The Legend of Bean

The Legend of Bean

The Legend of Bean is a rather good RPG/adventure game on the RPGMaker format.

Not quite innovative, especially the storyline, but with a fair gameplay. At no point I felt lost like not knowing where to head to.

I appreciate that after the main quest is completed you can still travel through the whole game world in order to defeat other bosses and eventually get a 100% achievements.

I don’t care if the grammar isn’t perfect, I’m not expecting the same language level as in a book. Dialogues are perfectly understandable and that’s enough for that kind of games.

Real player with 15.6 hrs in game


Read More: Best Dungeon Crawler 2D Games.


The Legend of Bean is a nice, short and funny little RPG-Maker game.

While the English tranlation is poor, it’s still understandable and quite funny. The game comes at a cheap price and is worth what it’s asking for.

You play with a group of three people, and the battle system is quite uniqe. It’s fast paced, so you can do the battles really quickly. It took me about 9 hours to finish the game. After clearing the main story, you can still keep on playing, fighting some newly spawned bosses, some of them a little challenging. The good thing is, you don’t need to grind a lot, there is a merchant that sells big bags of experience!

Real player with 9.4 hrs in game

The Legend of Bean on Steam

Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate

Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate

It’s a great pleasure to meet DanMachi as a game!ヽ(=´▽'=)ノ

[1] Intro

DanMachi. Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate. This is an anime character game produced by Mages and published by PQube. It is based on the popular Japanese light novel. The light novel is a popular novel category, and generally refers to a novel in the form of a small plate with illustrations in Japanese manga style. Thanks to the popularity of the original work, DanMachi, an animation series was aired as well, and eventually it was also released as a game. If so, how about DanMachi in the game? Let’s take a look at it with Nyanco-chan! (ฅ’ω’ฅ)

Real player with 28.7 hrs in game


Read More: Best Dungeon Crawler Anime Games.


I do have to make an important point, before getting to the meat of my review. I play Danmachi Memoria Freeze on my phone, where I’m the captain of a fairly high ranked familia in my own right, I own all the books that have been released on the U.S. side of the pond so far, and I own Seasons 1 and 2 of the anime, as well as the Sword Oratoria anime. So I will freely admit to being somewhat biased in favor of the material that was used as the base, here. That said, I don’t much care, and if a game sucks, I will say so. With that in mind, here we go…

Real player with 24.4 hrs in game

Is It Wrong to Try to Pick Up Girls in a Dungeon? Infinite Combate on Steam

Undead Darlings ~no cure for love~

Undead Darlings ~no cure for love~

okay indie game for those who want dungeon crawl with anime girls, but expect to face several inconvenience if you want to try this. On plus side, it is unique in that there are many unique and funnily designed enemies, something rare in anime dungeon crawlers since they usually come from Japan. Different culture tropes rather than usual animal tropes(though this game also contains lots of it) can be found here, which sets this apart from translated Japanese games. Also, English VA is also more appreciable since it doesn’t have translation problem as well.

Real player with 77.2 hrs in game


Read More: Best Dungeon Crawler Anime Games.


Everything of this game is a pain in the arse. From battle mechanics to map settings to gameplays, none I can enjoy casually. On top of that, completion rewards you with little to no satisfaction.

Give or take, about 70% of the dialogues are not even voiced.

Covers the lack of content by using dumb dungeon mechanics to stall progress.

On average to complete the later dungeons you’ll probably waste 3-4 hours of your life along with 50+ pitfall drops.

Doesn’t show controls, doesn’t allow change of keys. doesn’t show anything that indicates your affection with girls.

Real player with 68.7 hrs in game

Undead Darlings ~no cure for love~ on Steam

Mary Skelter: Nightmares

Mary Skelter: Nightmares

mary skelter: nightmares is a first person dungeon crawler jrpg that takes place inside of the jail, an enormous living organism that appeared out of nowhere one day and swallowed an entire city, mimicking it in the proccess. players assume the role of jack, a boy in his late teens who, after being rescued from one of the cells of the jail with his childhood friend alice, joins the dawn, a mysterious organization that aims to escape the jail.

jack, however, cannot fight the marchens, the monsters that inhabit the jail; the only ones capable of doing so are girls called blood maidens, who possess mysteryous super powers (and, like jack, are based on characters from fairy tales). alice, needless to say, is a blood maiden, as is red riding hood, the girl that rescues them at the beginning of the game; the other ones are: snow white, sleeping beauty, cinderella, rapunzel, gretel, kaguya, thumbelina and hameln.

Real player with 209.0 hrs in game

Ayt so since I’m very close to 100% in this game I guess now is the best time to leave a review. If you were looking for a number rating It’s a 9/10 for me :)

Gameplay:

This game is a First Person Dungeon Crawling RPG. Unique things in this game include the ability to “de level” your charcters to be able to switch builds also gaining bonus skill points by doing so (or if you devolve enough you can build characters with every skill they can learn)

Each character has their own job lines that locks them into a certain range of flexibility but how you use the classes are generally up to you since you can just add skills from other jobs in the line to your current class. This kind of makes each character have their own “role” that dosent feel too restrictive at the same time. There are 10 playable characters and 5 job lines so when you get all of them you may double down on a certain job line.

Real player with 143.6 hrs in game

Mary Skelter: Nightmares on Steam

Omega Labyrinth Life

Omega Labyrinth Life

Let me start off by saying that OLL owners who are giving this game a negative Steam review despite kinda liking the game = a sign of extreme ignorance. Not only because of what happened in the run-up towards this game’s initial planned release on Sony’s platform, but because THIS is the type of game which will be scrutinized the most. Hardcore violence A-ok, anime girls rubbing some unidentified objects between their soft, well-endowed bosoms in order to ID them? HIGH ALERT.

So this isn’t dev greed, but you who needs to understand that this kind of content has a price tag for good reasons and shouldn’t be judged on an equal scale as other games which do not have these unfair development difficulties to deal with. Think of it as a “BS fee” and please don’t let it stop you from buying / supporting this type of game, because not doing so = they won’t be getting English translations in the future anymore.

Real player with 413.9 hrs in game

Very much recommended! Don’t let the ecchi premise fool you into thinking this is a shallow game. It’s actually one of the most feature-complete roguelites I’d ever played and it would in fact stand on its own just fine without the pervy aspect. It’s both challenging and demands creativity in your equipment loadout but also relaxing and with lots of little ways of making progress. It’s forgiving of mistakes but doesn’t let you relax. I’d say the game isn’t necessarily “beginner friendly” to the genre, but is definitely not beginner-punishing like most roguelites. The gardening and slice of life stuff feels good and wholesome too instead of being tacked-on.

Real player with 140.1 hrs in game

Omega Labyrinth Life on Steam

Zanki Zero: Last Beginning

Zanki Zero: Last Beginning

Zanki Zero: Last Beginning is what happens when you put a visual novel, dungeon crawler, RPG mechanics, survival elements, and base building into one unique experience. After spending all this time on this game I can safely give this a recommend, however due to the unique nature of the game it won’t appeal to everyone.

The gameplay, especially combat, is one of the things that definitely will not appeal to everyone. Combat is in real time and relatively simplistic, which can make the gameplay segments of the game feel like a slog or just filler between bits of interesting story. Further into the game gives more variety to combat but for the most part you’ll be using melee attacks and charged attacks to break parts off of enemies while dodging attacks. For me, I was initially turned off by the combat but I did eventually get used to it and enjoyed it but I would highly suggest watching gameplay of the combat or (if you have a PS4) playing the demo. There are five difficulty levels in the game (I - III available initially, then IV - V are unlocked later) that scale the difficulty of combat and the survival elements of the game. Difficulty I gets rid of all enemies in dungeons and lets you one shot bosses while Difficulty V will provide a significant boost to the amount of enemies and their stats in the dungeons while providing better loot so the game does provides the option to just enjoy the story or give yourself a challenge.

Real player with 109.9 hrs in game

Wow. Just… Wow.

I have a lot to say about this game, and 98% of it is amazing praise. Let’s jump right into it.

Let’s start with the story!

Zanki Zero: Last Beginning draws you into the story shockingly fast. From meeting your fellow party members and learning the truth behind the strange, metallic X-Keys on your stomachs, to discovering each heart-wrenching plot twist and back story, you won’t want to take a break, except to process and maybe cry a bit, something I possibly… maybe… DEFINITELY had to do. I can’t think of a single moment where the story lulled behind, and the second half of the game finds more ways to invest your attention.

Real player with 60.9 hrs in game

Zanki Zero: Last Beginning on Steam

Isekai Succubus ~My Genderbent Saga in Another World~

Isekai Succubus ~My Genderbent Saga in Another World~

Synopsis

A comical 3D dungeon crawler RPG following the story of a genderbent protagonist and his succubus companions.

One day a strange woman invades the dreams of the protagonist (♂) and sends him to another world after changing him into a succubus (♀). Upon awakening, he (♂?) is overwhelmed by his new, unfamiliar female body and it’s urges. Luckily, two cute, experienced succubi are there to help and invite him to accompany them on a journey filled with adventure and battles! Will he be able to overcome the hardships awaiting him and return to his original world?

Characters

Rinne

True name: Aihara Rinmu. He’s an ordinary young man who is suddenly changed into a succubus and sent off to another world where he encounters all sorts of troubles. The two succubi he meets there are a handful, but Rinne’s natural disposition is that of a caring older brother, and he does his best to look after them. (Although it might be better to say “older sister” instead.)

Eleonora (Elena)

The other succubus in Rinne’s party. Her personality is bright and cheerful to a fault. Without someone to stop her, she is the type to rush headlong into all sorts of troublesome situations, so make sure to keep an eye on her!

Angelina(Ange)

One of the succubi accompanying Rinne. She’s diligent and level-headed by nature. Her comrades call her Ange. She helps teach Rinne various things about the unfamiliar world he has been sent to.

Game System

Unique gimmicks await in the numerous 3D dungeons available for players to explore as they progress through the story.

The number of items that can be brought into any dungeon is limited, so figuring out how what you need to clear them effectively is especially important!

Clearing a dungeon quickly might result in a special bonus…

Turn-based battle system:

Use 4 customizable skill slots along with the special skill of the characters to defeat enemies in turn based battles. Succubi have the special ability to drain stamina from enemies using [Energy Drain]. Draining magic from enemies can double as a defensive ability by preventing enemies from attacking during their turn. Even extremely powerful enemies can be defeated by using your skills effectively!

Skill Customization

Each character has 4 skill slots that can be customized with a variety of abilities. Skills can be created by collecting the Essence dropped by defeated enemies.

Specifications

  • Strategy heavy combat based on using 4 customizable skill slots and character special abilities.

  • Numerous 3D dungeons packed with puzzles to explore.

  • Auto-mapping system for explored areas.

  • Estimated play time: 10-15 hours

Isekai Succubus ~My Genderbent Saga in Another World~ on Steam

Mind Zero

Mind Zero

I played this on the PS Vita and I really loved it. The 2 things I like most about the game are the music and the fighting. When I first turned on the game and I watched the awesome intro, I knew I was going to love this game. All the music in the game is great, except maybe the optional dungeon at the end. The battles are fun and sometimes very challenging. There are a lot of things to think about when you are setting up your strategy, especially for boss fights. The voice acting (Japanese) is great too. A lot of the voice actors are people the I like from watching anime. The plot of the game is interesting enough and the characters are all very likable. The graphics are good and it has an anime-feel to it. It’s nice to look at and very pretty. The colors are bright and vivid but I think the game is fairly dark overall, which I like. I was very impressed with the way the dungeons were designed. It’s not like just walking around in an empty building with gray walls. The dungeons are very detailed and original. To sum up, I would say it’s a fun game and it’s very similar to the Persona games, which I also love. I am so happy that I can play the game again on a big screen.

Real player with 98.5 hrs in game

I am torn over whether I liked this game or not.

There were some moments where I genuinely enjoyed this game. Despite what people say, the plot is quite good. About 1/3 through the game, unexpected twists start popping up. The story was interesting enough to push through to the end. I even started getting a little attached to one or two of the characters. The art style is really good (except for that annoying little white bar across some of the character portraits…. like really people?) and some of the music is outstanding.

Real player with 45.3 hrs in game

Mind Zero on Steam

An Adventurer’s Tale

An Adventurer’s Tale

I tend to like games where there is no clear direction what to do or how to succeed. Not sure if this was intentional or not by the dev(s) but that is how it be. So I tinkered for about 25 hours going through it twice until I figured most things out. Some bugs are present as well as mysteries if the game is 100 percent achievable. The main thing to succeed is recruit two party members ASAP from the Tavern menu, then do all quests that are not minor from the quest board and from the ladies you court. Shoot for the good ending, get strong enough to defeat the final boss at the end of 30 days, and then go for all the extras in Free mode without the time limit. In terms of lewd, there is not much content but I was playing for the game anyways, the mechanics feel like a true successor to old school games which I liked. The character models were nicely drawn though. In terms of value, around a dollar would be good value since the game is not polished enough, two dollars is fair value.

Real player with 26.7 hrs in game

Adventurer’s Tale is a mix between Visual Novel and RPG, unlike RPG Maker Games or similar, you decide on where to go by pressing Buttons and the World Map. I like the Fighting and there is quite a big Variety of Skills and Party Members. There is also a decent Amount of Quests and Things to discover. The Art is also really good and the Translation is nearly flawless. If you are interested in this Game just for its 18+ Content then I feel like you should probably get a different Game since the few Scenes that it has are good, but not enough, for it to make sense to buy it just for those. I just finished the normal StoryMode in around 6 hours and had Fun with it and just started the Grisette Mode, where you join her Army. That should be a big enough difference to the Main Story that it will be fun for another 6 Hours for sure. Edit: the Grisette Mode is around 2 hours long

Real player with 10.2 hrs in game

An Adventurer's Tale on Steam

Ray Gigant

Ray Gigant

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A great DRPG/VN game for those new to the genre

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Ray Gigant is an interesting game that tries to blend Visual Novel, Dungeon-Crawler and Rythm Beat game together. I’ve played Experience.inc’s previous title Stranger in Sword city as well as Atlus' Etrian series, while Ray Gigant is not as difficult or challenging as the previously mentioned titles it achieves it’s job as a game that’s more beginner friendly. If you prefer higher difficulty or prefering the ability to craft your own party, you can skip this title - but in my personal opinion Ray gigant is still worth a look (especially on a massive sale) for a satisfying story, likeable characters and excellent soundtrack. Definitely will support Experience.inc’s titles that are similar in presentation quality like Ray Gigant.

Real player with 65.5 hrs in game

Short Version:

Not worth your time as a jRPG or a Dungeon Crawler, the price (on sale) is enticing but also foretelling of the quality you can expect.

Long Version:

Gameplay: Story will have you develop the 3 main characters together with 2 expendables at a time, you’ll soon notice you’re meant to spend all your attention on the current main char you’re playing with. That being said, most fights are a cakewalk with no interesting strategy decisions to make, this tends to open up in the final portion of the game when the 3 join forces but even then there’s a bias towards bulking up the protagonist. All this ties in a battle system that wants you to use one character to deal damage while the other recover HP/AP, further enhancing the “main+2” feeling.The dungeons themselves slowly introduce you to genre staples, multiple types of traps,mazes and hidden stuff in a digestible fashion for newcomers. Special mention to the crystal dimension you go to before every boss fight, I understand the idea of giving the player a place to grind but that sequence got old pretty fast. Ah, almost left this part without talking about the rhythm mini game you have to play whenever you unleash the limit break move, it’s kinda out of place but the best thing is the music ends before the notes do so you’ll be playing without sound for half the thing, hilariously bad implementation.

Real player with 64.5 hrs in game

Ray Gigant on Steam