DawnWander
After watching the trailer I wasn’t sure about purchasing this game right at the release. I couldn’t really tell if it was an open world survival game or a small linear style game. Also I couldn’t find any videos online from gamer’s reviewing it. I gave it a shot and really liked it so far. It is more of a open world game. It feels very much like a winter STALKER atmosphere. There is a Story mode which isn’t available yet which I’m looking forward to checking out. From what I’ve seen so far this looks really good. Here’s a link to my review on Youtube https://www.youtube.com/watch?v=9IDEgdqiO-o
– Real player with 2.2 hrs in game
So, let me start off by saying that I love the S.T.A.L.K.E.R Series. This is what lead to me giving this game my $10. The atmosphere of the game is good, not great, but I like it enough to preface it. The gun-play feels solid, lowish recoil and high damage as a gun should be. It is the ultimate equalizer after all. The game features a low but diverse cast of weapons like the AK74M, the AKS-74U, the 9x18 Makarov, a strange looking shotgun that reminds me of a Winchester Model 1200, I believe a Mosin-Nagant as I found 7.62x54r ammo on a soldier but haven’t actually seen the rifle, and finally a crowbar. (And to the people that will comment saying “It’S aN aK, iT hAs HiGh ReCoIl”, both variations of the AK Platform in this game run off of 5.45x39 ammunition, which is functionally similar to the 5.56 NATO cartridge, resulting in similar recoil. So get f*cked nerd)
– Real player with 1.6 hrs in game
Call of Juarez: Gunslinger
Silas Greaves is here to kick ass and chew tobacco leaves. And he’s all out of leaves.
**Call of Juarez: Gunslinger is a gold standard for arcade, wild west, stylized first-person shooter games.
… well it is frankly a very specific recommendation. Let’s shorten it up and say that it’s simply just a great game.**
One of the better video game ‘feel good’ vidya stories from recent years. After an abysmally abhorrent experiment that was ‘Call of Juarez: The Cartel’ Techland took a deep breath and returned to form with one exceptionally charismatic, familiar yet unconventional first-person shooter that is not only anything like its predecessors but stands out among competitors in the genre to this day.
– Real player with 32.2 hrs in game
Read More: Best Dynamic Narration Story Rich Games.
IN A WORD: COMPELLING
IN SHORT:
OF A SIMILAR NATURE TO: n/a
WHAT TO EXPECT: Western themed FPS. AAA comicbook style graphics. Great story. Amazing voice-overs. Three game modes. Singleplayer only. Slow-mo mechanic. Skill-trees.
ACHIEVEMENTS: DIFFICULT. But rewarding.
STATUS: COMPLETE.
WHEN TO BUY: A DECENT SALE.
More info below….
THE LOWDOWN:
Call of Juarez Gunslinger is a western themed FPS with a story-driven campaign and, arcade and dueling modes. You take on the role of Silas Greaves a cowboy turned bounty hunter who must take on an assortment of robbers, thieves and legendery outlaws in order to track down and kill the gang responsible for murdering your brothers.
– Real player with 31.9 hrs in game
Harthorn
Yes! Another solid example of what I love about indie horror! So Harthorn is a solid game about a security guard that’s sent to investigate a break in at the high school. What was a run of the mill break in turned out to be a disturbance in the force. This game has you solving some super simple puzzles as well as some mild stealth sections. Neither are too aggressive to be frustrating and not simple enough to be pointless. Overall, this game is a solid spoop with a decent enough story.
Pros:
- Graphically, the lighting looks great! Textures are pretty solid minus some trees, but I think I might be the only person who gets nit picky about it. I like my textures okay? The darkness is balanced well to the point where your vision is kind of obscured by the darkness, but not like some horror games where you can only see as far as your nose.
– Real player with 3.0 hrs in game
Read More: Best Dynamic Narration Horror Games.
Wow! This game is a lot of fun.
The AI is glitchy(I’ll talk about that in a second) and it’s a little short as it can be completed in just over an hour, but overall a very enjoyable experience.
I loved the idea of being a security guard in a creepy old high school during holiday break. The atmosphere was very unsettling but welcoming at the same time. The story was fleshed out well enough, I kinda feel like there could have been some more meat to it though. Maybe more diaries/articles? Or maybe more urban legends shared by the nice lady in your ear? While eerie, I felt like it could be more unsettling.
– Real player with 3.0 hrs in game
The Witch Eye
As a horror games fan i have to say i did got scared XD which is rare but the game is kinda short and could have been more but its worth the price.
Forgot to mention if ur game crashes start it again sometimes it happens hope it helps :P
– Real player with 0.5 hrs in game
The game crashes were occurring in low spec machines and now have been fixed.
“This is not a review “.
– Real player with 0.3 hrs in game
A.D. 2047
Honestly I love this game. The environment is awesome and cyberpunk. The puzzles draw you in and make you really look around your environment but aren’t too hard. And the controls are simple and fit really well.
– Real player with 10.4 hrs in game
Honestly I love this game. The environment is awesome and cyberpunk. The puzzles draw you in and make you really look around your environment but aren’t too hard. And the controls are simple and fit really well.
– Real player with 4.8 hrs in game
Metal: Hellsinger
Part human, part demon, and obsessed with vengeance. Become The Unknown, and fight through the fiercest domains of Hell. Destroy the demon hordes and their leaders to set yourself up for an epic showdown with The Red Judge herself.
Metal: Hellsinger is a rhythm FPS, where your ability to shoot on the beat will enhance your gameplay experience. The more in sync you are with the rhythm, the more intense the music will become and the more destruction you will cause.
Defeat the demon hordes with a skull-clad blade or a wide range of murderous guns. Each weapon has its own ultimate ability, such as Murder of Crows or The Big Goodbye.
Play through an epic storyline, narrated by award-winning actor Troy Baker. Then conquer the leaderboards or challenge your friends to beat your score in Challenge Mode.
Although commonly known as Hell, The Infernal Planes is in reality a union of a thousand Hells, all of which are terrifying and diabolical in their own way. In order to dethrone The Red Judge, you must fight your way through the fiercest corners, from the icy world of Voke to the maddening world of Stygia.
Metal: Hellsinger is created by an experienced FPS team at The Outsiders and is the passion project of David Goldfarb, Game Director on Payday 2 and Lead Designer on Battlefield 3 and Battlefield: Bad Company 2.
Every track is created specifically for the game with vocals by metal icons, such as Matt Heafy (Trivium), Mikael Stanne (Dark Tranquillity), Björn Strid (Soilwork), Alissa White-Gluz (Arch Enemy) and Tatiana Shmailyuk (Jinjer).
Website
http://www.metalhellsinger.com
https://twitter.com/metalhellsinger
https://www.facebook.com/MetalHellsinger
Lightmatter
Lightmatter took me 9 hours to complete both endings and while I wasn’t really satisfied with either ending, the journey to get there was a lot of fun. Lightmatter isn’t shy when it shows its love for Portal but it is really heavy on the mechanics from The Talos Principle. Instead of jammers, you’ve got spotlights and instead of connectors you’ve got photon connectors.
–——————–
PROS
- great antagonist. Virgil is no Cave Johnson or GlaDos but he is suitably condescending and megalomaniacal. I hated him but in a good way.
– Real player with 16.6 hrs in game
Lightmatter is a first person ‘escape the facility’ exercise that uses light to create pathways through dark places. You play from a 1st person perspective as a journalist who is visiting the company headquarters for a publicity event. Evidently, a system failure has occurred and the building has been evacuated, leaving you behind. The CEO provides guidance and instruction (via an announcement system) to help you exit through 38 chapters. The music and voice overs are engaging and the landscape is your basic industrial complex with lots of moving parts, buttons, levers, etc.
– Real player with 14.6 hrs in game
RONIN: Two Souls
Played through the whole first Chapter.
Positives:
-
The combat and equipment system in this game is very good.
-
I really liked exploring the island and having random encounters where I have to make decisions.
-
The graphics are great, there are some things to be fixed yet, but this is an early access game!
-
The story is good and has you wanting to explore more and get to know the whole story.
What can be done better:
- The walking feels a bit chunky, especially with the carts.
– Real player with 12.9 hrs in game
- DIFFICULTY -
🔲 You can play it while your eyes are closed
☑️ Easy
🔲 Normal
🔲 Hard
🔲 “Dark Souls”
- GRAPHICS -
🔲 “MS Paint”
🔲 Bad
🔲 Meh
🔲 Graphics don’t matter in this game
🔲 Good
☑️ Beautiful
🔲 Masterpiece
- ANIMATIONS –
🔲 I want to poor bleach in my eyes
🔲 Bad
☑️ So-so
🔲 Good
🔲 You forget what reality is
- MUSIC -
🔲 Bad
🔲 Not special
☑️ Good
🔲 Beautiful
- STORY -
🔲 This game has no story
🔲 Like playing “Temple Runners” for the story
☑️ It’s there for the people who want it
– Real player with 11.1 hrs in game