FEAR background

FEAR background

Only a fracture of a game without a beginning or an end.

Walkthough:

https://youtu.be/TiX0t2sTUfI

The cool trailer music is from the band Auralnotes, called “How to Make a Blockbuster Movie Trailer”.

Real player with 0.3 hrs in game


Read More: Best Dynamic Narration Atmospheric Games.


https://youtu.be/b7fPMcmyW3o

This “game” will last you around 5 minutes at best, isn’t scary, isn’t fun and actually, isn’t even really much of a game. The trailer is far more entertaining.

Real player with 0.3 hrs in game

FEAR background on Steam

The Dark Pictures Anthology: House of Ashes

The Dark Pictures Anthology: House of Ashes

Better than most modern movies!

At first, the story seems cliche but will intrigue you the more you learn.

Choices shape your journey and allow for multiple play-throughs in return.

Exciting, scary and silly, all in one.

It’ll take you at least 5 hours before you’re done.

Off to find more secrets, I go.

There is much more of the plot, I need to know.

But there is one final note, for me to leave.

A grade of 7/10, this piece of art will receive.

And a word of advice, as you choose who will live or die.

Real player with 49.0 hrs in game


Read More: Best Dynamic Narration Psychological Horror Games.


Good:

Very fun with friends. Your choices can affect each other’s characters and you can mess around a lot.

Voice acting was well done.

The graphics look pretty.

There is a lot of action.

Bad:

The game isn’t scary.

Quick time events don’t do anything most of the time, and failing them doesn’t affect the outcome of the scene. When this is noticed you are unimmersed.

Some dialogue choices aren’t well enough presented so you pick what initially sounds good, but then the character says something completely different than you intended.

Real player with 25.6 hrs in game

The Dark Pictures Anthology: House of Ashes on Steam

KOSHMAR

KOSHMAR

KOSHMAR Gameplay PC | Horror Game 2021

https://www.youtube.com/watch?v=iI2oWX3vF6I

Real player with 0.5 hrs in game


Read More: Best Dynamic Narration Simulation Games.


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Real player with 0.2 hrs in game

KOSHMAR on Steam

Psych

Psych

i had recently seen a youtuber play this i had to check it out ! i thought all his jumping and shrieking was all for show but after playing this wow shit made me jump outa my skin when i got caught the only thing so far i have to say is maybe put some kind of map in there to reference not one that stays on the screen as i know thats part of the thrill of the game . but also i could be wrong but the colors to fix the electricity was a little odd for me but over all cant wait for more !!!! would be cool to interact with more objects maybe start a fire in the power house as a diversion or something but great game so far cant wait to see whats next

Real player with 5.6 hrs in game

Loving the game so far! It really has me wondering what´s real and what isn´t and i´m really looking forward to seeing how to story progresses. The gameplay is mostly very smooth, but i do have a couple problems with it.

Mainly the fact that there´s no map or no way to know where you are and have to rely on pure memory, which kinda sucks for me since i tend to forget new things such as the geography of a place rather quickly, so it was a bit hard to navigate through the park since i didn´t know where i had to go, so i think it would be a good idea to implement a map of sorts as an item, but without telling you exactly where you are, just the general geography of the place. The second problem was a bug that threw me off a bit a while after i began spoilers ahead for those who haven´t played it. After i grabbed Sam´s phone on the ground, after walking around for a minute or two, the phone appeared again on the ground and i picked it up again, which made the dialogues mix up and be interrupted by one another, basically giving me a hard time to understand what was going on. I´d appreaciate it if you could fix it so future players don´t have the same problem i did when trying to understand what´s going on.

Real player with 1.6 hrs in game

Psych on Steam

Caliban Below

Caliban Below

Great teaser of immersive and narrative VR that is something that I have found very lacking in the VR content out there. The world is engaging with a haunted beauty that draws the viewer in. Having a narrator guide you through the experience give it the feel of a gothic tale unfolding in front of your eyes.

This gives a much deeper view into the Abbot’s Book world. I have a much clearer idea now of where the director wants to take the viewer. I look forward to more direct player interaction and am eager to see what surprises await us in the catacombs.

Real player with 0.8 hrs in game

Wow. Ok. I haven’t been much of a VR supporter, but having worked in the visual effects industry for some 30+ years one of my friends recently told me that I should really check this out. Evidently the developers come from a VFX background, and after a few minutes of playing you can really tell they’ve brought their skills to bear.

Having not been overly interested in game play, per say, the idea of VR as a story telling medium intrigues me. Unlike reading a book or watching a film, VR presents a host of challenges for driving a story arc and guiding the viewer while also allowing them the freedom to explore a given space. It’s still an open landscape; without a formula or established structure to lean on. While I don’t think anyone has yet hit upon a distinct set of rules for establishing the way a story should unfold in VR, it’s clear Blackthorn are the people to watch when it comes to breaking open the ways and means for a narrative VR experience.

Real player with 0.6 hrs in game

Caliban Below on Steam

Observer: System Redux

Observer: System Redux

Observer Systemn Redux (2020) is a refurbished version of Observer (2017) both developed by a polish development company named Bloober https://www.blooberteam.com/about-us . This walking horror simulator is based during a cyberpunk era, 2084, when a deadly disease known as ‘Nanophage’ has already become rampant in the past and manifested itself among the slum C district of Krakow Poland. Due to a nuclear holocaust from both east and west, a mega corporation known as Chiron was able to usurp control by segregating the nation from the rest of the world (the great wall) and forming the 5th Polish Republic, further divided into three classes. A-district upper class, B-District working class and C District – slums.

Real player with 29.9 hrs in game

More reviews on our Curator Page

Anyone that has been into gaming for the past few years clearly knows Observer. As a fantastic dystopian thrilling adventure, the game left us all impressed by its story and aesthetics. There was however, a lot which was left behind, and in that regard Observer: System Redux fulfills every aspect, including in the technical department.

But let’s not get ourselves in the optimization just yet, because first I want to assure everyone that no story-related detail was altered or manipulated. System Redux remasters what was already present. This is obviously good, as the story itself was already top-tier, revealing a world where augmented electronics embed in the human body created an easier but also tougher verdict for citizens.

Real player with 23.9 hrs in game

Observer: System Redux on Steam

I Saw Black Clouds

I Saw Black Clouds

I Saw Silver Linings

It doesn’t show its hand until it will have tested the patience of many, but I think in the pantheon of modern FMV titles it’s sufficiently interesting to recommend (with some caveats).

Consider me an avid indie FMV game dabbler . Over time I’ve realised that the real beauty of such interactive films, much like VR games, isn’t that they continuously break new ground towards some singularity future entertainment form. It’s that indie creator spirit that flows through their design and writing and all the quirks and eccentricities that come with that. I’m British, so I always love the underdog.

Real player with 9.6 hrs in game

As a big fan of FMV games, I give this a 6 out of 10. So a mild recommendation mostly for other fans of the genre. There are just too many elements here that could be improved on to rate it any higher, some of which have been mentioned in other reviews.

There are some tracked playthrough stats like tact and honesty that are poorly explained in relation to the game, to the point I don’t think they have any impact other than reflecting choices you’ve made. There’s no situation where you aren’t tactful enough to continue down a certain path or anything like that. But at the same time there are the stats of denial and acceptance that determine your ending. So some of the stats matter and some don’t and that’s never really made clear.

Real player with 8.1 hrs in game

I Saw Black Clouds on Steam

Into the Dangerous World I Leapt

Into the Dangerous World I Leapt

This is one of those games that I wish Steam had a rating for in the middle. I definitely don’t think that it deserves a thumbs down, though. The game itself is very odd and trippy to say the very least. I really enjoyed that aspect and some of the graphics were surprisingly really well done (such as the meat in the meat room). The story was pretty simple and didn’t really go much in-depth, although the player can get the gist of what’s happening and why. I did like the premise of it. I wasn’t really that much of a fan of the ending, though with how weird the game got, I’m not quite sure what I was expecting.

Real player with 3.4 hrs in game

So…I’m sort of on the fence here. The world is surreal and weird…and I like that. The puzzles aren’t exactly difficult…they’re more of the “backtrack to take an item you found to somewhere else” type deal. Not the end of the world…not great either. Visuals are great for the most part.

I did unfortunately encounter a game-ending bug. The main mechanic here is jumping between two alternate worlds. When I did so, I got caught up in some furniture and couldn’t move. When I jumped back to reposition…I was now stuck there in furniture as well. With no save points and no way to reset your position…I would’ve had to restart.

Real player with 3.3 hrs in game

Into the Dangerous World I Leapt on Steam

Ruthless Water

Ruthless Water

Was a kawaii chatroom, changed to parkour overnight. ┌╏ º □ º ╏┐

Real player with 0.8 hrs in game

1. This game’s thumbnail is clickbait

2. optimization is doodoo fart

3. Slender man can walk through walls

Real player with 0.2 hrs in game

Ruthless Water on Steam

The forgotten phobia

The forgotten phobia

The forgotten phobia is another template flip style game from asset flippers/scammers, Piece of Voxel. This time it looks like they’ve ripped off a lazy 2D retro pixel template for a horror/adventure platformer game. Resolution and controls are locked and they used ugly retro pixel “art”, probably because that’s what the template they copied had. The game is in Russian and doesn’t appear to have any English translation, but the language of bad games and asset flip scams is universal.

An important note: Piece of Voxel are known asset flippers and have previously taken other developers work and put it on Steam in an attempt to scam gamers and get paid for someone else’s effort. An example of Piece of Voxel doing this is Hoples, which is really “Pixel Adventure 1 ”, written by the actual developers, Pixel Frog. Also, Top Truck Driver, which is really “Hill Racing Template ”, developed by Janko Knez.

Real player with 0.2 hrs in game

The forgotten phobia on Steam