatdown is a turn based action rpg game with a quirky story depicting development of games in the gaming industry.
The game revolves around different playable characters from different departments of the gaming industry and gives the player a unique incite into the decision making that goes into making a game.
Even though you will end up making difficult choices that can impact your game in terms of sales or customer satisfaction, the game has a pun based humorous dialogue lines that will make you laugh and make the tough decisions look trivial.
– Real player with 17.0 hrs in game
Wizards and Warlords
This is the good stuff. I have 13 hours played and I started playing it less than 36 hours ago. It gets the ‘one more turn’ feel just right, and has enough depth to keep things interesting, but is a bit un-optimized in terms of interface and mechanical transparency.
The Dev (yeah, the one dude making it on his own) is basically the paragon that all early access devs should try to be, constantly pushing updates and tweaks and engaging the community in respectful and productive discourse with humility and ingenuity. His turnaround time on new ideas is alarmingly fast, which is why there are multiple patches every week.
– Real player with 228.5 hrs in game
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I very much wanted to this game to be great. The references to Dominion but with a different take on it.
There’s so much in the game, cool thought out magic, cool proc gen world, cool city development, cool leader development. But it’s so shallow. I didn’t care about any of my leaders, all the cities were functionally the same.
And the list of resources is insane. There’s a ton of resources to be gathering, but most have only a single use. It’s annoying to play a Fae wizard, get herbs and fairy dust, and have little use for it. You chase more resources until you realize you have no use for mithril. I’d rather have a smaller more concentrated list of resources that did something.
– Real player with 104.0 hrs in game