Baldur’s Gate 3

Baldur’s Gate 3

Recommended only if you are willing to accept that it is not complete and is still yet a while away from being done. Very similar to Larian’s previous two games but with just enough tweaks to make it feel fresh and closer to DnD ruleset. Some say it may as well have been called DOS3. While true, it’s also not a bad thing. Those games IMO are responsible for the resurgence of the old-school CRPG genre. Personally, this is my dream game. Huge fan of the originals and huge fans of the DOS games. Actually had the out-loud thought back in 2014…“what if Baldur’s Gate made a comeback and these Larian dudes were the ones to do it?” Wish granted. People will nitpick and complain, but I’m beyond impressed with what I’ve seen so far. The RTWP argument has been done to death and if you want to cry about it, go play Pillars of Eternity. It’s so close a copy to the old Infinity engine games that it honestly got stale and lost its nostalgia shine real fast. I would have been disappointed if a new game bearing the BG name turned out to be the same stuff I played to death 20 something years ago. The scope of what Larian is going for here is extremely ambitious and I’m 110% rooting for them to pull it off. With all of the possible dialogue options and minor little attentions to detail, its like a real tabletop in that everyone who plays will be working through the same “module” but everyone is going to experience that story differently depending on the player or groups decisions. Obviously, proper tabletop DnD cant be played solo, but just like the original Baldurs Gate games, this is/will be the best possible way for a solo player without and IRL group to play with to experience its universe.

Real player with 198.7 hrs in game


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This is a pretty amazing game the best DnD based game I have ever played it is very good. There is still a lot of development needed would not recommend this game if you do not have a high performance PC with an SSD they definitely still need to do some work on the performance. When the game leaves early access it will be well worth it I can assure you. For right now once you get bored of the waiting for new content check out what the modding community has done there has been some really great player content.

Real player with 114.3 hrs in game

Baldur's Gate 3 on Steam

Spellsword Cards: Demontide

Spellsword Cards: Demontide

It’s not finished so maybe this review is not fair but it’s not in early access.

I finished only the 1st chapter because the 2nd is not done.

Pros:

  • creative monsters, unqiue enemies

  • long campaign (example: longer than the Northmark’s campaign)

  • autonavigation in quest menu

  • some art is nice

  • gauntlet / puzzles minigames

Cons:

  • the campaign is not polished

I couldn’t finish the 1rst chapter when my hero was a warrior because I couldn’t defeat two monsters (stirred up & in flight),

and I don’t like the slow grind (job board)

Real player with 22.3 hrs in game


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Sometimes I think what’s happening with Steam and why there are so many negatives. One reviewer says that ‘it needs a pass over with someone who understands card games’. Really, mate? Dev has just designed the whole card system and is good at it. Dev is often active and updates the game, but it seems that you want to push him away.

The game is good, it has a really interesting character development, cool story and well-designed battles in which you have to tune your deck. It is a deep system, not crossing the line of ‘read the fine print’, check the guide here to see it yourself:

Real player with 12.0 hrs in game

Spellsword Cards: Demontide on Steam

TM - Prologue

TM - Prologue

I love the premise of the game , and there are some really great design choices which make it easy to play. Item placement is really great and pathing/mapping seems to work really well.

The main Issue I have is that when you look at the content that will be unlocked for the game , theres nothing interesting. It is just more of the same. 3 more drinks, have more waiters, have more chefs , have more barmen.

build a bigger bar , which in turn means more micro management of the same thing. Would have loved to see a bit more creativity. They have a hugely dynamic playing field you could have everything from bar brawls requiring security to tavern wenches or bards performing. You could have city watch coming in if theres too much ruckus or illicit activity in your tavern, but illicit activity could be more profitable. You could have local thugs trying to extort if you make too much money but have too little security. Hell you could even have a page for DIY recipes with your ingredients for your chef to make which could fail or succeed.

Real player with 8.1 hrs in game


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A very nice and polished demo! I love this game already. It completely scratches the idle management sim itch. I’m really looking forward to the final release!

I didn’t notice any bugs myself but did have some difficulty trying to figure out how staff happiness works. In the full release, in-game tutorials/tips for different features and mechanics would be helpful (but not a huge deal). Everything else was pretty self-explanatory.

The demo runs very smoothly with high graphics on my potato, no lag or stuttering.

Real player with 6.3 hrs in game

TM - Prologue on Steam

Tavern Master

Tavern Master

Great casual game for £10 pounds. Does not take long to complete everything though, but the developer is going to add more stuff. Lets hope we get more floors and a larger surface area to work with.

Tip: You do not need to leave a walkway for staff or guest to move around tables and chairs, there is room within the grids.

Tip: If you want more Waitresses just add some more Kitchen Counters (If you have unlocked everything).

Tip: Hotel Bed Rooms, To get a 5 star room, you have to have certain things in it, but you can add up to 5 beds which will give you the extra money for each. You need two windows for a 5 star room, but the windows can be anywhere in the room and do not need to be on a outside wall. You also do not need to have any corridors, just have a doorway through the room, guests will walk through rooms to get to the room they want.

Real player with 48.0 hrs in game

At this time i played the game for roughly 20 hours in an earlier version.

My only gripe was that it was a little lacking in depth back then, but that changed for the release version in every aspect of the game.

What hooked me at first glance was the atmosphere and the weird kind of nostalgica the game gave me.

It felt like a game i would have loved to play 30 years ago (i am old) but didn’t had the technic for.

We got a pretty Tavern Builder with fantastic lightning, music and atmosphere that gives you alot of freedom to build things the way you like it.

Real player with 34.7 hrs in game

Tavern Master on Steam