Street Heat

Street Heat

has anybody won a race? if so i want to see video evidence! i want to see one of the devs win a race on easy because for a start its not possible to select difficulty on local mode! i dont believe the devs have even played the game!!!!!!!! its impossible to win. online mode is pointless cos theres always an ai with you that will win every time. making a game impossibly difficult will not bring sales. big fail devs!!!!!!!!!!!!

Real player with 6.6 hrs in game


Read More: Best Driving Controller Games.


According to Steam, I last played this for around an hour back in 2017 when this game was still in Early Access. On a whim I decided to revisit it, and all I gotta say is, I’m really disappointed. When I last played this, I felt that the concept was cool but it was lacking in content, and just needed something more; according to the discussions, I’m not the only one that felt that way.

Other than some bugfixes according to the patchnotes (although OneWay’s AI is just broken), version 0.6.7275.31597 (which is the current version as of me writing this) has two new maps and SLIGHTLY different car handling. Nothing else, no alternate game modes, no new cars, no career mode, nothing. Just quick play with bots, other people on the same screen, or literally no one online. My problem with that is, Street Heat feels nothing more than a proof of concept that you get bored with after maybe an hour tops. At least grinding the car unlocks & achievements only takes three total at most.

Real player with 3.3 hrs in game

Street Heat on Steam

Boring in paradise

Boring in paradise

Two arcade games in one: “Antipain” & “Antitrolley”.

The first is a pseudo-three-dimensional runner. It’s a kind of meditation.

The second is race against time with a top view. Run over few pedestrians by accident or become a road killer.

From the author:

To avoid pain or to be that pain. Notice objects in this world or discern a foundation in it. To choose. Not to choose. Accident or cruelty. Mercy or coincidence. Music. Screams. Overcome or substitute. Imaginary cities or a mirror of loneliness. Executioner and victim, at least. They are close. They almost communicate, even if they delegate to doubles. A world is seen again.


Read More: Best Driving Experimental Games.


Boring in paradise on Steam

The Casebook of Arkady Smith

The Casebook of Arkady Smith

This is a game that I have played through 5 different times, twice on PC, twice on Switch, and once on PS4. This game has a lot of flaws, I will say. Bugs will pop up, janky controls, and an empty open world. However most reviews for this game miss the point of what the developer was going for. This feels like a true call back to classic detective games of the past, giving you a challenge in solving each case. Case’s can become very complex, and solving each of them can be very satisfying. The score and atmosphere in this game are absolutely beautiful, really getting you immersed in the setting. Some players complain of getting lost and feeling like there is nothing to do, and to be honest that is entirely fair. This game would have benefited greatly from ditching the open world entirely, because at the core of it, the cases are what shine in this game. If you want good puzzles to solve in a beautiful but dark cyberpunk world, play arkady. But if you’re going into it for an openworld GTA like game, than no, that isnt what this game is.

Real player with 12.8 hrs in game


Read More: Best Driving Adventure Games.


This game is exactly the one that I wished for for such a long time! It is a classic cyberpunk detective story with neo-noire motives and great atmosphere. Recommend it highly and strongly wish for more content around it and new games in the same setting. Thank you so much devs! Please let me know how to support you.

Real player with 10.0 hrs in game

The Casebook of Arkady Smith on Steam

Memorise’n’run

Memorise’n’run

Fun and quirky combination of the common memory game and a bullet dodger.

Sometimes a neat idea for a game comes by combining genres. That’s exactly what Memorise’n’run does.

Each level has a boss with a certain attack pattern. You defeat the boss by dodging its attacks while simultaneously solving the memory puzzle of finding pairs.

You only get to see the puzzle for a short time before everything is hidden, but you get unlimited number of guesses. That is, as long as you can dodge the bullets.

Real player with 1.4 hrs in game

Memorise'n'run on Steam

CyberTaxi

CyberTaxi

UPDATED Review 4/10/2021: Wow! This is a ton of fun. I had some prior grievances with some of the choices made with gameplay that were making the game very hard to enjoy for me. I voiced my concerns in my review, and the devs (small, indie dev team) responded very quickly to address some of those concerns. The devs are very receptive to feedback and appreciate hearing from their community, and it seems like they care about their product after seeing the most recent updates.

The gameplay is a lot of fun! It’s a bit of a combo of Crazy Taxi, Quarantine, and Carmageddon with slight influences from other media as well. If you’ve played Quarantine, you’ll notice the inspiration, but trust me, the devs are working hard to make this their own game! You will find yourself driving around a crazy, chaotic, and relatively apocalyptic city with bad guys and pedestrians on the road, turrets, other cabs/vehicles, and more. You are picking up fares, some of which need to go somewhere, others want you to kill someone or blow up a vehicle, and others want you to blow up a building (similar to dropping someone off at a destination, except with more explosions!). There may be more fare types in later districts that I haven’t gotten to yet, but I am satisfied with the fare types that are already in the game.

Real player with 16.4 hrs in game

Cool indie game! Some stuff heavily resembles Quarantine or Road Warrior, but there are some major differences. Even despite the fact that the game has some bugs, the devs update it all time - a lot of stuff was fixed in recent patches.

Pros and cons below.

PROS:

  • positive vibe;

  • unique atmosphere somewhat reminds the old Quarantine classic;

  • nice effects and gore system;

  • excellent music!

  • driving model is not that bad at all,

  • cool weapons!

CONS:

  • some missions look bland and could be a bit better;

Real player with 12.0 hrs in game

CyberTaxi on Steam

Race The Sun

Race The Sun

You have probably heard the expression “Less is more”. And it pretty much applies here because this game is quite simple with minimalistic design. But just because it is that way doesn’t mean that you will be able to complete it in few hours or feel that there’s something missing. Let me tell you more about it.

Let’s start with the story. There is not other way to put it but to say that there isn’t one. Yep, it is simple as that. Basically you are piloting a spacecraft fueled by solar energy and the sun is your death timer. And for this game it couldn’t have been better. On the bright side you don’t need to worry about the story being to complex, bad or uninteresting. This game is more about highest scores and tense gameplay.

Real player with 25.4 hrs in game

Do I recommend this game? YES!

Here’s why:

The game starts off slow… and you progressively learn to dodge random obsticles along the way. However the further into the game you get, the more hectic it becomes, the more intense the dodging becomes and the more… freedom. You feel genuine freedom when playing this game when you reach good speed and is able to turn on a dime.

Each day you get a new set of semi-randomly generated levels to play through and the leaderboards exists only map-per-map so they reset the global leaderboards every few days. Whether you have played this game for a few hours or hundreds of hours, you can not only feel the achivement of getting better … but you can also see a tangiable achivement of getting better as you end up on the leaderboards.

Real player with 15.9 hrs in game

Race The Sun on Steam

Fears to Fathom - Norwood Hitchhike

Fears to Fathom - Norwood Hitchhike

Fears to Fathom is an episodic psychological horror game where each episode unveils a short story narrated by the ones who survived.

You’re browsing the second installment of the Fears to Fathom anthology.

Fears to Fathom : Norwood Hitchhike

In the second episode of Fears to Fathom you play as Holly Gardner, a 19 year old who was driving back home from a gaming convention, as the traffic got horrible she decided to take the long way to avoid the traffic which leads to an unplanned trip to a motel. Little did she know what was going down in the Norwood Valley. She survived as she made the right choices.

Key Features

  • Atmospheric environment and photo-realistic graphics.

  • VHS film aesthetic.

  • Receive texts from NPCs.

  • Player voice activity.

Fears to Fathom - Norwood Hitchhike on Steam

MOONWAVE OVERDRIVE

MOONWAVE OVERDRIVE

Cool lore for a game that lets you drive +300km/h into oncoming traffic.

10 outta 10. Would drift again.

Real player with 28.4 hrs in game

For anybody looking to add an additional cyberpunk game to your collection, this isn’t a terrible addition. As it stands right now, this game is playable, however there is a lot of room for improvement. As of writing, this game is on version 1.0 and was released shortly ago, so please consider this before passing off on this game!

I personally found my first playthrough of this to be rather enjoyable as I enjoy the cruising and driving aspect of the game even if I’m not making any progress. A few notes of improvement though I will recollect:

Real player with 2.4 hrs in game

MOONWAVE OVERDRIVE on Steam