It’s Six Random Characters and a Single Floor Dungeon, That’s the Whole Game
Got wiped three steps from the starting area because I did not realize that the main healing skill my cursed cleric had required more MP than they started with and the dragons we were fighting kept spamming an attack that made the party’s faith in god drop so low that the healing skill I had given someone else was useless.
Seriously though, it is a fantastic game and I lost a ton of time on the demo. I strongly suggest you look at the developer’s page for a very detailed FAQ that will help immensely (assuming someone doesn’t upload it to the Guide section first)
– Real player with 3.9 hrs in game
Read More: Best Dungeon Crawler Singleplayer Games.
Take the dungeon crawling of Wizardry, the monsters and combat of Dragon Quest, and the magic of Persona, and you’ve got this quirky roguelike that’s easy to pick up and hard to put down.
– Real player with 3.7 hrs in game
Oh, Dungeon Master
This might be the worst game I have purchased or played. I play quite a few bad games, this one is exceptional in this regard, Your level and inventory resets every time you enter a dungeon. Four of the achievements might be impossible to get because of it.
Beyond that it is pretty awful across the board. Do not recommend,
– Real player with 4.7 hrs in game
Read More: Best Dungeon Crawler Mystery Dungeon Games.
First off I hope you like subpar minecraft graphical style as that is what this is. No instructions no options screen to go into to find out what keys actually do anything. The object of the game is to go around and collect posters of scantily clad women. there are 25 different pictures you will need to collect every different one to get all of the achievements. in my two hours of play I managed to figure out how to get 25 total pictures not all different because they randomly generate when you die. so you must die or go into a cave to get the posters to regenerate to hope to get your 25. The problem comes in is when you go into a cave you loose your inventory completely and your stats that you have upgraded are lost and you are back to a basic character again. I managed to make it without any weapons to find a couple of posters in the caves. I do not know if you must go into the caves to get specific posters. However when I got my 25 I went back to the first cave where it tells you to collect 25 and bring them back when I did I saw them all go into the slot then 9 enemies spawn that you have nothing to fight them with and nothing to protect yourself so all you can do is run and leave the cave which puts you outside with nothing.
– Real player with 2.2 hrs in game
Dungeon Chest
Dungeon Chest is an old-school puzzle game. You play as a young man who has recently learned the exciting legend of the Treasure of Akzbezth. Eager to obtain the many riches undoubtedly stored within, he travels to South America to enter an ancient Inca dungeon where the treasure is said to be hidden. However, he may soon find that it will not be as easy as he thought.
Features:
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Charming pixel graphics.
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Fun puzzles.
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More than 100 rooms.
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Simple gameplay
Note: 10% of the net revenue earned from this game goes to the World Monuments Fund.
Read More: Best Dungeon Crawler Casual Games.
Diorama Dungeoncrawl
Designed to be “NES Hard”, this game does indeed feel like an homage to NES Castlevanias. Occasionally, depth perception was tricky due to the perspective, but overall, I like what the diorama-like presentation adds to the formula. I’m not quite done yet, but I’m a fan of the way the challenges progresses. I’d recommend this if you have the patience for some challenging rooms with potentially “cheap” deaths (depending on your perspective).
– Real player with 8.7 hrs in game
One of the more challenging games by the developer. I can’t really think of another game like this on Steam that combines platforming and the sort of action here, but it was decent to play.
– Real player with 3.9 hrs in game
Legend of Grimrock
I just finished the game and I can’t say I really loved it. It has good and bad sides. Overall though, it was mostly bad. I will still recommend this game because I might just be getting too old for this type of game. I was curious and once I started I just had to finish it but it was mostly not fun to finish. More like a chore.
I felt that the game was difficult, even on normal. Luckily, you can save in the middle of a battle and the game persists the HP of the monster you are fighting. So you can abuse this. The game did not reward me for being patient and efficient. In the end, I had tons of potions but never really had time to use them. I also had tons of bombs but similarily, the action was too fast for me to really make use of them. I am saying this because this is an ARPG. ACTION role playing game. You need to click fast on your screen to be good. There are no hotkeys to attack or cast spells - on purpose - and combat is real time.
– Real player with 60.0 hrs in game
Grimrock plays like Eye of the Beholder with better graphics and actual depth of field. If you liked EotB, that’s a good thing. If you hated it (or have no idea what EotB even is), this game is PROBABLY not for you. It doesn’t feel like a modern game. It feels like an upscaled version of a game from the DOS era. The puzzles are vague and cryptic, there are no “directional arrows” pointing you where to go, very few map notations, you have to memorize (or write down) spells and recipes, and your supply of… everything is limited. If you do stupid things, you will die.
– Real player with 42.9 hrs in game
Monomyth
As the sun sets on the empires of mankind and civilization crumbles under great storms ravaging the world’s surface, the people of Ariath retreat to the underground.
Amidst the chaos of this dying world your father, King Ferodin the Third sent an expedition to the fallen fortress city of Lysandria.
It is said, that within the ruins of the fortress lies the primeval seed - a divine gift that may calm the gods' anger and put an end to the roaring thunder in the sky.
Spearheaded by your own brother, the expedition hoped to retrieve the sacred object but was never heard of again.
Against your father’s wish, you decide to travel to Lysandria yourself.
Find your brother and retrieve the divine gift, but beware: The ancient fortress is not as deserted as it seems…
KEY FEATURES
An action-packed first person RPG
Swing your sword, cast spells, dodge, parry, and block. In MONOMYTH you move freely over the battlefield, using a rich arsenal of deadly weapons and powerful magic.
A living, breathing world
Within the ruins of Lysandria you will find a highly interactive environment, filled with items, puzzles, monsters and a variety of peaceful inhabitants. Talk to characters using a detailed keyword-based dialogue system and combine items to interact with your surroundings in interesting and explorative ways. Trade, pick locks, break doors, disarm traps or throw objects! You can even bake bread!
Free character development
In MONOMYTH you are free to develop your character in any way you want. Invest into eight different character attributes unlocking dozens of different playstyles. Will you be a nimble assassin, a dreadful battlemage, or maybe something completely different? The choice is all yours!
Open-ended level design
Lysandria is a vast, interconnected environment. Wander from the highest towers to the lowest caverns, find secret chambers, uncover hidden passageways and explore a multitude of differently themed areas.
Unique setting
Set in an apocalyptic fantasy world, MONOMYTH combines magic and technology into a new, unique setting. Open the gates to a dark, mysterious realm, beset by horrifying monstrosities and discover the secrets of the fortress city of Lysandria.
The Bard’s Tale Trilogy
The Bard’s Tale Trilogy
Simply the best way to play these classic dungeon crawlers today
The Bard’s Tale Trilogy is a fantastic remake of the classic dungeon crawlers, The Bard’s Tale: Tales of the Unknown, The Bard’s Tale II: The Destiny Knight, and The Bard’s Tale III: The Thief of Fate. I’ll get right to the point—if you’re a fan of these games (maybe you played or even finished them back on your Commodore 64 or PC) or if you enjoy classic computer RPGs like Wizardry or Might & Magic, buy this game. It’s an amazing value for money, and if you enjoy RPGs like I do, you’re in for at least 70-80 hours of fun.
– Real player with 79.9 hrs in game
TL; DR the Bard’s Tale Trilogy, is cool and has a lot of content for the asking price, however, it can get tedious and repetitive especially the second game. Therefore, I mostly recommend it to people who already have some experience with dungeon-crawlers or otherwise know what they are getting themselves into.
One important feature to note is that the game can be played without the keyboard or without the mouse.
Be aware that the original editions of these games are from the 80s, and while one game-mode has a lot of QoL changes it is still noticeable at times.
– Real player with 59.3 hrs in game
The Fall of the Dungeon Guardians - Enhanced Edition
TL;DR for the Gamers:
If you enjoy a good dungeon crawler and games like Wizardry and Dungeon Master (or more recent titles inspired by these classics), but tire of the classic square-dance mechanics of most modern entries into this genre, then you could easily fall in love with the Fall of the Dungeon Guardians. This game mixes the feel of real-time combat with turn-based strategy through skill queues and a unique pause/play system. It features an optional slider to customize the battle speed (if you would rather handle party actions in real-time) and in-game pause with a menu full of auto-pause options reminiscent of games like Baldur’s Gate, Icewind Dale, and Pillars of Eternity (for those of you who like to crank up the difficulty and sit back to think). With a variety of races, classes with their own sets of specializations, and the ability to create hybrid specializations, party creation and customization is definitely available here. Mix these features with auto-attacks, cooldown skills, and a solid threat management system, and you get a highly addictive dungeon crawler that plays like nothing I have ever experienced before. And, with a variety of difficulty settings covering the spectrum from casual adventurer to die-hard tactician, there is a comfort zone for anyone.
– Real player with 300.7 hrs in game
Dungeon crawlers
The vast majority of people on this planet don’t know, and will never know, the beauty of it. Every time I play one, I feel I belong to a secret society. Is it all nostalgia? The countless days, nights and weeks playing FTL’s Dungeon Master back in the late 80’s on my Atari ST? Or is it simply a matter of taste, this genre rubbing me the right way? I’m not sure, but I will do my best to analyse my thoughts about this game, The Fall of the Dungeon Guardians (TFotDG), created by French indie developer Mana Games.
– Real player with 100.5 hrs in game
Might & Magic X - Legacy
This game has pro’s greatly outweighing the con’s and is worth even the full price (strongly recommend the Deluxe version including the genuinely great Might and Magic VI game). There is considerable depth and rewards from exploration, party play and skillful tactics to make the game enjoyable and (if the first “Con” is solved first) well worth it.
The story diverges from the other MM games and was made to kowtow to the MM Heroes games. It is neither interesting nor fun.
Cons:
Playing, even after purchasing on Steam, requires UPLAY and a Ubisoft account. Players have had numerous problems with this and 90% of the complaints are entirely based on this. Those complaints are valid. I recently read the riot act to one of the Ubisoft developers who viisited the forum for this game, making it clear that players require this to at least be seamless. I recommend opening a Ubisoft and Uplay account first, then, succeeding with that consider purchasing the game on Steam.
– Real player with 796.4 hrs in game
Summary: Modernized retro dungeon crawler
Multiplayer: No
Completion: 90 hrs
Cards: No
Cloud: No
Windows Save Location: Drive:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\savegames[random string]\403
Might and Magic X is a square-grid-based, turn-based dungeon crawler that exudes a strong classic vibe. While it’s the tenth entry into the series, this is the first (and possibly last?) main game produced by Ubisoft since its acquisition from 3DO. MMX takes place in Ubisoft’s world of Ashan, which started with Heroes V. All the sci-fi elements are still vacant, resulting in a typical fantasy setting, with a standard story to match. Perhaps to capitalize on nostalgia, this game brings back numerous names and references from previous games in the franchise, but as far as I can tell, they are connected in name only. For instance, you may see a quest to bring a young royal to a circus as a nod to MM6, but then the quest is jokingly removed.
– Real player with 372.3 hrs in game
The Keep
So I am only 4 hours in and this isn’t a bad game, if you like this type of dungeon crawl. I don’t have a lot of high expectations since I almost always buy my games seriously reduced (only a couple of bucks) and I started with serious old school games like Eye of the Beholder, Wizardry 6, 7, & 8, etc. This game won’t win any awards and it has little replay value other than trying to get all achievements.
With that, don’t play on Permadeath the first time through. I hate instant death traps and there are a few in here, just like other games. One of my favorites games of all time…Wizardry 8…even has several instant death spots where your party is crushed…DONE. You need to play through at least once to learn the puzzles (especially the ones that will kill you) and then try the hard/permadeath option if you want those achievements.
– Real player with 48.1 hrs in game
They should have really called it “Tiny Keep”. Except TinyKeep game is already a thing and it’s even presented in Steam (no, it’s not good either, don’t start looking for it). But still, this “keep” is so tiny that it’s hard not to think about that. Only ten little floors, which can be finished in about five hours. Let’s just say that for $14.99 / £12.99 I’ve totally expected more. Way more, actually. The Keep is one of those games that end up leaving you with “Wait, that’s it? That was the end of the game?” feeling and… it doesn’t feel good. It’s not that bad for a mobile game, though.
– Real player with 28.5 hrs in game