FEAR background
Only a fracture of a game without a beginning or an end.
Walkthough:
The cool trailer music is from the band Auralnotes, called “How to Make a Blockbuster Movie Trailer”.
– Real player with 0.3 hrs in game
Read More: Best Dynamic Narration Horror Games.
This “game” will last you around 5 minutes at best, isn’t scary, isn’t fun and actually, isn’t even really much of a game. The trailer is far more entertaining.
– Real player with 0.3 hrs in game
Battle Scooter: Training Chamber
Battle Scooter: Training Chamber is a physics based action platformer with an electric scooter! Drive around, equip unique skills and train to become a certified Battle Scooter.
Drive a Scooter
Accelerate, slow down, tilt, jump and slide along the floor. You can even ride on walls and in zero gravity!
Equip unique skills
What would a Battle Scooter be without the right additional features like a Laser, Bomb Launcher and a Flamethrower? Right, a normal scooter without spectacular explosions!
Read More: Best Dynamic Narration Adventure Games.
RONIN: Two Souls
Played through the whole first Chapter.
Positives:
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The combat and equipment system in this game is very good.
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I really liked exploring the island and having random encounters where I have to make decisions.
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The graphics are great, there are some things to be fixed yet, but this is an early access game!
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The story is good and has you wanting to explore more and get to know the whole story.
What can be done better:
- The walking feels a bit chunky, especially with the carts.
– Real player with 12.9 hrs in game
Read More: Best Dynamic Narration Open World Games.
- DIFFICULTY -
🔲 You can play it while your eyes are closed
☑️ Easy
🔲 Normal
🔲 Hard
🔲 “Dark Souls”
- GRAPHICS -
🔲 “MS Paint”
🔲 Bad
🔲 Meh
🔲 Graphics don’t matter in this game
🔲 Good
☑️ Beautiful
🔲 Masterpiece
- ANIMATIONS –
🔲 I want to poor bleach in my eyes
🔲 Bad
☑️ So-so
🔲 Good
🔲 You forget what reality is
- MUSIC -
🔲 Bad
🔲 Not special
☑️ Good
🔲 Beautiful
- STORY -
🔲 This game has no story
🔲 Like playing “Temple Runners” for the story
☑️ It’s there for the people who want it
– Real player with 11.1 hrs in game
Position
I can’t get out of the first area.
There isn’t anything to in said first area.
The landscape is pretty and the music is very meditative.
Definitely can’t recommend it in its current state.
– Real player with 0.3 hrs in game
Sword and Space
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Game operations: The mouse can take walk and talk, and the keyboard W A S D or ↑ ↓ ← → control direction, space and enter control OK key,too. Press “OK” for a second will be fast forward the plot.
SORRY, Only win7 can play this game.Thanks for AngelineFletcher’s correction.
The Franz Kafka Videogame
A point & click which celebrates surrealism more than the novelist himself.
It is an original puzzle/adventure game inspired by the writings of Franz Kafka. But unfortunately, the story has very little to do with Kafka, except that the protagonist of the story, named simply K. is involved in events that are beyond his own control and tries to find the way out of it (kind of, there are no clear motives for what he’s doing), which is somewhat Kafkaesque, I must admit.
The art style is well-done and nice. Although is nothing surprisingly spectacular, is queer enough to allow characters like K. to seamlessly inhabit the same world as the Duck or Insect Detective without being too jarring. I also genuinely enjoy a lot of the music the game has to offer, even if the loops are relatively short. It manages to generate the correct theme and feeling the game clearly want the players to feel.
– Real player with 8.1 hrs in game
Do I ever try and like this game…
There are a great many issues that are hard to overlook and a great many subtle nuances I keep trying to convince myself are worthwhile canceling out the problems, but ultimately I can’t…I just can’t.
On first playthrough I was excited about the artstyle and potential subject matter… and upon delving in I was even more pleased with the small pieces of detail and pastice that are probably lost to most; be that the Scheele green walls, the SS Blumfeld (the elderly bachelor), and I did get so many giggles from the vulture wine advert; but so much of it was just so shallow and of no substance and concequence. The more I tried to prove that was not the case to myself the more I found quotes and disclamers from the sources proving my wimsy wrong.
– Real player with 7.4 hrs in game
Outcast 2 - A New Beginning
20 years after the award-winning action adventure hit, Outcast, pioneered the genre of non-linear open-world games, the long-awaited sequel sees Cutter Slade return to the spectacular alien world of Adelpha. Resurrected by the almighty Yods, he has returned to find the Talans enslaved, the world stripped of its natural resources, and his own past intertwining with the invading robot forces. It’s up to him to go on a mission and save the planet again.
The original team behind Outcast 1 has reunited to create this fascinating world, full of dangerous creatures and home to the Talan people – an ancient culture whose fate has become inextricably linked with earth since the events of the first game. You play as Cutter Slade, ex-Navy SEAL, sporting the same dry wit he had back in the 90s – however, the world around him has changed and eventually, so will he.
To save Adelpha, you will …
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use your jetpack to jump, air-dash, glide, and quickly traverse the fantastic in-game open world
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combine dozens of different modules to create your own personal weapon for taking down the robot invaders
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have total control to approach the story at your own pace in this non-linear world
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explore the world without boundaries, discover hidden temples and dangerous wildlife
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get familiar with the Talan culture while helping them free their villages and gain access to ancient Talan powers that use forces of nature to destroy your enemies
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experience a beautiful, hand-crafted world accompanied by an epic soundtrack by Outcast’s original composer, Lennie Moore
Road 96 🛣️
Full video review: https://youtu.be/qJ7308la4hI
Summarized version below!
I consume way too many of these narrative-driven games for my own good, but I’m always on the lookout for one that tries to do something new, something cool - so I was excited to give Road 96 a look.
Note: Trimmed review to fit character limit, check video for full version!
Gameplay:
Road 96 is basically a more involved “choose your own adventure”-type game. There are decisions to make and these decisions end up affecting what path you go down and what ending you get. You don’t just play as one protagonist, but multiple. There is a small cast of recurring characters you will meet along this journey and that’s where the meat of the game lies.
– Real player with 17.4 hrs in game
This is the model that all walking simulators should follow from now on.
It’s really good. Like most “choice” based games, no, there isn’t as much variety in actual gameplay as was originally suggested in the trailer. Many of the games roughly 200-300 conversations play out similarly in one playthrough to the next, but they may occur at different points in your journeys, and with different people. I would say that is better than most of these types of games allow…think Life is Strange, Firewatch etc, where you are on rails for pretty much the entire game and there are only changes in the flavor text as a result of your meticulously thought over actions.
– Real player with 16.1 hrs in game
Title_Pending
Title_Pending is a story based exploration and adventure game. Become a playtester and explore the liminal spaces of a work in progress video game to unravel the mystery behind JMC Gaming Enterprises…
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Hello, I’m Matthew Stanton, and I’m the lead developer at JMC Gaming Enterprises! You’ve been chosen from our list of applicants to play-test our new game (which as of now does not have a title).
Not only that, tech department said they made a breakthrough with a new device (they won’t clue me in but I hope it’s big). Apparently they’re going to ‘play-test’ their device the same day we play-test the game, which is strange, but whatever. Anyway, please contact me ASAP at this number: (061)219████, or you can reply to this email, and we will arrange a time for you.
Thank you!
-Matt
7Days Origins
Really amazing piece of art, do not undermine it’s simple nature. This game makes you think you know whats going on, then proceeds to shatter your expectations. It takes story telling to another level, truly taking you in a journey of wits. Every single choice you make impacts your outcome, everything you think you know, is wrong. Especially on your second play through. Don’t bother restarting because you messed up your choice.
– Real player with 21.0 hrs in game
Amazing and literally all what I’ve been waiting for! For a while I never thought Buff Studio would really adapt 7Days for PC, but here we are, enjoying this amazing game on HD on Steam.
I still plan on finishing the entire game and reliving every path on the game. The new art is AMAZING and never fails to amaze me. Gosh, I really missed seeing Kirell on the original artstyle. I can’t wait to see what more new things I can find!
I really hope with 7Days on Steam, the game grow on popularity. 7Days really deserves recognition and I would be glad to welcome new fans with open arms. Thanks for creating this awesome game Buff Studio!
– Real player with 12.2 hrs in game