La Dimensione Interna
La Dimensione Interna (The Dimension Within) is a 3D narrative adventure game where you play as a young Italian journalist, named Giorgio, living in a small town in Tuscany. The game focuses on his personal struggle as he finds himself at the center of a chain of events he doesn’t quite understand, but feels responsible for. The player will be asked to guide him through a series of situations and decisions where time, the opinion of others, and his emotions will influence how the story unfolds, and ultimately decide the destiny of the protagonist and the people around him.
Through an innovative dialogue system, the player will be able to decide when to respond or intervene in a dialogue; he will also be able to decide what to say – and how to say it. All those elements will be taken into account by the characters involved, which will respond accordingly to what they feel, believe, and are trying to achieve.
However, not all options will always be available, and this will depends on Giorgio’s Principles: the player will be able to shape up his instincts and personality, which will enable some choices and hinder others. There are ways to force Giorgio to act against his will, to a certain degree, but it will have a cost.
Giorgio’s emotions are another important aspect the player will need to deal with: fears, anxieties, neurosis will make everything more challenging for him: on a wrong day, even innocent jokes can turn into mortal offences, and some NPCs will leverage this, in the attempt to manipulate him.
Another key aspect is that Time will always be ticking – even during conversations. Every line of dialogue pronounced by either the protagonist or other characters has a time cost associated. This means that even if NPCs will follow their own routine, your actions will impact what they will decide to do next, given they still have the time to do it… just remember that time won’t wait for you either.
Read More: Best Dynamic Narration Interactive Fiction Games.
Curiosity
“Curiosity killed the cat …” - says the main character of this story and “come between the bark and the tree”, because he knows that “… satisfaction brought it back.” He knows a lot of idioms and doesn’t believe in omens. He don’t gift you adversity or failure, when he crosses your road, but just living its life.
Curiosity can bring you back … or not. Would you like to check it?
This story is full of funny and sad moments. In some places, it is able to bring a smile or tears.
Read More: Best Dynamic Narration Interactive Fiction Games.
The Dark Pictures Anthology: House of Ashes
Better than most modern movies!
At first, the story seems cliche but will intrigue you the more you learn.
Choices shape your journey and allow for multiple play-throughs in return.
Exciting, scary and silly, all in one.
It’ll take you at least 5 hours before you’re done.
Off to find more secrets, I go.
There is much more of the plot, I need to know.
But there is one final note, for me to leave.
A grade of 7/10, this piece of art will receive.
And a word of advice, as you choose who will live or die.
– Real player with 49.0 hrs in game
Read More: Best Dynamic Narration Horror Games.
Good:
Very fun with friends. Your choices can affect each other’s characters and you can mess around a lot.
Voice acting was well done.
The graphics look pretty.
There is a lot of action.
Bad:
The game isn’t scary.
Quick time events don’t do anything most of the time, and failing them doesn’t affect the outcome of the scene. When this is noticed you are unimmersed.
Some dialogue choices aren’t well enough presented so you pick what initially sounds good, but then the character says something completely different than you intended.
– Real player with 25.6 hrs in game
Into the Dangerous World I Leapt
This is one of those games that I wish Steam had a rating for in the middle. I definitely don’t think that it deserves a thumbs down, though. The game itself is very odd and trippy to say the very least. I really enjoyed that aspect and some of the graphics were surprisingly really well done (such as the meat in the meat room). The story was pretty simple and didn’t really go much in-depth, although the player can get the gist of what’s happening and why. I did like the premise of it. I wasn’t really that much of a fan of the ending, though with how weird the game got, I’m not quite sure what I was expecting.
– Real player with 3.4 hrs in game
So…I’m sort of on the fence here. The world is surreal and weird…and I like that. The puzzles aren’t exactly difficult…they’re more of the “backtrack to take an item you found to somewhere else” type deal. Not the end of the world…not great either. Visuals are great for the most part.
I did unfortunately encounter a game-ending bug. The main mechanic here is jumping between two alternate worlds. When I did so, I got caught up in some furniture and couldn’t move. When I jumped back to reposition…I was now stuck there in furniture as well. With no save points and no way to reset your position…I would’ve had to restart.
– Real player with 3.3 hrs in game
Incarnata: Dormant Stories
Incarnata is a text-based game where everything is procedurally generated: offering an incredible depth, within an infinite world.
Dive into this adventure simulation and become everything you decide to be. The game adapts and builds challenges, creates unique characters, places, and goals for you to weave your own story.
Gameplay depth
Will you aim for your enemy’s throat or maybe their left eye? Will the memory of this fight stop your character from sleeping tonight? Are you wearing enough layers of clothes to protect you from the cold? Create your own story by playing with an unprecedented level of depth.
Procedural everything
Everything in Incarnata is generated by a complex algorithm. The world, the items you find, but also the story you are going to live through. Love, Betrayal, Twists, and Challenges are all handled by an algorithm meant to always keep you on your toes.
Extremely moddable
About everything in the game can be changed. Play as a human in a medieval fantasy world, a cyber human in a dystopian future, a wild animal with godly powers. Anything you can think of, the game can be made to play.
As a modder, you are able to change the world the players will explore but also the very actions that are at their disposal. Incarnata works as the platform where your dream world will come to life.
Your custom-made content is incorporated within the procedural generation algorithm, allowing creators to be players in their own world.
VR Soccer ‘96
ENG:
First thinks first: Even if this title have “VR” -word, however this is not (3D) VR headset a videogame. This VR means just Virtual Reality.
One of the most legendary football game has come back for sale. A game that has been selected as one of the world’s top ten best football video games in the world, at all times!
Also this a game was first 3D soccer a game ever, what was released.
This Actua Soccer (VR Soccer'96) video game was my first 3d soccer game for my childhood.
If you are looking for a top of the good and classic 3d soccer game so, here is perhaps the best 3d classic soccer game you can buy from Steam Store that works also windows 10 computers.
– Real player with 17.8 hrs in game
Not a bad game, yes this is the Dosbox Patched version of the game. I hope steam release the Actua Soccer Series.. that would be so cool
– Real player with 0.1 hrs in game
The Heilwald Loophole
You awaken in a dingy storage room in a pile of rubble and dust. Observing your surroundings you notice a massive hole in the ceiling. How curious. Dazed from the fall and mildy confused you venture into the twisted depths of the Heilwald Klinikum…
About the Game
The Heilwald Loophole takes the classic survival horror trope of being stuck in a run down hospital/asylum and being chased by crazed nurses and doctors but adds an important twist:
It is impossible to die.
Every action, every decision merely opens up a new pathway to venture down leading you deeper into the Heilwald Klinikum.
How far does it go? And what is that god damn loophole about?
Road 96 🛣️
Full video review: https://youtu.be/qJ7308la4hI
Summarized version below!
I consume way too many of these narrative-driven games for my own good, but I’m always on the lookout for one that tries to do something new, something cool - so I was excited to give Road 96 a look.
Note: Trimmed review to fit character limit, check video for full version!
Gameplay:
Road 96 is basically a more involved “choose your own adventure”-type game. There are decisions to make and these decisions end up affecting what path you go down and what ending you get. You don’t just play as one protagonist, but multiple. There is a small cast of recurring characters you will meet along this journey and that’s where the meat of the game lies.
– Real player with 17.4 hrs in game
This is the model that all walking simulators should follow from now on.
It’s really good. Like most “choice” based games, no, there isn’t as much variety in actual gameplay as was originally suggested in the trailer. Many of the games roughly 200-300 conversations play out similarly in one playthrough to the next, but they may occur at different points in your journeys, and with different people. I would say that is better than most of these types of games allow…think Life is Strange, Firewatch etc, where you are on rails for pretty much the entire game and there are only changes in the flavor text as a result of your meticulously thought over actions.
– Real player with 16.1 hrs in game
At Eve’s Wake
High-quality visual novel with multiple endings, fantastic graphic and sound component, and intriguing premise.
The Good Parts:
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Fascinating set-up of family ties based on cult-like faith, bloody competition, and something outright paranormal with overall dysfunction taken to the next level.
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Great writing throughout. It manages to introduce a complex fictional idea in a manner that captures attention and makes you ponder.
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Atmospheric world-building. There’s sinister feeling intertwined with some outright shocking moments. “At Eve’s Wake” isn’t horror in the pure sense of the word, but more in a psychological one, so it has a very well-done horror element burning its way through the game, sometimes on slow simmer, sometimes as a wildfire.
– Real player with 11.3 hrs in game
Ahhhhh I was so excited for this to come out and it’s finally here! I’ve just finished my first playthrough and it lived up to my hype, if you’re having any doubts about picking up the full game then please try out the demo and you’ll see what I mean.
-Gorgeous art and music, just a delightful atmosphere throughout
-A well developed and intriguing story of mystery, murder and mishaps
-An incredible amount of dialogue choices with a variety of endings seemingly possible depending on them.
I love visual novels and narrative-driven games, so I feel that I know what I’m talking about to some degree, and I say this- At Eve’s Wake is a beautiful and eerie story that deserves your attention if you’re at all interested in Lovecraft, mysteries, visual novels, or graverobbing. Trust me on that last one.
– Real player with 7.2 hrs in game
Cube Runk
In the distant future, when technology was integrated into our life so firmly that it was no longer possible to say that the present was left of a person, cryptocurrencies were firmly integrated into our life and people appeared who considered the creator of bitcoins a savior!
All over the world, shrines began to appear in which people could leave a donation and virtually talk with Satoshi. Keep an eye on such a sanctuary
sent the orphan Drew, barely out of school. One day, the servers of the sanctuary, with all the bitcoins, were encrypted by an unknown virus.
Now Drew has a long way to go in search of an antivirus and, without knowing it, only he is able to stop the war between corporations … Or not stop, but take the side of corporations.
Features:
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Unforgettable adventures from the 3rd person.
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Non-linear, deep storyline that unfolds as you progress.
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Four different endings.
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Well-developed characters.
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Specific cubic lowpoly graphics.
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Bright cyberpunk setting.
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Secret locations.
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Great music.