Cave Nightmare
Hello!
Thank you for sharing your game for us to play on Steam!
I had a lot of fun playing your game and finished all 10 levels in 43 minutes as well as grabbing all 5 of those achievements. The game is small but very complete and definitely worth it for the price. The character art and animations are smooth and each level has its own clear increase in difficulty, building in complexity as you progress through them. I didn’t encounter any bugs or issues whilst navigating levels, and even checked corners, walls and anything I thought would potentially trigger a problem. The controls are easy to understand and simple which makes the game play accessible to people of all ages or experience. This game can be enjoyed on both Controller and keyboard depending on the individuals preference.
– Real player with 0.8 hrs in game
Read More: Best Dungeon Crawler Adventure Games.
Cave Nightmare is another asset flip from ImperiumGame. This time they took a template for a 2D retro pixel top down stealth game from Yoyogames/GameMaker Studio 2, changed a couple of things, and dumped it on Steam as if they wrote it themselves. Copying someone else’s work and calling it your own is a real nasty, morally void cash grab.
They did this before when they asset flipped Mad Bus, also known as ZigZag Infinite Runner Game by yönetici. And they’ve done it several other times as well.
– Real player with 0.3 hrs in game
Diorama Dungeoncrawl
Designed to be “NES Hard”, this game does indeed feel like an homage to NES Castlevanias. Occasionally, depth perception was tricky due to the perspective, but overall, I like what the diorama-like presentation adds to the formula. I’m not quite done yet, but I’m a fan of the way the challenges progresses. I’d recommend this if you have the patience for some challenging rooms with potentially “cheap” deaths (depending on your perspective).
– Real player with 8.7 hrs in game
Read More: Best Dungeon Crawler Old School Games.
One of the more challenging games by the developer. I can’t really think of another game like this on Steam that combines platforming and the sort of action here, but it was decent to play.
– Real player with 3.9 hrs in game
Dungeons Of The Deep
Interact with hand and eye using keyboard not mouse.
– Real player with 115.7 hrs in game
Read More: Best Dungeon Crawler Mystery Dungeon Games.
A small project turning to this is great meaning. I hope in the future to play part 2.
Good Work
– Real player with 22.3 hrs in game
Dungless 2
In general, a good 2D platformer with interesting game mechanics
– Real player with 4.3 hrs in game
A very big plus of the game is that the world is generated in a new way every time. The game is quite addictive, it’s a pity that you can’t change the volume, you can only turn it on or off. The game itself is difficult, I could only reach level 3. In general, you can play, only dear enough, according to the rules.
– Real player with 2.8 hrs in game
Install Wizard
I can’t see the entire window of the game. The weapon upgrade button is off the visible screen for my computer. Is there anything I can do to fix this?
– Real player with 6.5 hrs in game
Interesting game but unfortunately the game breaking bugs make this game not enjoyable at all. The second boss (WebNav) spawns the bubbles inside its shield so is impossible yo kill it. When you defeat all the USB spawners (WebNav boss again) the camera changes making the boss just a chore.
– Real player with 3.0 hrs in game
Monstrous Molecules
Monstrous Molecules is a very fun, puzzler dungeon crawler. The levels are labyrinths good looking, unique, full of unique enemies, puzzles and problem solving. The idea is to traverse these levels to find the correct elements to use to defeat the many different types of enemies and puzzles to continue on to the boss. The art design is lovely. The music is also fantastic. They really add to the ambiance and overall feel to this unique dungeon crawler. The enemies are fun and puzzles are also unique because of the elements and how you use chemistry to traverse and conquer. Monstrous Molecules is aimed towards a younger audience as it is a learning game about chemistry and element building, but do not let that stop you. Learning is fun and is never too early or too late. This is a great take on chemistry, dungeon crawling and puzzle solving. Recommended for any age who likes fun, fairly challenging, learning and puzzling dungeon crawlers.
– Real player with 2.2 hrs in game
Portal Dungeon: Goblin Escape
Sorry goblin fans, this goblin is adequate at best.
- It’s dumb and simple enough to be the kind of inbetween game with nearly no story you can play on a “I want to click and not think at all.” break.
It’s literally just “click to break or attack objects” the game.
- The goblin’s design is funny since his head looks like a dragon’s.
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The music is generic and forgettable, seriously just mute it and pick your own music in the background.
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The sound balance is terrible because the music can be at least adequately hearable. However, the sound effects are incredibly quiet by comparison.
– Real player with 0.5 hrs in game
Alchementalist
Alchementalist is very early in development and as such, some features may change and images are not representative of the final product.
Alchementalist is a procedurally generated rogue-lite dungeon crawler. Use the power of the elements to craft your own spells and create outrageous combinations of elemental effects, altering the very terrain itself! Delve deeper into the mines to find materials and grow into the most powerful character you can. Take on dangerous foes, learn about the secrets of the Ember-mages and challenge yourself to reach the deepest layers of the mines seeking the Ember-source itself.
Explore the ancient ruins of the Ember-mage mines, searching for the fabled Ember-source. Fight dozens of unique enemies, each with their own crafted spells and tactics, requiring strategy and reflexes to defeat. Encounter more and more dangerous foes as you venture deeper into the mines in your quest to find the Ember-source. The multi-tiered mines are partially hand-crafted, partially procedurally generated, guaranteeing each run is unique and exciting!
Find and mine elemental nodes by blasting them away with your magic. Each elemental node will provide different materials based on what spell type is used to destroy it, allowing you to pick and choose what materials you take away from each node.
Use the materials you’ve gathered to craft multitudes of spell upgrades or even completely new spells! Tailor your magic to exactly how you like to play. Change the target of the spells, add splash damage, modify spell effects, even make spells change the very terrain itself, the possibilities are endless.
Hidden deep within the secret lore of the wise, lie tales of an ancient order of mages. Theirs was a life lived in the depths of the earth and they delved vast subterranean mines, plumbing the ancient rock for the magical elements that were formed from the bones of the world. One element they prized above all others. They called it the Ember-source and they craved and treasured it, for it was beautiful, powerful, and addictive.
It was from this desired element that the name of their order came to be: Ember-mages. No one living knows why or how they vanished from this world, but vanish they did, and today their magnificent caverns lie in ruins, with only death and danger inhabiting them. Magical experiments and powerful abominations guard their secrets against those who dwell above. However, their tales and the seeds of truth that may be contained within have always attracted the brave and the foolhardy. You consider yourself both, and you have vowed to find the truth behind the veil of legend. The journey will be long and black and many dangers await. But, perhaps, at the end of the descent, when you have passed through much toil and weariness, lies a treasure beyond reckoning.
The Ember-source beckons, Alchementalist.
As Dark as Night
As Dark as Night is a rogue-like action game with a strong focus on cooperation. If you want to survive, take your friends with you!
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3 different classes
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dangerous enemies
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memorable bosses
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precious loot
Each run starts in a small town where you can find some basic equipment, a healer and a smith. Enter the portal and start your adventure!
Cladun Returns: This Is Sengoku!
Edit: Crashes
After getting over my burnout of the game, I currently am facing random crashes when changing floors in the dungeons or returning to town, you can’t save in these locations so you can potentially lose several hours worth of work depending on how slowly you clear a dungeon.
I have a AMD Phenom II (6 cores) 1100T and a Nvidia GTX 970 (Nvidia branding)
So if you have a similar setup be warned you might face crashing.
It should be noted that before I changed GPUs (old one was AMD) I didn’t have the crash issue.
– Real player with 109.8 hrs in game
Cladun is a pretty hidden gem of a series, starting in the PSP made by Nippon Ichi (you may know them from their most popular games the Disgaea series) Cladun is an Action RPG with a pretty nice 8-bit pixel art, a combat system with tight controls and a HUMONGOUS depth that can make the more hardcore players feel interested. And Cladun Returns: This is Sengoku! is, at least on a technical level, the ultimate Cladun experience:
Like mentioned before, the game’s aesthetic is that of 8-bit pixel art, i know what are you thinking, ANOTHER retro looking game, just stick with me, because Cladun uses the 8-bit’s simplicity on it’s advantage to allow the players to customize their characters literally from head to toes. You can create your own faces pixel-by-pixel with the editor, and also create your own weapons and armor to have your characters entirely like you want (you can even make hair with motion animations, also there’s a ton of pre-made stuff you can base yourself on), also even without this aspect, the pixel art of this game is rather pretty, with a nice vibrant color palette and many details.
– Real player with 105.8 hrs in game