Dungeons of Clay

Dungeons of Clay

Good fun. Not to difficult. Good for a quick brain flush :D

Real player with 28.9 hrs in game


Read More: Best Dungeon Crawler Psychedelic Games.


If you find the background distracting, turning off all the graphics will fix that issue.

Each run takes about an hour and a half. The difficulty I would rate 3/5, so if you are skilled at all with roguelikes it will probably take you only 2 to 3 attempts to beat the game.

Nice change of pace, good game!

Real player with 2.6 hrs in game

Dungeons of Clay on Steam

Fidel Dungeon Rescue

Fidel Dungeon Rescue

Fidel Dungeon Rescue is to puzzle games what Spelunky is to platformers. (To clarify, this is a very high compliment, as Spelunky is probably my favourite video game of all time.)

Truthfully though, both games really do share some familiar elements and design decisions. In this game, you play a cute little dog having to rescue Grandma from a dungeon filled with all sorts of baddies. You navigate through multiple, tile-based floors, killing enemies as you go, and leaving your leash trailing behind you, blocking you from ever stepping on the same tile twice. Where the similarities to Spelunky begin are in familiar enemy motifs such as spiders, snakes or flesh-eating plants. Further similiarity arises in a time-based ghost, the randomized rogue-lite nature of the game and the strategic, yet fast-paced gameplay that Fidel’s mechanics enable.

Real player with 60.5 hrs in game


Read More: Best Dungeon Crawler Puzzle Games.


I like Fidel Dungeon Rescue a lot. I revisit it once in a while to complete the daily challenge or beat the main game. It never goes on too long and is always fun.

One of it’s strengths is definitely it’s great replayability. Since puzzles are randomly generated, two dungeons are never the same, and it has a real impact on the gameplay. Due to the various rules of each different tiles and creatures, a slight position offset may drastically change the best path to an exit. There’s also many possible solutions to most puzzles, so some thought is always required even with “obvious” situations.

Real player with 34.1 hrs in game

Fidel Dungeon Rescue on Steam

Happy Grumps

Happy Grumps

This is an incredibly cute game. Cute characters and cute writing. I just wanna make the clouds happy.

Game play wise, your objective is to get a direct line of sight on the enemies in each room, or indirectly by using the newly happy units to make others happy. The units move like chess pieces, and there are walls and other barriers that prevent movement and line of sight. The caveat is that you only have a certain amount of turns per level to find a key and defeat the boss. This means that the strategy comes from trying to use as few turns as possible to complete each room. This to me makes it feel kind of similar to match 3 games. You are trying to set up combos so you dont waste time moving things around individually. I think its pretty unique and fun.

Real player with 10.3 hrs in game


Read More: Best Dungeon Crawler Perma Death Games.


Note about the “free product”: I purchased this but refunded it because a bug made it unplayable for me. As a courtesy I notified the developer, and he offered a free copy in exchange for some help finding and fixing the bug, which he was able to do quickly. This review was not solicited.

TLDR: It’s good. It’s unusual and a little confusing at first, but very much worth your time. Recommended.

Happy Grumps confused me initially (even after we got the bug figured out). It may not be what you expect, especially if you were searching on the “roguelike” tag. I think I’d call it a “chesslike”, since it’s played on a square grid with “happy” units which are under your control, and “grumpy” ones which you need to remove. Each room of the dungeon is one of these chessboards, and the number of turns it takes to remove all the grumpies is deducted from your total, which is kind of like hit points, fuel, and money combined.

Real player with 2.9 hrs in game

Happy Grumps on Steam

Legend of Keepers: Career of a Dungeon Manager

Legend of Keepers: Career of a Dungeon Manager

Legend of Keepers is a great rogue-lite game in which you manage a dungeon as part of a monster corporation. This corporation employs powerful dungeon keepers that set up traps, cast spells, and train monsters to protect the treasure at the end of the dungeon from heroes,, which are seeking to enrich themselves while destroying monsters and reversing all your hard work.

Gameplay:

The game is played over weeks, each week having one or more options for you to choose from. It plays a bit like slay the spire in that you can’t backtrack to any nodes you skipped, but it being framed as a schedule makes a lot more sense than the more abstract way a lot of rogue-lite games do this.

Real player with 46.2 hrs in game

I REALLY tried to like this game, and overall would say I had a fun time, but there are enough factors that in accumulation makes Legend of Keepers feel very disappointing.

Before getting into the long list of bad, there are some good aspects:

  • The game has a fair amount of content, taking around 30-50 hours for 100% completion and 100 total hours if you wanted to do all that and max the skill tree of all characters including DLC.

  • The pixel art style for the game works great.

  • It is an interesting twist on being the antagonist in a game.

Real player with 46.2 hrs in game

Legend of Keepers: Career of a Dungeon Manager on Steam

Cycled

Cycled

Just beat the first (and second?) boss and while this feels like really early to judge the game, Cycled has a lot of charm and I want to see how it develops.

The game, at it’s core, relies on changing the enviroment, enemies and player character every few seconds. This means you’re always in a rush to do what you need in time - sometimes just kiting certain enemies that will soon transform into others who might be more convient to deal with. It’s fun to pull off some combos with both character’s you’re controlling such as by attacking and then summoning your other character right at the end of a wave, then quickly attacking again and summoning the previous character for a final hit.

Real player with 2.4 hrs in game

Cycled on Steam

Cook Dungeon

Cook Dungeon

Honestly I love this game. Most people are blasting it for stolen are and what not but its cheap and the devs listen to the community. This game has amazing speed running potential with all of the glitches in it. I find myself coming back for more and I really enjoy the time playing this game. Some of the bugs can get annoying at times but seeing how the devs are actually working on making the game better I would say that they will not be around for long. I do feel like the game needs a tutorial or something to help you understand what you are doing but some people like having to figure that out. With 21 hours in this game I cant recommend this game enough and I feel like this game can really go somewhere in the future.

Real player with 21.6 hrs in game

This game is a zero. I played it and thought it was fun at first. I thought there might be a trick to the “cooking”, but after extensive testing it seems to be random. I thought maybe you could infinitely clear the dungeon and get stronger… But no. Maybe encounter cool and interesting enemies… Also no… Also they STOLE PIXEL ART FROM OTHER GAMES!!! Namely POKEMON. Which is wrong… for a little more info read on.

If you beat the main “BOSS” but don’t save the princess eventually the game will lock you in an inescapable room.

Real player with 2.3 hrs in game

Cook Dungeon on Steam

Dandy Dungeon - Legend of Brave Yamada -

Dandy Dungeon - Legend of Brave Yamada -

Loved this game back when it was still on mobile. So far this version doesn’t disappoint either. This version is free from the f2p mechanics that it had on phones, and It’s a real gem. Gameplay is quite unique and the story and characters are… crazy weird lovable. You can see a lot of love has been put into this by the devs!

Some points of critique:

  • An important/critical gameplay mechanic (“0-hp healing”) is never explained in-game

  • Overall, the pacing of the game has some problems. Some dungeons (and especially some bosses) are quite hard or almost impossible to beat without specific resistances, but the equipment that gives you those are hard to discover or only unlocked quite late. (Still looking for ice resistance shield at the time of writing this…)

Real player with 174.5 hrs in game

Don’t get me wrong the game was fun and charming but some people including me run into some major bug. If you are one of the lucky one whose games don’t get bug, then good for you. While they do accept bug report, they never tell us when exactly will they fix said bug. Also none of the people who posted about bug on steam ,never said that the latest patch fix their bug.

This is the bug I have. I can’t access the special store in which preventing me from getting revival item aka riceball. Not having revival item isn’t game-breaking right now but when part 2 hit us ,the game difficulty will increase even more. Plus they will add new costume in that shop meaning I will be missing out on content (that I paid for). https://www.youtube.com/watch?v=alnuxdj4qhQ

Real player with 105.0 hrs in game

Dandy Dungeon - Legend of Brave Yamada - on Steam

Dead Estate

Dead Estate

I think it speaks to the strength of this game that I got the true ending with a broken run before I unlocked all the characters and I’m taking a break to write this review before going back in again.

Dead Estate is a fun little isometric roguelike akin to an Enter the Gungeon or diamond shaped Isaac. You go in, fight enemies, pick up weapons and items, die to bosses, unlock new stuff, rinse and repeat. I don’t really need to tell you the basics of this kind of game. There are multiple playable characters with their own default weapons, stats and strengths/weaknesses. I will give it to them, once you start heading away from the starting characters they do come up with some pretty unique gimmicks. Gotta say, the one involving money is a personal favorite.

Real player with 39.0 hrs in game

As someone who really didn’t care for the genres gold standards “Binding of Isaac” and “Gungeon” i just thought that maybe this style wasn’t for me. Then i saw this game and something clicked as i started to play. It was actually fun, not just in the gameplay sense but in how it handles it’s own presentation. Everything is vibrant and colorful being overall very pleasing to look at, the characters and stages all have a level of charm and personal touches that make them stand apart, and the music is fairly simple but charmingly retro and fits very well with the tone of the game. Add to all that a wholesome and strange story that you will continue to discover through multiple runs and you have the recipe for one of the best Twin-Stick Rougelikes in the genre. The game is worth every penny and with the promise of more content to come I honestly cannot recommend this game enough.

Real player with 27.4 hrs in game

Dead Estate on Steam

Die Like a Hero

Die Like a Hero

Play with a die that got tired of just being used and decided to become the game’s protagonist. In turn-based combat, he’ll do anything to be the hero of that game.

Your main skill will be to attack at the right moment, only then will you be able to reach the end of the game and be a hero.

Fight like a die! Your attack will be the number on the die that is face up, so move wisely.

Features:

  • Procedural Generation - Procedurally generated environments and enemies;

  • Permanent Death - Each death is a new experience;

  • Turn-based combat - Use your best combat strategy;

  • Rogue-lite - Less harsh and punishing mechanics.

Die Like a Hero on Steam

Destiny or Fate

Destiny or Fate

Warning

By writing this review I’ve already produced more Destiny or Fate content than the devs have in more than a year. Yes, this game has been abandoned with major bugs. Proceed with caution.

Why am I still giving it a thumbs-up then?

Recommendation

The fact that I’ve completed the game more than 10 times, and have clocked more than a dozen hours indicates that the core gameplay loop is still satisfying. So, in order to not look like a hypocrite:

If you can get this game for anything below 5 bucks, and you know for a fact that the genre is for you, then you can consider getting it. Please don’t let it be your first taste of deckbuilding roguelikes, though.

Real player with 119.1 hrs in game

Overall ★★★★☆ (4/5) Recommended for people who are seeking strategy games!

I bought this game 2days ago and played for a while. Literally, couldn’t stop playing it. Very interesting game play due to interconnection between hero abilities, card, and enemy special ability. I just got into 3rd stage without much investing into mastery (which you don’t lose even if you die). I highly recommend to people who love strategy challenges. I hope to see more updates with interesting heroes, cards, and enemies. So far, I played 3 heroes, and it’s been lot of fun in each hero play. (It seems there are more than 10 heroes available, but I could unlock about 5heroes so far).

Real player with 103.8 hrs in game

Destiny or Fate on Steam