NetHack: Legacy
The greatest computer game ever made, now with the convenience of Steam!
As others have pointed out, there are many ways to play Nethack for free and they’re all good. I paid less than £4 for this version and I think that’s a fair price for the dev to port it to Steam and add some slight effects. I bought my very first version, too. Technically I was probably paying for the floppy disk it came on, but this feels like a similar non-violation of the spirit of the nethack license to me.
– Real player with 234.0 hrs in game
Read More: Best Dungeons & Dragons Indie Games.
Ode to Stichting Mathematisch Centrum (& M. Stephenson)
So I’m now nearly fifty, and for half of my life,
I’ve been playing Nethack, and its' earlier strains-
Its' code is the Deepest, and sharp? Like a knife.
Your brawn will clear fights but to Win you’ll need brains.
Don’t let the ASCII view make you hard shy,
Four Decades of coding bring Reason and Rhyme-
This game holds such Joy but will still make you cry-
But the journey, the Journey! The Dive is Sublime.
The sheer depth of the Game makes it rise above all,
– Real player with 35.5 hrs in game
The Red Prison
This game has already given me a place to improve my skills and understanding of Dungeons and Dragons, using 5th edition rules. Right now, I am learning about the fighter class, fighting style, and abilities such as second wind.
Also, the developer is very responsive.
– Real player with 33.2 hrs in game
Read More: Best Dungeons & Dragons Indie Games.
If you like Dungeons and Dragons this is a game to add to your collection. It is a “rogue like” that is set in 5e Dungeon’s and Dragon’s, lots of in game depth for being such a lite game. It brings the player multiple choices of races, classes, abilities for specific classes, stat customization, and pregenerated character’s if you want to open and go.
I am very pleased with the game, and look forward to what this developer contributes to this game with future updates. Simply put a great, fun, pleasing, game to play. Thank you.
– Real player with 22.5 hrs in game
Low Magic Age
TL;DR: The game is a fun grind, but it is not well balanced.
I have about 90 hours in the arena and about 10 in the adventure mode. I have raised a party to around level 100 in the arena. I am recommending this game with some suggestions for the devs. I hope the devs will implement some change so the player feels like they are growing more powerful as they level up, instead of feeling like they are barely holding on and crawling towards the inevitable moment when they will no longer be able to beat a single encounter.
– Real player with 136.4 hrs in game
Well as of the date of this review we are still awaiting the Campaign Mode to be implemented. I am hopeful from what the developers have shown recently that it will be at least released sometime this summer. It might even be close to Fall before we see the full game come to be. Even so for $6 I still recommend this game.
Right now we have what is called “Arena Mode”. You take a pre-made party or create a custom party to be placed (by the game) as a group on a random map to fight one wave of monsters at a time. These waves are chosen by you as the player and can contain random kinds and numbers of mobs. The waves range from easy to difficult. You get to choose what difficulty you are comfortable fighting against which is nice. After each battle, if your party prevails, you get a certain amount of gold based on how your characters did in the battle. If no one in your party dies you get bonus gold. You also may get a piece of loot or two. After each battle you are also given a chance to buy and upgrade equipment for your party, which is randomly generated, if you have enough gold. You can also level your characters once they have achieved enough XP to do so. The rules mainly try to follow the 3.x DnD ruleset. And it does a pretty decent job of doing so. With each of your characters gaining higher Feats and Talents as they progress. The magic system is different as there is no mana involved for any spells that are cast. Instead you have a cooldown period for each spell. Some do not like the way this mana-less sytem plays but I love it personally. There will also eventually be crafting available which is nice.
– Real player with 64.0 hrs in game