Crypt of the NecroDancer

Crypt of the NecroDancer

Over the past several months, I’ve had the pleasure of testing an alpha of Crypt of the NecroDancer , a retro styled rhythm based roguelike.

A what?

Crypt of the NecroDancer is a procedural dungeon crawler where the player and enemies movie on the beats of the game’s music tracks. That may sound like an eclectic mix, but it works. It works really well.

You play as Cadence, a firey young woman who, against the better judgement of her elders, descends into the NecoDancer’s crypt in search of answers. The intro cinematic shows Cadence prone, her head against a blood smeared rock whilst her narration says, “I don’t know how I survived that fall.”

Real player with 415.3 hrs in game


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Crypt of the Necrodancer is a timeless masterpiece of an Indie game that never seems to bore me. I have bought this game on 3 separate platforms, and I don’t believe that I wasted a single bit of time spent in it.

Crypt is a very interesting and fun fusion of both rhythm and puzzle, while presenting itself as a dungeon-crawler. The controls are simple, but the skill ceiling is so insanely high for something so surface-level in appearance. Missing a button press on a note resets a stacking “Coin Multiplier” which rewards you for treating this game with precision, taking damage also does this. There is no such thing as “Mandatory Damage” in this game, you are perfectly able to control yourself in order to avoid haphazard conditions, and every single enemy has a pattern or “Tell” that indicates their movements, attack patterns, and the sort.

Real player with 191.6 hrs in game

Crypt of the NecroDancer on Steam

Fall For You

Fall For You

If you’re reading this, then you probably just died and got thrown out of Heaven. Sorry about that. Good news, though; you get to be on a gameshow!

Conquer Hell With Love and Snuggles!

Fall For You is a rhythm-based roguelike. Move and attack with the beat to power up, win the hearts of every damned soul you meet, traverse perilous obstacle courses, win fabulous prizes that change the way you play, and cuddle with a scary demon mom to keep yourself going!

Dance Party!

Move it when the kick drum kicks, and attack when the snare drum snares to become faster and more powerful!

Friends in Unexpected Places!

Shoot fellow damned souls with Cuddle Bullets to earn their admiration! Earn Khaos Roses from your adoring fans that cheer you on below.

The World Changes Around You!

Stay above the UnderFog, as the world’s grid rises and falls around you! Take on procedurally generated platforming challenges to stay in the game and win prizes!

Fabulous Prizes!

Save up your Khaos Rozes, and win prizes that change the way you play!

A Place to Rest Your Head

Cuddle with a scary demon mom to keep your health bar up! Survive the crazed whims of a self-proclaimed Goddesz of Chaos! Be nice to the twins!


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Fall For You on Steam

Beat Blast

Beat Blast

Nice concept, but boring overall. There’s a few things that keep me from recommending this. First off, the music has virtually no impact on the game other than the speed at which you shoot. You’re going to spam notes in every cell as you unlock them, so there’s no point in finding creative layouts. It’s also clunky how you set up your notes in the bottom left corner of the screen while trying to dodge enemies.

The music is cute and bouncy, but the game visually is incredibly dark, which doesn’t match. There’s no reason to have the “fog of war” aspect, it doesn’t change anything gameplay wise except make it feel claustrophobic. The art would fit better if it was a white background, or if they removed the fog of war and made enemies glow brighter similar to Geometry Wars. The screen can become cluttered very quickly, and hostile and friendly projectiles share some of the same colours so it’s hard to tell what’s going on at points.

Real player with 36.8 hrs in game


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A fun roguelike, Beat Blast is one of those games that you throw a pair of headphones on and simply forget the concept of time, ‘least until you realize you lost track of it and today has become tomorrow… The music contrasts nicely with the dark atmospheric theme, the light of you, the player, pitted against your enemies; a quite literal display of light and dark (or this gal read too much into it, your call I suppose). I always dive back in when I see a new content release, albeit in the name of fairness one could probably get all the different items after fifteen hours or so (I like to take my time, or meander about, if you prefer). I’ve unlocked everything but still find myself going back in, and getting occasionally surprised by things like a new alternate boss.

Real player with 19.9 hrs in game

Beat Blast on Steam

Dark Treasury

Dark Treasury

The game interested me with its simplicity and beauty of the pixel art. Since I was a kid, I loved playing games like Dark Treasury. This game plunged me into the past, where I experienced the same feeling as then.

The game is good. Pixel style graphics, just like menus. Soundtrack pleasing to the ears. Simple controls. The levels are very difficult, where you have to sweat to reach the goal. Pharma in the game for several hours of play. I played for two dozen hours myself and never got bored.

I advise you to ponastalgize those who also miss such games.

Real player with 19.3 hrs in game

I bought this game not so long ago, but I already liked it. When I first entered the game, I really liked the menu design, which is simple and attractive at the same time. Pixel graphics that delight the eye, simple controls, high-quality sounds. That’s why I loved this game.

You may ask, what is this game about? This game is about war, whose mission is to go to the endless world of dangers and adventures. you will be waiting for a whole bunch of very dangerous enemies, unrealistically difficult levels.

Real player with 4.4 hrs in game

Dark Treasury on Steam

FIGHT KNIGHT

FIGHT KNIGHT

It’s a terrific game. Fight Knight has a lot of uniqueness to it and doesn’t follow gaming trends much at all, beyond a bedrock of mostly old school foundations. A dungeon crawler with combat a bit like Punch Out and God Hand, it lacks almost all now standard progression mechanics and instead focuses on the actual game you play. Difficulty ramps about linearly, not many games can claim that, and it never becomes trivially easy. The bosses are highlights and the basic framework of combat and how enemies mix and match gives a lot of variety to encounters. The different gauntlets you equip are surprisingly different from one another and provide actually different playstyles as opposed to very minor moveset reworks.

Real player with 146.4 hrs in game

fight knight is an all around fantastic game. it’s a unique blend of dungeon crawling mixed with a first person punch em up.

the combat is a lot like God Hand; it’s challenging and has tons of situational moves you gotta use at the right time. there’s lots of enemy variety and encounters that kept me on my toes. the different weapon upgrades also each had different playstyles. i got filtered by a few bosses, but after changing strategies and equipment, i did eventually manage to beat them, which was intensely satisfying.

Real player with 20.3 hrs in game

FIGHT KNIGHT on Steam

Nightmare Zone

Nightmare Zone

Absolutely terrifying and almost equally frustrating!

I would recommend this game to anyone!

Real player with 1.6 hrs in game

Pretty scary and fun little game! I like how the monsters look and the sounds they make! I also like the idea of this game. I do wish there was a checkpoint system after every door so players don’t get frustrated after almost beating it and having to restart. Also when you get chased by a monster, after a while the sound cuts off so you don’t know if they stopped following you or not. Other than that I think this game is really good for what you pay and all the scares it brought with it. Thank you

Real player with 0.7 hrs in game

Nightmare Zone on Steam