Cannibal Coast
Fun maze shooter game. Levels randomly generate and there are two endings for extra replay value. Avoid becoming a cannibal if you want more of a challenge.
– Real player with 2.6 hrs in game
Read More: Best Dungeon Crawler Action Games.
M.E.A.T. RPG
I like this game a lot and really wanted to get more hours before I reviewed it but I feel like it would be better to get my review out there to help counter some of the bad reviews I have read, because most of the negative reviews I feel are terribly faulty and wrong, written by people who obviously haven’t played the game very long thus not seen many of the mechanics or content.
I guess it’s gonna be a long review so long story short: If you are interested in this game I truly believe it is well worth your money!
– Real player with 26.4 hrs in game
Read More: Best Dungeon Crawler Action RPG Games.
very nice
– Real player with 24.2 hrs in game
The Artifact Hunter
My name is John Eagle.
I was born in Toronto in 1890 in the family of British Colonel Lawrence Eagle and native Canadian Avni Laloma of the Ottawa tribe.
In 1918, I was about to start my study at the University of Toronto at the Institute of Archeology, but when the girl I loved broke my heart, I changed my mind and decided to quit my studies. To prove that I was worth her hand, I signed up to the Canadian Expeditionary Force. A few months later, I found myself in the grip of the Bolshevik revolution in Russia. Now I know how naive I was when I took this hasty step.
Now I am an artifact hunter and I make millions of dollars robbing ancient tombs. How did I transform from an idealist in love with the art to a professional looter?
This is my story… but believe me. It’s dark like old Scotch Whiskey.
Explore and discover the history
Immerse yourself in the world of the Canadian Mafia of the 1920s, which made a fortune on trading antiques from looted tombs.
Collect unique antiques
Earn prestige among antique collectors by acquiring epic artifacts that you can use or sell to fund archeological expeditions in the most exotic and dangerous places.
Discover ancient mysteries
Discover the world of historical fiction and visit places inspired by real locations, enriched by metaphysical events and revealing their exciting secrets.
Explore dark tombs
Ancient magic that protects the peace of the dead is still waiting for naive thieves looking for valuable antiques in all those places forgotten by people and Gods that you must not enter alive.
Unique gameplay features
1. Simulator of the seeker of ancient artifacts combined with FPS elements.
2. Game setting based on real places and historical events.
3. Mafia story set in the realities of the early twentieth century in America and Europe.
4. Quests inspired by popular legends and mythology.
5. Historical Fiction embodied in the form of a game.
Read More: Best Dungeon Crawler Action Games.
Dawn of the Mexica
A deeply tactical and challenging roguelike that leads you through the Aztec underworld to the realms of the gods.
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Fascinating mythology and stone-age combat aesthetic
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Multiple viable combat and survival strategies.
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Highly lethal combat system that may be frustrating for the casual gamer. Most deaths past the very beginning will occur from incapacitating crits (and sometimes critical fumbles); successful strategies will revolve around mitigating risk and/or playing rocket tag with certain enemies so they can’t fight back. Unlike many other games, hit points or health is a very poor measure of character survivability - in comparison with defensive skills, armor, etc. Control of distance, visibility, light levels, and cover are very important. Personally, I like it; but not for everyone.
– Real player with 173.9 hrs in game
A very well-researched Mesoamerican roguelike that delves into a setting rarely explored in gaming mediums. The combat descriptions are quite nice, and there are a variety of different skills and classes to unlock. It’s quite enjoyable to try some utility skills to round out your character, things like swimming, liquid identification, and others can all be of service.
The main negative is that deaths can be nearly instantaneous. This makes for a game of planning, of thinking, “Hey, I’m a caster, maybe some perception will keep me from getting mauled around the next corner.” However, as the game is approachable for new runs, this isn’t much of an issue (though there are times when I’m wondering how to improve). It’s a whole lot better than TOME 4’s instadeaths 15+ hours into the campaign.
– Real player with 19.4 hrs in game