Der Geisterjäger / The Ghost Hunter
You know the expression “handling something with kid gloves”?
Yeah, Der Geisterjäger does - except its “kid gloves” are boxing gloves with horseshoes in them.
Basically, DGJ is a mecha dungeon crawler that not only isn’t afraid of being “unfair”, it actually incorporates savescumming as a canonical ability for your main character - something like precognition from Katana Zero, if you will. “This is only a dream” is a sentence that, if you, like me, are not a particularly sharp tactical mind, you’ll get used to seeing. A lot.
– Real player with 20.6 hrs in game
Read More: Best Dungeon Crawler Adventure Games.
Der Geisterjager is a lot like Der Geisterturm, but better in every way. More enemy variety, interesting environmental challenges, and new hazards to deal with that aren’t mines. Along with quality of life improvements you should expect from continued development.
The single most important change is the addition of the credit system, you gain money for killing enemies now and the credits allow you upgrade your RCS as you see fit at repair stations dotted about the dungeons, creating an agency that the previous two games lacked while providing a much greater replay value.
– Real player with 14.4 hrs in game
Disillusion
pretty cool game, especially cause 2 of my favorite games are earthbound and LSD dream emulator
One thing I can say is please fix the issue with the tracks looping when you can. it’s very noticeable on the shorter, early tracks or tracks that are short by nature, like cutscene tracks or the title track. When it loops, its really noticeable and choppy and kind of irritating. I like almost everything else about the game though. I hope you will add a lot more and finish it someday.
EDIT: Also, I got softlocked. Its after the floor where the green faced “ryan” guy chases you, i fought ebikaron and the purple room i was poisened for a few floors, idk why if it was the demon sticker or what, but pls make it obvious how to get rid of poison. Because now I’m softlocked in the room(s) where I have 1 HP and its a forced Brock Lee fight where he says “cement? no thats concrete baby!” I went through the door to the dojo but theres nothing there besides crows, a ryan who just talks about lsd, and then the door back. you can walk through the sprite to the door back and see some sprites from sun tzu eastern mind but they dont work when you press space on them
– Real player with 15.5 hrs in game
Read More: Best Dungeon Crawler Adventure Games.
a funny yet dissociation-inducing journey of quirky internet humor, horrifying eye imagery laced with morse code, droning tunes chopped with decades-old vocal samples, and bizarre visuals that shine like old internet and LSD dream emulator. followed by one of the nine muses, climb your way up a tower where each floor becomes more deconstructed than the last.
the story is vague, something something nirvana, something something samsara. the importance and potential philosophy of it can become lost in the witty comments about the bone zone and the vague images of a man-fish wearing a “women want me fish fear me” hat. but it’s supposed to be bizarre. you’re climbing, because everyone climbs the tower.
– Real player with 9.2 hrs in game
Virtual Escape: Digital World
You are abducted by a digital lifeform and now are trapped in his world.
Hack and slash your way out of this story driven adventure and travel around different World Servers, get to know different characters and attempt the impoosible in order to be able to come back to your physical form.
Features
Main storyline
Learn multiple data magic
3 different beautiful world servers
Get to know interesting characters
Follow Legendary items
Discover Stories
Discover Secret Locations
Customize yourself with accesories
Read More: Best Dungeon Crawler Action Games.
A Fishy RPG
I received this game as a curator from developers to try it out and give an honest opinion about it. Well, this game is boring and pointless. Maybe somebody is gonna like it, I don’t. Also, there is a bug in the game that does not let you quit the game, so I had to restart my computer in order to get rid of it. I uninstalled it, and yet Steam was showing that I’m inside the game, and counting hours played…. And the game itself is, you go around and catch fish. And even though people say that pixelated games are now in, I had my share of playing Commodore 64 in 1980’s, why in gods name would I want to play something as ugly as this game? Even the pixelated games can look good. (Dungeon of the endless for example). This game is plane ugly.
– Real player with 5.4 hrs in game
A small retro style mid 80’s arcade game
The Developer has tried for an approachable classic look, and considering the requested price tag has definitely aimed for a niche market.
Calling the game an RPG is a bit of a stretch but one does have Character Skills to grow and choose between which do affect how your interaction with the world goes down. This primary interaction, is an arcade interface fishing action with the prime directive being to discover more interesting and valuable 8-bit fishies.
– Real player with 1.9 hrs in game
Seek Etyliv
peeks at hours played and messages begging me to stop
Okay … it’s about time I tell you exactly what you’re getting here beyond the minimalistic puzzle dungeon crawling poem reader described on the store page. (that stuff is all pretty on point)
You are getting a game with roughly 60 individual puzzles using around 10 different mechanics.
Among them:
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a clever set of rules for movement, pushing and smashing
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skeleton and zombie enemies with differing behaviour
– Real player with 56.0 hrs in game
If you think you’re clever and want to challenge your wits then this game’s for you.
Don’t let its simple visuals fool you, the aesthetic and user interface are one of the most satisfying I’ve ever experienced. Both visual and audio design are very polished and made with clear intent.
It’s extremely fair when it comes to the challenge itself, when you fail you’ve got no one else but yourself to blame. Every puzzle can be solved by thoughtfully planning ahead.
The game may appear short at first, but the Dungeon of Karanos provides more than enough playtime if you make it your goal to unlock all the player icons and name letters.
– Real player with 8.4 hrs in game
velvet clouds
Velvet Clouds - a story-driven game with elements of psychological horror and metroidvania. Explore locations, pick up items and destroy various enemies, and immerse yourself in an unusual story, interacting with the playable characters.
Background:
One day, video game developer James decides to create a new project. Development went on without problems and errors, but one day he began to notice that the game began to work differently, not the way it used to: lags that never happened, inexplicably strange behavior of objects, problems with sound. Unravel the mystery of James’s broken project, which could be the last in his career.
Lantern Light VR
Was rather enjoying this, but then it crashed twice in the space of 15 minutes an didn’t save my progress either time, necessitating a restart.
– Real player with 0.3 hrs in game
This is the best archery game for Virtual Reality ever made. It’s so obvious. Don’t bother with Quiver, or The Lab, or what’s the main one? Holopoint. Don’t bother. Lantern Light Vr with it’s spot on aesthetic and fantastical back story will have you hooked from the get go. I know what you’re thinking. “byteframe, you just played this for 45 seconds and are giving it a positive review because it was given to you for free via the curator program.” Go to hell, you lie! I love this game!
! I believe on of the characters might be a trickster, be careful. https://youtu.be/XA2jJjKN1CY
– Real player with 0.1 hrs in game
Witches Vs. Demons
Welcome to our Steam Page for Witches Vs. Demons Adventurers!
Witches Vs. Demons is a VR Rage Dungeon Crawler based around using SteamVR to build an immersive gameplay experience.
Players will fight their way through the hordes of demons, crawling through the Abyss Dungeons to gain access to new boss encounters, while gaining loot along the way to boost your character’s combat prowess.
The first edition of Witches Vs. Demons will have 10 playable levels, unique boss encounters with raid level mechanics for single players, and scaling difficulty leading into multiplayer content.
Moncage
Great visual puzzles.
And not only visual.
Admirably crafted, Moncage really makes you think inside the box, and is challenging enough that I had to take a couple of breaks to figure out solutions.
Some reviewers might confuse you by claiming, in the same sentence, that the game is too short and that they used the hint system.
Unsurprisingly, if you solve all puzzles by yourself, i.e., if you play the game, the playing time doubles.
The only missing feature is a post-game chapter selector.
It would let us hunt for our missed secrets without the need to replay the entire game.
– Real player with 10.0 hrs in game
Masterfully crafted puzzle game that takes place on five sides of a cube as you piece together the story through interconnecting scenes. Moncage is a relaxing perspective-based puzzle game with pleasant visuals, touching story told without words, and relaxing soundtrack. There is an alternate ending that requires players to find all hidden photos and replay the story a second time while keeping an eye out for ways “to think outside the cube”. About 2 to 5 hours to complete depending on how often you use the hint system or unlocking achievements. A must try for puzzle enthusiast [10/10]
– Real player with 5.7 hrs in game
Pawnbarian
I often feel like roguelike deckbuilders use a wide breadth of cards in their game to distract from the fact the core gameplay loop just isn’t all that satisfying. So, enter Pawnbarian, a game that doesn’t let you change your cards at all between characters, all you can do is add one of a few different upgrades. Strips away all the noise and gives you satisfying, thoughtful gameplay from the moment you start a run to its finish.
What it delivers is an experience that reminds me of Into the Breach, but with movement/attacks that vary from hand to hand. Calculating out the perfect route through the board to get a few pick offs and avoid damage is incredibly satisfying. Each turn feels like a tight geometric puzzle. The different characters really do feel like different beasts entirely. The titular Pawnbarian gains a lot from getting past the enemies to the final rank, the Knight Templar gets more actions by using more knights, and the Shogun uses pieces inspired by Shogi, which are often a little weaker, but he backs them up with an AoE ability he can power up by killing enemies.
– Real player with 25.8 hrs in game
I was privileged to win a copy of this early via Esty’s Misfits giveaway on Twitch (@Esty8nine) - delighted, because I was salivating over this from the ads!
The game is very much as it appears: use your moves optimally, learn opponent moves, build your army, and try not to die of Blight. It’s one of those puzzle strategy games you could open, mess around with for a bit and close again. I’ve since found the 2019 free demo, and it’s true to that- though extra time & development has gone in to make user experience satisfying.
– Real player with 14.5 hrs in game