Dark Quest: Board Game

Dark Quest: Board Game

“Heed my warning well my friends… A new evil has risen in the far east, a sorcerer and a student of chaos magic has arisen and now looks to the west to use his newly found magic. We must send word to the tribes and gather our best warriors. Some of the magic we will face is new even to me. It will be necessary to call upon some old alliances if we are to make stand against this evil. I will guide you in this journey but much will depend on you.”

– Elder

.

• 16+ heroes

• 60+ monsters

• Heroes level up and have more cards and traits

• 80+ cards

• Procedurally generated board, each time you play a random world will be created

• Roguelite experience where you create a party of heroes and play until you win or die

• Persistent world where actions have consequences on subsequent runs

• Survive the skull of fate and the sorcerer’s magic

• Collect treasures such as different items, faces, skins and other cosmetic rewards

• Play multiplayer with your friends

• Controlled random numbers using a predictable random number system

• Heroes have party synergy, likes and dislikes that will affect the dynamics of your party

• Story and Lore

• Unique art world that looks and feels like a board game

• Fallen heroes can become captured and you will need to play a special quest to rescue them

The ultimate tabletop game, unlike anything you have ever seen before!

Dark Quest

It’s a game of your imagination


Read More: Best Dungeon Crawler Board Game Games.


Dark Quest: Board Game on Steam

Dudes on a Map: Virtual Grid Paper

Dudes on a Map: Virtual Grid Paper

I can’t say enough about how great this tool is for helping with running my game! It’s simple to pick up and start playing with, without having to study tutorial videos. Easily import your own maps in jpeg form, and you’re on your way to having a great time with friends. There are some ‘fancy’ features, like having 2 different types of fog (one standard and one for secret areas you don’t want to accidentally reveal), marking up areas of effect, initiative tracker, add in your own monster/NPC tokens, and a dice roller (with the option of using symbol dice for different game systems). While these are great, you don’t need to use them if you don’t want to. I tired of trying to learn how to use other systems, and my experience of using dudes has convinced me that I don’t need to while still having a great time with my friends.

Real player with 241.7 hrs in game


Read More: Best Dungeon Crawler Tactical RPG Games.


Been playing since the earliest Alpha releases. Also, for respectful reasons of this review, I did not get it for free but I am close to the creator so, anyone reading this, perhaps you’ll feel that there’s bias BUT, I will happily preface it at the top here first.

Dudes On A Map, for me, can be described as the easiest non-tech proficient program for playing RPG’s online with your friends. While some may say “Scoff, there’s not nearly as many tools and all these bells and all those whistles.” I would reply to them “Good, I don’t want all that and, to be honest, I don’t want to take a small 101 course just to get my games running.”

Real player with 125.0 hrs in game

Dudes on a Map: Virtual Grid Paper on Steam

Dungeoneers

Dungeoneers

Very very fun. Counting the web version, I’ve put hundreds if not thousands of hours in to this game. Strategy is very important. Like backgammon, it’s still skill even with RNG. My review is mostly using the version from about a week ago. I’ll update it when I’ve spent some more time with the new version.

Pros:

Strategy is easy to learn but hard to master

Art is pretty cool

Very few bugs

It manages good variety without excessive complexity

I can’t say exactly what it is, but I really like the gameplay

Real player with 175.5 hrs in game


Read More: Best Dungeon Crawler Turn-Based Tactics Games.


A great casual hex based strategic beat em up rpg, like a classic D and D one shot campaign. Weigh the options of attacking vs. sneaking and grabbing swords, bows and shields vs. counting your potions and scrolls for the dragons. No story lines to remember, just dragons to beat up, and mummies, and trolls, and those pesky firebugs.

Run in the daily hunt against all other players, how many skeleton elbows can you collect in one run? 100? Inconceivable!

A lot of strategy in each room, should I sneak by the orcs and just grab the loot, hoping to not be spotted? Can I take out the casters and snipers before I get clobbered? Can I handle the rain of fireballs? (p.s. if you get stuck in a rain of fireballs, you are doing it wrong).

Real player with 116.1 hrs in game

Dungeoneers on Steam

逃出囚笼 Rush Out Of The Room

逃出囚笼 Rush Out Of The Room

#### What kind of work is it?

This is a casual puzzle game.

Games are pixelated.

#### How to play the game?

Players through the game left key to rotate the left props bar all kinds of props and create on the map to let the protagonist through the road, reach the final destination to pass, in the way of pass, the player should eat more fruit, get the key to pass, and avoid obstacles and move the enemy.If the player hits an obstacle or moves an enemy, the game is over.

#### How to play games to save money

The standard price of the game is $1.99, the people 11 yuan, the game is discounted in the early release, if you want to save money, you can buy during the promotion

#### How to deal with the problem?

You can contribute in the steam comment section to help us improve, or send us your comments via customer service email。

逃出囚笼 Rush Out Of The Room on Steam

One Deck Dungeon

One Deck Dungeon

One Deck Dungeon is a lot of fun! You play an adventurer who decends into a dungeon made up of randomly drawn cards that you must overcome (or run away from). Fighting and disabling traps is resolved via dice rolls which are mitigated by your Skills. The number of dice is determined by your equipment. It’s a very clever and pretty game.

However, 13 hours in, I just stomped all the Fearless (hardest) mode dungeons with my Healing Spec Paladin. I mean, it wasn’t even close, even when she got completely unlucky. (for proof, feel free to check the screenshots on my profile) Perhaps Healadins are just overpowered once you know what’s going on.

Real player with 69.0 hrs in game

One deck dungeon is a very faithful interpretation of the board game, and this translates into a very fun, albeit slightly repetitive experience.

At its heart, one deck dungeon is a simple dice game where you roll dice of 4 different colours in an attempt to overcome enemy encounters by using the dice to fill in the boxes on the enemy card. Dice can only be used to fill boxes of the same colour as the die and if the number on the die is higher than the value on the box. Any unfilled boxes then apply penalties in the form of damage or wasted time at the end of the round. At the end of each encounter you can then choose an additional die for future encounters, a skill which can be used to manipulate your dice in various ways, or experience towards your character level. This process then repeats until you eventually reach the boss or perish in the attempt.

Real player with 62.6 hrs in game

One Deck Dungeon on Steam

The Awakening of Mummies

The Awakening of Mummies

This is an absolutely fun and enjoyable family-friendly game for me! The graphics are well detailed, interesting, colorful and in many cases, whimsical. The content is interesting, and the difficulty levels are well-spaced between the beginner with a single mummy up to those that you really have to work for with three mummies, especially for the achievements which prevents the game from becoming “ho-hum” and uninteresting. I would recommend this game to my friends and look forward to more “pyramids to escape” from!

Real player with 12.3 hrs in game

What a cute and humorous mummy, the game has a very smooth progression, so I started to understand how to escape the traps while I was enchanted with the details, but arriving in the middle of the second part I already realized that my logic classes will be very useful.

Real player with 5.0 hrs in game

The Awakening of Mummies on Steam

Gloomhaven

Gloomhaven

Need a break from the endless grind of looter-shooter games or from the stress of endless pvp?

Well look no further, because Gloomhaven has got you covered.

Gloomhaven is a turn-based strategy rpg that can be played solo or co-op. You work together as a team of mercenaries adventuring through dungeons and saving the city of Gloomhaven from evil (or maybe not.. depending on your choices hehehe).

It plays like a classic roleplaying game, such as pathfinder, or Dungeons and Dragons. This is a digital adaptation of a board game and offers both the full campaign with 95 quests from the original game as well as a new guildmaster mode with 150+ unique quests and some new bosses. There are 17 playable classes, with 6 starters and 11 that you unlock as you progress through the game.

Real player with 1123.1 hrs in game

So let me start this review by saying that yes, I do own the board game. I have a 178 hours into Gloomhaven, most of which I accumulated during Early Access playing the Guild Master mode. I am currently playing the campaign mode, and I have done the bulk of those hours, outside tutorials, in multiplayer.

I love this game.

So if you’re either struggling to work with a 20+lb board game and keeping a steady gaming group going, for me the challenge is my gaming group is almost always 5 people which is one too many. For reference, I do play a lot of board game digitally, Through the Ages, Carcassone and Ticket to Ride, to name a few. I also love Zombicde, Hero Quest (got the new edition this week), Vindication and 7 wonders to name a few physical games.

Real player with 230.1 hrs in game

Gloomhaven on Steam

Rezrog

Rezrog

Theoretically, this is a good, simple game. In practice, it’s agony and frustration.

The graphics are nice, the gameplay simple but fun, etc. I wanted to like it - in fact, I do like the core game - but it’s surrounded by so many problems that it’s impossible to enjoy.

There are little things: no documentation, incredibly repetitive music. Some cludginess with the interface that makes inventory management awkward. (Want to see which character needs an item more? Go to one screen to trade the item, then back out of that, select a different screen to compare the stats/equip, back out and repeat 6 more times). But those are tolerable. The gameplay itself is simple and may bore some people, but it was exactly what I was in the mood for.

Real player with 88.6 hrs in game

First off, as of this writing/v1.05: The bugs, personally, have not been bad. In 15 hours of gameplay, I’ve had to abandon just three dungeons due to blocked doors. Good on the devs for working so hard to fix the issues. One does wonder if they beta tested, though.

This is gonna meander, because gin.

Pros:

Having a selectable roster of seven characters is an entertaining spin on the dungeon-crawler.

Fun design aesthetic.

Cons:

Despite how the devs advertise it, Rezrog a rogue-LITE at best. Random dungeons and permadeath do not a roguelike make. Roguelikes are to RPGs as dark fantasy is to fantasy. The roguelike world hates you and wants you not just to die, but suffer and rage as you do. Every unidentified item you pick up should have the potential to violate you in ways that would make a hentai tentacle monster blush. In Rezrog, every item you find is unidentified until you right-click on it; there are no curses or detrimental effects, it’s all just vendor trash.

Real player with 68.2 hrs in game

Rezrog on Steam

Rogue Summoner

Rogue Summoner

Fun game, not for everyone and often quite unforgiving but something fresh and new.

It’s a combination of a Roguelike and a creature game, which is unusual in itself, but rather than command them, they act based on pre decided abilities and behaviours and where you place them, though you are shown a lot of what might happen on a turn. There is some trial and error as you learn the creatures abilities, but it’s very satisfying when it all comes together. And the guide iIve just made tells you what all the creatures do so there is that.

Real player with 113.4 hrs in game

IN A WORD: MAYBE

IN A NUTSHELL:

WHAT TO EXPECT: Combination of planning and strategy. Limited tactical assets and resources. Dungeon crawler. Roguelike elements. Procedurally generated rooms. Hands-off, auto-chess style, turn-based combat. Limited polygon graphic-style. 9 dungeons. 40 summonable creatures, half-dozen potions and rune spells. Immersive soundtrack. Singleplayer only.

ACHIEVEMENTS: COMPREHENSIVE. CONTRIVED.

STATUS: COMPLETED. SOME BUGS. SLOW SUPPORT.

Real player with 61.3 hrs in game

Rogue Summoner on Steam

Demeo

Demeo

If I only had one word to describe this game, it would be… wow!

This is on my list of best VR games of all time. It is very similar to some of the D&D-based board games. You control a miniature and you get two actions per turn — move, attack, play card (although some cards can be played without using an action). You can be one of four classes. While the game mechanics are simple, game play requires strategic thinking (and cooperation when playing multiplayer). Game difficulty is just right. It’s challenging. This is not an easy game and you can definitely get yourself into a bad spot, but it’s not impossible. AI is pretty simple. It seems like for the most part it attacks the closest character within sight, but has a chance to do something unexpected which forces you to change your strategy and keeps the game interesting. This game is fun in single player, but really shines in multiplayer. Enemy difficulty is scaled for the number of players. Experience and loot — gold and chests — are given equally to each member of the party, so there is no fighting over who gets to open a chest or who picks up a gold pile. Graphics are gorgeous and the game atmosphere is fantastic. Sounds and music are excellent as well. I also have to say this game has the best tutorial of any game I ever played. It is engaging and not patronizing.

Real player with 162.4 hrs in game

TLDR: If you have friends to play with, get this game, it’s worth it.

I’ve been playing this game with two other people, we played the first level over and over with every combination of 3 heroes possible. We were clamoring for the new map and then it dropped. We were able to barely squeak out a victory against the rat king the first time. Every single time after that we’ve been absolutely destroyed by the mechanics and various bugs. While we are happy that the game got harder, we just wish a couple of the mechanics were tweaked or that each pack has a difficulty rating. The rat king one being extra hard.

Real player with 45.6 hrs in game

Demeo on Steam